Kingdoms of Amalur - Reckoning (NA)

Add this game to your Want List to know when there's a special offer!

Third party DRM: Origin

Please note that the free third-party service, Origin, must be used to activate this title.


A Massive World to Explore, Filled with Epic Fiction and Rich Storytelling

• Uncover the secrets of Amalur in hundreds of hours of immersive gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns.

• Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death. Turn your lack of a destiny to your advantage and harness fate as a weapon.

• Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore.

*Intense Action Combat *

• Customize your play in a dynamic combat system that delivers some of the most intense and responsive action ever seen in an RPG.

• Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal Fateshift kills.

Choose Your Destiny With Customizable Classes

• Build the character you’ve always wanted with the revolutionary new Destiny system that allows you to continuously evolve your character class to your style of play.

• Create and modify your hero with millions of combinations of skills, abilities, weapons and pieces of armor.

Customer reviews


A great game but only if you don't play it for too long

MadDemon64 | Dec. 29, 2014 | See all MadDemon64's reviews »

Set in the fictional world of Amalur, Kingdoms of Amalur places you in the shoes of a man or woman who has been recently risen from the dead and is now the key to victory against an undying foe. A major recurring idea in the game is that everyone in it, both mortal and immortal, is bound by fate, except for you. Your character is the only one in the game with true free will, capable of changing the destinies of everyone around you. Sadly this idea does not translate into gameplay, as with the exception of having the choice to be whatever class, wear any armor or weapons, or murder and steal (or not), there are little to no choices that ever make you feel like you are in control of the fate of the world. However, what Kingdoms of Amalur lacks in story it makes up for in combat. With the ability to equip two weapons and various spells or abilities at a time, you can go about combat any way you choose, and depending on these choices, you can feel like a god among the countless enemies you mow down. Sadly, this is a problem itself: the game can get too easy, especially if you take the time to 100% different areas. Enemy difficulties are locked by area and there are no random encounters as there are in similar titles. If you 100% an area, you run the risk of having the game feel like it isn’t doing anything to engage you. This is especially true once you realize that the quests are pretty much the standard fare of an MMORPG quest; you either go and kill x enemies, fetch a particular item, or escort an NPC. Add to that the fact that the game has literally hundreds of hours of content, and you will start questioning whether or not you should 100% the game. Kingdoms of Amalur is a decent title. It is not the worst out there, but not the best either. It tries too hard to be something that other titles have done better, and it’s length, one of features touted by its developers, ends up in becoming a detriment. However, if you do not mind the length or samey feel from quests, you should enjoy this title.


So Good

Kveni | Nov. 11, 2014 | See all Kveni's reviews »

This isn't your super open world RPG game, but it's very close. I've put LOTS of time into this game, especially when it was first released, and to this day I'm still playing it. It feels a LOT like Fable or a Third person view in Skyrim, but it's graphics and gameplay are totally unique. The combat system in this game is honestly, incredible, one of the best combat systems that I've ever used in a game. The graphics are very special and unique to this game, because although it looks rather colorful and pretty, it honestly is a pretty dark game in some areas. The leveling up system is awesome, the weapons and areas to go to are amazing, and altogether, this is a very great game.


Wanted to Love It.

tedesco75 | Sept. 15, 2014 | See all tedesco75's reviews »

This is one of those games that I wanted to love but couldn't. The graphics, gameplay and setting are really well done. The voice acting is acceptable and the combat is really fun. So you ask, why the low score? The main problem is the story is really lacking any wow factor that makes me care and so I never really could. It ends up being a boring mmo slog which is fine for some people but I really need a reason to be hacking up the world and this games reasons were not compelling enough. I do not recommend this game.


So far not impressed

Kalmado07 | June 29, 2014 | See all Kalmado07's reviews »

The first thirty minutes have been pretty forgettable and with how vast our pc game libraries grow thanks to GMG and other sites I could easily uninstall this and not think twice. At the advice of friends, they say push on as this is a truly great game. First impression is a very cartooney hack and slash with awkward player movement and painful voice acting. I hope my friends are right and this is a diamond because right now it's more like a lump of coal.


Great RPG

xanthophylle | Feb. 17, 2014 | See all xanthophylle's reviews »

This is probably not the best game ever, but it definitely deserves a try. The universe is rich and diversified, there are a lot of quests to do so you are never bored. The developers wanted to make a MMO called Project Copernicus, but changed their plan to create a singleplayer game in the same universe. Some aspects of a MMO are still in the game (like coloured name for rare object, random loots,etc.), which is great for people who prefers the MMORPG to the singleplayer RPG like Kingdom of Amalur. You can decide the way you play and can mix combat style easily. The only thing I don't really like is the time the mobs take to spawn. You need to wait a long time to see enemies if you cleared a zone, which is not really fun when you need to kill some mobs for a quest. Except this annoying point, the game is absolutely great!