FINAL FANTASY VIII
Third party DRM: SteamThis game requires a free Steam account to play.
It is a time of war. Galbadia, a Global Superpower, has declared war on Dollet, a country whose training academy is home to two personalities: the hot-headed Seifer and the 'lone wolf', Squall Leonhart. Both are equally at conflict with each other as their country is with Galbadia; to others, Squall appears lacking in team spirit, while Seifer lacks the discipline of his rival. However, a chance encounter with the free-spirited Rinoa Heartilly turns Squall's universe upside down; having thrived on discipline, Squall find the carefree Rinoa fascinating. He also begins to dream that he is Laguna Loire, a Galbadian army soldier…
Meanwhile, a sorceress manipulates the most powerful men in Galbadia. Squall and Seifer are forced to cooperate on a mission to assassinate the sorceress. Will they succeed in putting aside their differences, and end the war that has ravaged their planet? What part does the mysterious Laguna play? Only you can decide what happens next, as the greatest Role Playing Adventure of all time returns.."
When Magic Booster is used, the player’s inventory of the following spells is increased by 100:
Cure, Cura, Curaga, Fire, Fira, Blizzard, Blizzara, Thunder, Thundara, Sleep, Blind, Silence, Berserk, Bio, Esuna, Aero, Confuse, Break, Zombie
This feature can be used from the launcher.
This version of FFVIII includes the full game “Chocobo World” that was released as a separate application for previous versions. It is possible to play “Chocobo World” directly from the launcher after booting up FFVIII and by fulfilling certain specific conditions in the main game you will also be able to synchronise data between the two games.
Timeless Classicdamodarko | April 15, 2014 | See all damodarko's reviews »
This game is a must, out of the entire series, I believe it is the only rival to master piece that is FF7.
Final fantasy 8 excels through its story, a complete journey through Squalls mercenary life. This game comes with twists and turns that leave me guessing to this day. The characters all have something to add to this epic. So many hours have I invested in this game. Not only does the plot keep you engaged, but the side missions, the collectibles and the mini games like cards that will keep you addicted. It is a truly complete game.
It introduces you to the junction system, which allows you to completely customize your characters strengths. So much content that you are likely to miss out on something that will keep you coming back for multiple playthroughs.
This however is only a re-release, nothing new and many of you will have played it before or already own it. I have bought it for the sole idea of having a digital copy so I can rest my weary overplayed discs. It's a better and less buggy re-release than FF7, but it could still do with a face lift.
Easily, an 85-90 if it wasn't showing its age.
The game that changed my view on JRPGsAkiMatti | April 15, 2014 | See all AkiMatti's reviews »
I'd never played a JRPG game before I tried FF8. Actually, I don't think I had extensively tried any RPG game before FF8. I thought they required too much work or that I couldn't be so invested in computer characters.
Oh, how wrong I was! The game took hold of me fairly fast and at the end of the first cd I was floored and left wanting more. And even what I had experienced until the that would've been enough for the content of one game but the adventure continued for quite a while after that. Probably THE game that showed me how much games can affect my emotions through their stories and characters. Granted, I was a teenager at the time but the point still stands.
FF8 soundtrack was also something that left a lasting impression to me. Funny thing is, the intro song didn't really feel so majestic before I had played the game through. After that, though, it hit me like a doomtrain.
But enough nostalgia. Let's see how I'd review it today for someone trying it the first time.
Graphics: Dated, very dated. The CGI movies are still good quality, but the character models look very crude in the actual game. Artistic direction helps a lot, though. Static backgrounds are blurry but just good enough.
Sounds: Emotional, atmospheric, emotional. Though fight effects can get a bit repetitive since there will be many battles.
Gameplay: Talking to characters, reading the story, running between places and having battles from time to time. In the battles the actions are selected from a menu during a timer count which makes it turnbased but intense.
Overall: If you are able to look past the dated outlook and a bit of grinding in battles you will have a wonderful experience with this game.
Another fantastic iteration of the FF seriesPr0SparUs | April 10, 2014 | See all Pr0SparUs's reviews »
I remember back when this game was first released, I felt like I could relate to Squall. A quiet, bull-headed boy with something to prove. Well it's this many years later and that same love and affection I had for this games remains as strong as ever. This game includes a beautiful story, wonderful characters, fantastic music, it truly is a winning combination.
Everything you knew and loved about this game has been brought over.
Overall, I can't recommend this game enough for those who are fans of JRPGs or of any other game in the FF series. A must have IMO!
An amazing game, even if is the sameCarlosX95 | March 30, 2014 | See all CarlosX95's reviews »
The first time I´ve played this Final Fantasy was in 2000, it was my first Final Fantasy game, this game can bring back many memories to peoples like me who grew playing it. playing as Squall, making your way as a Seed from Balamb. The graphic jump from FFVII to FVIII make it more lovely to see, and the story can make you drop some tears, a game that is whorty
Fun after all these yearstaigatsu | Feb. 11, 2014 | See all taigatsu's reviews »
Still considered one of the classics of JRPGs, all these years later Final Fantasy VIII still manages to deserve its reputation. It's not a radical departure from the genre, but it makes enough tweaks and iterative improvements from the formula that remain compelling.
The Junction system is a lot of fun to play around with. There are no set archetypes in the game, instead you can customize each character's role as you see fit, and unlock interesting new abilities as you play. There is never any need to grind, which is uncommon for this type of game, since enemies will scale with your party. Squall, Rinoa and all the rest are still a highly memorable cast, and the art direction is inspiring. A special word of mention is reserved for Triple Triad, the collectible card game-within-the-game which can easily eat up as much of your time as the main campaign. It's addictive. The inclusion of Chocobo World is a real treat, since this is a clever feature that was incredibly uncommon for Western players of the Playstation release.
All that being said, there are several caveats that need to be considered in regards to the port to PC. The sound has taken a big hit, most considerably that the original music has been replaced with what appears to be MIDI tracks. There, of course, will be mods out there so that you can replace it, but the difference in quality is noticeable, particularly for a series long noted for its music. The graphic upscaling is hit or miss - it reduces the quality of the cut scenes, while making character models sharper. And in regards to gamepads, there is no true analog mode; instead, you are limited to only the eight cardinal directions, which can feel fairly clunky at times.
It's still a rock solid game, and anyone nostalgic for it would be remiss to pass it over. The re-release does leave a few things to be desired, and how much you enjoy it depends on your willingness to overlook the poor port.