The Witcher II: Assassins of Kings Enhanced Edition
This title is DRM free. Customers will receive a GOG backup key for the Witcher 2 on purchase.
"The Witcher 2 is alternately offensive and endearing, grimy and gorgeous, and never ceases to surprise. It's one of the great titles of 2011, and one of the best role-playing games in years." - IGN.com
"Richly textured and stuffed with memorable moments, The Witcher 2: Assassins of Kings is a marvel among role-playing games." - GameSpot.com
The Witcher 2: Assassins of Kings in its most complete version – The Enhanced Edition!
The Witcher 2: Assassins of Kings Enhanced Edition is the most developed and polished edition of the game ever. The enhancements include not only from the previous DLCs and upgrades, but also new never seen before content is included. The gameplay is extended by 4 hours of new quests, set in new locations. The storytelling of the game is made deeper thanks to 35 minutes of never before seen cutscenes and cinematics. The PC version also includes over 100 further improvements to the gameplay.
NEW FEATURES OF THE ENHANCED EDITION
New Gameplay Elements: 4 hours of never seen before quests, locations and characters - all are added to the final chapter of the game and help the player unveil more secrets behind the deep intrigue. The 2 new quests introduce 3 new major characters and are set in new locations: an underground system of chambers beneath Loc Muinne, a temperate coniferous forest in the Loc Muinne mountains and a secret cave passage.
A new 3,5 minute CG intro - a jaw-dropping animation created by BAFTA winner and Acadamy- award nominee Tomasz Bagiński.
Two 3 minute recap movies – short 2D animations which introduce The Witcher profession and give an overview of the events in The original Witcher game.
Extended outros – the player will know how the path he has chosen for Geralt changed the fates of the people he has met and the history of the whole realm.
New cutscenes – these in game cinematics provide deeper insight into the complex history,
New transitional cinematics – short films that summarize each chapter of the game and showing the player the world location he’s traveling to.
The 2.0 upgrade including:
- An extensive Tutorial System set in new locations
- The arcade arena mode with leaderboards
A new Dark Difficulty settings with new items
100+ new technical and gameplay enhancements
- All 9 previous DLC packs: Troll Trouble, Roche Commando Jacket, Ultimate Alchemy Suit, Ultimate Magical Suit, Ultimate Swordsman Suit, Finisher Pack, Mysterious Merchant, Barbers and Coiffeuses, A Sackful of Fluff.
Dark fantasy RPG with perfect storytellingdavionc | Nov. 12, 2013 | See all davionc's reviews »
Witcher 2 is worthy successor to Witcher. Game evolved, preserved all the good stuff it had and improved in the rest. Witcher 2 is story-driven game, and thus you have to accept some restrictions (e.g forced choices) but nevertheless game allows to make vital choices which affect storyline. Storytelling is amazing, voice acting is beautiful. In fact voice acting was the most weak feature of Witcher, but in the second installment they (CDProject) hired professional team for it. Dialogues itself are very good if not perfect, characters are alive and remarkable. Character development is different from Witcher but its mechanic is very similar. It's pretty decent, allows to create different types of characters. Combat is huge improvement in comparison with Witcher. I think combat is the second thing that makes this game so great. The first thing is storytelling of course. Principles of combat mechanic in Witcher 2 is simple but hard to master. Game are unforgiving to player, slightest error and you are dead. You have to be very agile and attentive. In fact you feel kind of accomplishment to stay alive after each non regular encounter. Witcher 2 is definitly one of the best RPGs of last 10 years.
Mature RPG!Shanti | Nov. 4, 2013 | See all Shanti's reviews »
This is definitely not one for the kiddies to play at leisure, there are numerous mature topics and scenes delved upon. The combat can seem very complex at first but will become fluid once you're a little further into the game. With the Enhanced edition you even get the tutorial, which just shows how much the company is willing to listen to customers and deliver free dlc.
Visually stunning and a benchmark to consider all graphic intensive games by, the story and minor details are very intriguing and make for a comprehensive and gratifying RPG experience.
Any RPG fan needs to play this (while counting down the days to Witcher 3).
Unreal...BavarianGod | Nov. 4, 2013 | See all BavarianGod's reviews »
The Witcher 2: The Enhanced Edition
The Witcher 2 was perhaps one of the most criminally overlooked games of 2011. With many RPG gamers looking forward to the release of The Elder Scrolls V: Skyrim this PC only release was lost in the hyperbolic praise of Bethesda's role playing juggernaut during end of the year awards. So, in 2012, CDProjekt Red has released an enhanced edition which hit the Xbox 360 making it the first entry in the series to grace a console and owners of the original iteration on the PC got all ten gigabytes of additional content for free. This content includes all of the patches which added extra quests and fixed a couple of questionable design choices, adds entirely new quests, and cut scenes to flesh the game's narrative out. The Enhanced Edition opens with a rousing new cut scene depicting the assassination of Demavend, King of Aedirn. Upon starting the game the you take control of the witcher, Geralt, who is aiding Kind Foltest in a military endeavor to reclaim his bastard children. Success comes but the victory is short lived as Foltest is snuffed out and Geralt is blamed for his demise. From here the narrative takes off as Geralt hunts down Foltest's assassin simply to clear his name. Amidst the hunt for the assin of kings, political turmoil unfolds and Geralt seeks details on his lost love Yennifer. It's a top shelf fantasy RPG narrative. Its structured like a great season of a television show, there are three big narrative threads that are explored as the game progresses and narrative progression is steady for each thread. Like a television show, the game ends with some elements of the narrative resolved while others are escalating and awaiting a sequel. The world of the Witcher is dark and morally ambiguous which makes the element of choice the player us given extraordinarily satisfying. Making choices in The Witcher 2 is not about being a good witcher or a bad witcher, its about what you, the player, see fit to do. While Bioware's games are top notch, relegating in-game choices to a binary moral scale diminishes the impact of many decisions. Also the choices in The Witcher 2 do have an impact on the events of the game—a significant impact. A choice you make at the end of the first chapter completely changes your perspective on the second chapter. The quest line completely changes so you will want to play this game at least twice to get the full effect and, depending on how dedicated you are, maybe several more times. The narrative plays out over a prologue, three chapters and an epilogue. The three chapters make up the bulk of the game and each is confined to a single location. There is no way to travel back to previous locations once the chapter concludes. The final chapter of the game is rather short though and it doesn’t seem as though there is nearly as much to explore compared to the previous chapters but it does host some of the best quests in the game. This is a narrative driven game and it wants you to move forward. Many players used to games like those in The Elder Scrolls or Gothic series may be upset by this but the narrative so greatly benefits from this rigid structure that it's hard to make a case for a more open format. Each locale is loaded with side quests and very few of them feel like obnoxious chores, a problem that palgues many other RPG experiences. The sidequests mix in some character development, world building and humor generally enriching the core experience. There are two very compelling reasons (aside from the narrative elements) to do all of the sidequests in a location. The first is that resources in The Witcher 2 are very limited. Unlike most modern RPGs, you can't really grind for money. Reselling items, gear and raw materials nets such a small portion of the items original value that it's not worth doing for the sake of recouping your money. You will have to carefully decide what you can craft and what you should buy since simply buying the gear and items you want will quickly deplete your coiffures. The second reason to do all of those extra quests is to drink in the staggeringly beautiful world that The Witcher 2 offers. The Witcher 2 set a new graphical benchmark with its richly detailed and carefully crafted world. You really have to search hard for an ugly texture. Everything from the biggest building to the smallest environmental prop is detailed and rendered with care. One of the standout quests in the third chapter takes you to a mage's laboratory that is filled with trinkets, equipment and murals. It's dimly lit, with sinister stones protruding from the walls. Not since being blown away by the pre rendered backdrops in Resident Evil 2 or Final Fantasy VII on the Playstation have I cared to drink in all of the details of a game's environment. Acquiring new armor is rewarding even if the stats aren't a significant improvement over what you have just because the detail put into it is so fantastic. It's a shame that the facial animations don't quite match the graphical leap forward. They are not bad but they are decidedly current gen in a game that otherwise gives us a glimpse at what we can look forward to visually in games. Combat in The Witcher 2 has been massively overhauled from the first game. Geralt can lay traps, use rudimentary magics and is an accomplished swordsman. Even if you don't focus on leveling spell casting or using traps Geralt is still competent enough to make use of these abilities. Some will see the lack of opportunity to really build a Geralt to their personal style but it's as a consequence of the character's lore. You still place skill points in the appropriate trees to buff the abilities of your choice but you don't really spec into an archetypical fantasy class. When it comes to wielding his blades, Geralt has two swords, a silver blade for monsters and a steel blade for humans. He can parry and counter so timing your attacks in key. Certain traps are more effective for some enemies and magic is a mix of healing, buffing and attacking. It's quite a repertoire and you are left with no shortage of tactical options. Fortunately, a new tutorial was added to the Enhanced Edition to help players come to grips with Geralt's skills and abilities. One rather irritating quirk of the combat is the fact that Geralt can only use potions outside of battle so this can turn some encounters into a trial and error affair. You often have to fail in a battle to see what potions may be worth using. It never makes the game annoying... It just makes alchemy feel pointless. Combat requires some skill and forethought but shouldn't be too taxing to a competent gamer and generally proves rewarding. To better showcase the combat the Enhanced Edition also includes an arena mode. This does a great job of mixing up enemies and provides a nice challenge. Those who take up arms in the arena and succeed will be rewarded with special gear. It's a mode that some will gravitate toward and others may ignore or simply not enjoy but it is a welcome extra and the rewards are worthwhile. Also included in the Enhanced Edition is a short animated summary of the events in The Witcher which will certainly help players who didn't experience the first game catch up. Even if you fail to watch this the narrative stands well enough on its own. The Witcher 2 was a great game with a few annoying flaws. The Enhanced Edition addresses many of these and goes above and beyond with meaningful new in game content. It's packed with new cutscenes and the new quests are some of the best in the game. The structure is rigid when compared to some other RPGs but it boasts a stronger, more direct narrative as a result. The ability to make choices in the game is enriching and adds tremendous replay value and the visuals will whet your appetite for what future games will look like. The combat is solid though the alchemy system is quirky to the point of being almost pointless. None of the flaws present will stay with you for long after you complete this game though. It's likely that you will be more concerned with what CDProjekt Red has in store for us in the next Witcher release.
Game of the decadeyouarehit | Nov. 2, 2013 | See all youarehit's reviews »
The Witcher 2 is a very hardcore RPG, this will make you sink lots of time into this game. The main point of the game is the story that told in a very interesting way as it was based on a book written by an author. Though with every game there is a weak link in it which is the voice acting. Although to sum it up this game is without doubt a game to be played at least once. Though this is a for mature adult not for children.
A facinatingly dark RPGDeadboy90 | Nov. 2, 2013 | See all Deadboy90's reviews »
While playing this game I was faced with something I have not seen in I don't know how long: moral choices that make it hard to be a good person. There are some obvious ones like saving some trapped villagers from pillaging soldiers but more difficult are choices like if you should let a vengeful spirit have his revenge on the men who tortured and killed him. Or whether to side with a band of murdering elves or humans who discriminate and torment them on a daily basis. This is a far cry from the usual RPG moral choices of "will you save the kitten from the tree or shoot it and smear yourself with its blood." I love this aspect of the game and these choices are easily my favorite bits.
Aside from that the game play initially appears deep but I guarantee it will always degrade into running up, striking an enemy once or twice, dodging away, rinse, repeat. Perhaps with a few magic spells peppered in if you are feeling fancy. The combat overall is functional but mediocre at best. The environments are pretty varied and pretty in general. CDProject really brought the best out of the DX9 engine but my play through I was hampered by stuttering despite owning a fairly substantial rig. Voice acting and the writing is good but not great.
Overall, I think I should be giving this game a lower score but for some reason I just cant bring myself to do it. I cant exactly put my finger on why I like this game so much but I will close with this: CDProject, ARRANGE FOR MORE AUTOSAVES! The most frustrating part of this game is playing for a while, getting overwhelmed by nekkers, and realizing that I just wasted the last hour of my life because that's when the last auto save was. I nearly threw my mouse at the screen the third time it happened but I stuck with it and I'm glad I did, The Witcher 2 is one of the best games of 2011.