The Elder Scrolls V: Skyrim® - Dawnguard™
Third party DRM: SteamThis game requires a free Steam account to play.
Requires The Elder Scrolls V: Skyrim (Base Game) to play this DLC.
Dawnguard™ is the first official game add-on for The Elder Scrolls V: Skyrim® - the 2011 Game of the Year. The Vampire Lord Harkon has returned to power. By using the Elder Scrolls, he seeks to do the unthinkable - to end the sun itself. Will you join the ancient order of the Dawnguard and stop him? Or will you become a Vampire Lord yourself? Featuring an all new faction questline and locations, the ultimate choice will be yours.
New Weapons, Armor, Spells and Shouts. Join the Dawnguard and wield all new crossbows and craft your own arrows, bolts, and Dragonbone weapons. Use new weapons, armor, spells and shouts, including the Soul Tear shout – that rips the souls from your enemies and turns them into your minions.
Become a Vampire Lord. Side with the vampires and become a Vampire Lord yourself. Hover across the ground, turn yourself into bats, levitate your enemies as you drain their life, and more. The Vampire Lord features its own upgradable perk system.
Werewolf Perks added. Playing as a werewolf now has its own upgradable perk system including Bestial Strength, Animal Vigor, and Savage Feeding.
New Locations and Creatures. Choose from two new fortresses to upgrade and call home, Castle Volkihar or Fort Dawnguard. Discover lost valleys and travel to a new realm of Oblivion, the Soul Cairn. Battle new creatures including Death Hounds, Gargoyles, Armored Trolls, and all new vampires and dragons.
Change Your Appearance. Visit Riften’s Ratway and find the woman who can change your appearance, altering your face or hair.
Mounted Combat. Skyrim now allows you to do melee and ranged combat while riding a horse.
A lineal experienceNova4 | July 29, 2014 | See all Nova4's reviews »
By all means, this dlc is not bad... is just... is so linear for the overall openworld Skyrim experience. It expands the lore for the vampires and werewolf "race", but I'm not sure that it quite worth it.
+Complete update for the vampires and werewolf's.
+More loot, lots of cool stuff
+More skills, powers, spells and shouts.
+1 long and cool quest.
+The power to vanish the sun from the sky!!!
+New factions, companions and npcs.
-Is not quite satisfactory to beat the last boss.
-No consequences to your actions.
For me, it only worth it if you are a vampire, if not, pass it.
Vampires invade Skyrim!Sganotak | Jan. 22, 2014 | See all Sganotak's reviews »
The first expansion pack for Skyrim, boasts a vampire-centric premise mainly drawing inspiration from popular films like Underworld or Van Heilsing.
The main questline (which can be started if you're level 10 or above) revolves around Harkon, a vampire lord who wants to stop "the tyranny of the Sun" by recovering an ancient artifact. You can either join Harkon and help him accomplish his evil plans or try to stop him by joining the Dawnguard, an ancient order of vampire hunters. Both paths have entirely different quests with a few meeting points, which gives the DLC a huge replay value. No matter which side you choose, you will be joined by Serana, Harkon's daughter who is full of personality. The many conversations you will have with her during the questline will easily make her your favorite follower of the entire DLC.
In addition, Dawnguard adds a lot of interesting features to the already rich gameplay of Skyrim.Both the vampires and the Dawnguards offer various perks for joining them. There is a new weapon type (crossbow) which you can research and upgrade if you join the Dawnguard, you can also have armored trolls as companions and there's also a wide variety of new weapons and armors to choose from. Should you join the vampires, you will become a powerful vampire lord and have a unique set of powers at your disposal. Dawnguards also offers two new big areas to explore, some new interesting boss battles, skill trees for both Vampires lords and Werewolfs and many more.
Dawnguard is not without its technical quirks though. You may have a lot of slow downs and framerate issues when roaming around the new areas. Also, I faced some problem with waypoints not pointing in the right direction. However, all these are really minor issues and won't affect your overall enjoyment of the DLC
No matter if you like vampires or not, Dawnguard is an excellent addon for Skyrim with a huge amount of content, excellent replay value and some meaty additions to the main game. Strongly recommended
Give it a try, Skyrim fans!derekthedj | Nov. 12, 2013 | See all derekthedj's reviews »
Of all of the available DLC packs available for Skyrim, this one tends to catch the most heat for reasons I don't understand. Anyone who pays attention to the description knows it's about vampires battling vampire hunters (The Dawnguard) but there is much more than this included. You also get a great new weapon (crossbows) along with special powers if you join the vampire side. Also, new dragons, locations, and followers.
While trying as hard as I can to not spoil the rest, there is another completely different story available to you along with a new land to explore. Along the way you will learn about the origins of one of the races in Skyrim. Plus there's a completely separate boss battle a nice surprise at the end. All of this is on top of the already existing battle between the vampires and the vampire hunters. If you're thinking I'm talking about the Soul Cairn, that's not it...