Fallout®: A Post Nuclear Role Playing Game
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You've just unearthed the classic post-apocalyptic role-playing game that revitalized the entire CRPG genre. The Fallout® SPECIAL system allows drastically different types of characters, meaningful decisions and development that puts you in complete control. Explore the devastated ruins of a golden age civilization. Talk, sneak or fight your way past mutants, gangsters and robotic adversaries. Make the right decisions or you could end up as another fallen hero in the wastelands...
Fallout 1 from an Unbiased ViewtherealBIGdeal | Sept. 10, 2014 | See all therealBIGdeal's reviews »
Having just recently hearing of and playing this game, I lack the fond memories of playing through this game till 3 in the morning that seemingly every other reviewer seems to have. I'll put it this way: if you like Fallout 3 and Fallout: New Vegas for the lore and atmosphere, than you will enjoy this game. The controls take a bit to get used to, and the turn based combat will bore and frustrate you in the beginning, but you'll enjoy playing through this game. However, if you like FO3 and FNV because you had all the energy weapons, grenades, and killed all NPC's, then you're in for a nasty surprise. This game is open world, but a different open world than we see today. You travel patches of the wasteland in small segments at a time.
The one thing that I downright hated in this game was the running clock. To complete the first main mission, you only have 150 days. You can complete the mission at a leisurely pace in about 70, but just knowing that something was timing me just turned me off. I loved open world games when you don't have a care in the world: you can just do whatever necessary to survive and nothing more, or you can help to save the world. In Fallout 1, if you want to play the game like it's meant to be played, you must find the water chip in 150 days for your vault. Other than that, this game has much deeper lore than an average Fallout 3 play through, so go into the game with that mindset!
A Practical Guide to Wasteland SurvivaltherealBIGdeal | Aug. 16, 2014 | See all therealBIGdeal's reviews »
Like many others of this modern day, I played FNV and Fallout 3 before picking up a copy of this game. What a mistake that was. If you have either of those two later games, and want to explore the wasteland in a different/more strategic way, PLEASE play this game. It's not a game for FPS combat junkies: when it comes down to a fight with a super mutant, you can't spray and pray like you can in FNV and F3. You instead have to actually focus on building a character that is tailored to your fighting style, and then use this character tactically.
And for those expressing concerns about getting this game to run on operating systems made after the dotcom boom: don't be! I have Windows 7, and it ran perfectly fine, even better after I installed the Fixt (that patch works wonders on this game). Don't let yourself miss this terrific game that revolutionized the cRPG genre!
True legendDemilisz | Aug. 15, 2014 | See all Demilisz's reviews »
Fallout is a true legend, one of cRPG jewels. Rich, interesting world, great character creation and levelling system (called S.P.E.C.I.A.L), turn based combat and many interesting NPC characters to interact with. In this game you truly feel that you are someone lost in post apocalyptic world. Of course graphics are very poor for today's standards, but it doesn't matter - this game is still great.
TL;DRObsessor | Aug. 4, 2014 | See all Obsessor's reviews »
Yeah, guys up there wrote such long reviews. I don't mean it's bad. But let me give you a short description.
Fallout is the spiritual heir to Wasteland, first attempt at a post nuclear role playing game. It has depth, it has style, tons of humour, yet very mature story. Your decisions have real impact on the ending of the game, and I mean it. Nowdays the only decision you get is choosing with which gun you'll shoot the boss. Or you chose one of two women to pat you on the back in the ending scene.
Fallout is a game everyone should get to know. You may not love it, but thanks to it you have your Fallout 3 and New Vegas today. And Fallout is by many standards still better than those two I mentioned. Think about it.
Legendary post-apocalyptic cRPGwaluigi | July 22, 2014 | See all waluigi's reviews »
Almost 14 years have passed since the release of first Fallout. And still it's make splendid impression. Of course it's not about graphic or music - the time was merciless and nowadays the visual and audio "components" are noticeable outdated. It will be probably the barrier hard to pass for younger audience (but not too young - the age restriction for this game is in my opinion highly legitimate). Even if they won't get discouraged by ascetic graphic, they'll also encounter some lacks connected with the interface (do you remember when Ian or Tycho stood in one of these narrow corridors and didn't want to move even for an inch?) or generally with another standards of games, dominating in these years.
But the things, which were so good in this game, are still making unforgettable impression. The famous SPECIAL system, connected with system of upgradeable skills and perks is still one of the most clear and also giving so much possibilities in creating and development the character. I love the dialogues in this game - there is only a couple of cRPGs, where in my opinion the whole conversation thing was done really good - Planescape Torment, Arcanum and famous Fallout dylogy. Very often you've got more than one method to convince some NPC to do something. You can't behave in the same way every time - some people will need gentle and patient behaviour, other must be treated harshly. And don't forget, that knowing what to tell is one thing, but convincing NPC is something completely different, connected with such things as your charisma/conversation skill, or evidences, which you've found/stolen.
I still remember after all these years such locations as Junktown, Hub or Shady Sands, not to mention about some NPCs like Tandi,Gizmo, Dekker or hideous Master . Because most of the people and places which you'll meet in this game are really well made and memorable. It's so amazing, that such trivial thing in cRPG like „saving your people" (again?) can be done in such unusual and original way.
If you haven't met the famous Fallout yet, give him a chance. I know it can be hard, especially if your experience with cRPG is basing on some newer titles, but in case of Fallout it is worth to forgive such uncomfortable issues like lack of control over your partners, a bit archaic interface or aseptic graphic. Because under this crust is hidden incredible treasure - one of the best cRPG ever made.