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Discover the Courage that Turns Heroes Into Legends.
From Age of Empires co-creator Brian Sullivan and Braveheart writer Randall Wallace comes an innovative, all-new action role playing game set in ancient Greece, Egypt and Asia.
The Titans have escaped their eternal prison, wreaking havoc upon the earth. The gods seek a hero who can turn the tide in an epic struggle that will determine the fate of both men and gods. Are you ready for the quest?
- Explore the Ancient World:
Unlock arcane mysteries and battle the beasts of mythology as you journey to the Parthenon, Great Pyramids, Hanging Gardens of Babylon, The Great Wall and other legendary locations.
- Amazing Graphical Detail:
Take a hero's journey through authentic Ancient World settings crafted in stunning, realistic, 3D detail.
- Conquer Monsters of Legend:
Battle horrific monsters and mythical beasts in a story-driven campaign that will determine the fate of all existence.
- Highly Customizable Characters:
Build and customize your characters with 28 classes and over 1000 pieces of unique and legendary items to create the ultimate champion.
- Create Your Own Worlds:
Create your own maps with the easy-to-use World Editor for endless adventuring.
- Online Multiplayer Gameplay:
Challenge others to experience your map creations in fast-action, 2-6 player online cooperative gameplay.
Good, but not greatnightassassin1 | Sept. 1, 2013 | See all nightassassin1's reviews »
This game will remind you of the Diablo franchise. It follows a similar play style with a brighter theme. You still enter caves and dungeons of sorts, however most of the fighting takes place during a well lit overworld by day. The equipment system is pretty much the exact same as Diablo and the fighting system is about the same as well. You wander the world taking quests from towns people ranging from driving out evil creatures to hunting down boss monsters. The co-op play is much better than singleplayer. The singleplayer is a nice adventure, however it gets very repetitive and boring very fast. This is a game meant to be singleplayer, but ended up being much better in co-op. I personally did not like it too much compared to Diablo and it didn't have much of a story in my eyes. Nonetheless it was still a decent playable game so it gets a mid range score and I do not quite recommend it, but it is worth a play at a good low price.
One of the best ARPGsOblaque | Aug. 21, 2013 | See all Oblaque's reviews »
One of the best ARPGs. Granted, buying items is irrelevant (same as in Diablo 2), areas are not randomly generated, and inventory is a bit harder to manage. The expansion improves so many things, and makes the original game seem weaker. I love the ability to develop classes in-game and adjust tactics, which works great with co-op. It makes the static classes of Diablo seem ancient. I'd say the difficulty is on par with Diablo. I've played the game for 100's of hours with different class combos, and the biggest issue is the repetitive nature of levels after playing so much. But join up with friends and work together to push through faster. It would be nice to start on Epic difficulty with levels under your belt, since that is where the game really gets good.
Smart, solid, beautiful and inspireddarkyhbk | Aug. 10, 2013 | See all darkyhbk's reviews »
Only good things can be said about Titan Quest, despite its being an obvious Diablo II follower. However, I feel that not only does it perfectly use the given formula, but it also improves on it, making the final product even better than the aforementioned game. Its graphics are stunning, since it was a visual marvel when it was released back in 2006. The textures offer high details, the shading effects are top notch, and the physics engine is perfectly implemented. Moving around also moves vegetation, while killed enemies fall down and roll down slopes very believably. The very varied landscapes of Greece, Egypt and China are beautifully rendered, offering a number of really artistic and beautiful areas. Big plus here. The sound effects are solid, believable and diverse enough to make the game experience enjoyable, and the music is very fitting, varying smartly from location to location and ancient land to ancient land. Although some of the voice acting included does feel a bit shallow or uninspired, the narrator does a great job, and does not hinder the overall experience in any way. The game itself offers more than 25 hours of gameplay through diverse locations, an unprecedented number of different enemies and bosses which again vary from location to location. In Greece you'll fight harpies, and encounter mythological creatures such as Nessus or Polyphemus, in Egypt you'll fight mummies, and in China you'll go against jade figures. The loot is also numerous and makes the game addicting, as do the many different skill trees and class combinations available to you. All in all, this is a fantastic experience for both mythology enthusiasts and RPG fans alike, and, for me, it's the best hack'n'slash game ever made.
A timeless masterpieceGuardian412 | Jan. 25, 2013 | See all Guardian412's reviews »
A timeless, highly polished, beautiful, very-very long (32+ hours only for the core game) and sometimes also difficult ARPG. This is what the new games in the genre always wanted to be, but never been. Titan Quest has an entertaining mythological story with a great lore and atmosphere, lot of diverse and memorable enemies, huge maps of great ancient cities and four ancient countries to explore. And while this game is six years older than the newest games in this genre, Titan Quest is much better in everything, be it character classes and skills, primary and side quests, item sets and even the graphics, which is sharp, realistic, colorful and stunning. Despite of its age it is much prettier than the newest games in the genre. Titan Quest is the best in the genre and if you like ARPGs and mythology, it is highly-highly recommended!
A must own for loot fansAntix | Jan. 23, 2013 | See all Antix's reviews »
Possibly the best loot oriented game after Diablo 2, Titan Quest brings the hacking and slashing to mythology. The game is spread out across three Acts: in Greece, Egypt and China. The controls are as responsive and snappy as they need to be, multiple difficulty levels, humongous amounts of unique loot to be had and the presentation is top notch with pleasant music and graphics that hold up extremely well even today. Gameplay-wise it has everything you'd expect a good Diablo game to have and it is simply the best looking 'Diablo clone' game released to date.
The most interesting thing about it is it how it lets you mix and match classes. You can just stick to one class or create a new class by picking two and choosing the abilities that compliment your playstyle the most. The game has 9 base classes, which means you ultimately have 81 character classes at your disposal. You can shape your playstyle in some amazing ways, it's all up to you.
There are a few issues to this otherwise excellent game, however. There are no dedicated servers for co-op play so make sure you play with a friend if you want co-op. Also, the enemies and the environments are not randomized and completely static. That also means the areas are hand-crafted and beautiful all the time but in a game like this, the randomizer is probably more important to people but due to the huge amounts of variability in character classes, I dare say the game's replayabilty doesn't suffer for it.