Aliens vs Predator Classic 2000
Third party DRM: OtherPlayfire Client required to download and play.
Aliens Versus Predator Classic 2000 features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.
The three most ferocious species in the universe in a bloodthirsty battle for the ultimate prize: survival. Take your pick: be a Colonial Marine, a Predator or an Alien. Fight through suspense-filled environments: from starships and space stations to colonial bases and eerie planetscapes. One wrong move turns you from hunter to prey.
*Key features: *
- Three campaigns: Colonial Marine, Alien and Predator
- Includes all the levels from the original AvP Gold Edition plus the Millennium Expansion Pack
- Skirmish mode against infinite Alien hordes
- Bonus Episodes
- Unique abilities, weapons and equipment for each species
- Scale walls and elevator shafts as an ALIEN with frightening speed as you attack and devour your victims
- Stalk your prey as the deadly PREDATOR using wrist blades, shoulder cannons and stealth mode
- Lock and load as a COLONIAL MARINE using motion trackers, grenade launchers and flame-throwers to exterminate your foes
- Supports Xbox 360 Controller for Windows
- Music from the original soundtrack CD
Must play.Furrek | Oct. 6, 2015 | See all Furrek's reviews »
Why must play? Well, if you are fan of series then it's a best game focused on Aliens/Predator. If you enjoy FPS games in general, you will also love it. We don't have now this kind of shooters. With much and very fast action but also with difficult level that will kill you if you only try to play it braindead (run forward and shoot). Just be sure to play it with Redux mod - both new and "old" players. There are so many improvements that you will make this experience even better: with every single model replaced with high detailed one, expanded maps for single player and new ones for skirmish/multiplayer. Truly a godlike mod. To be honest, even without this mod games is great. For a price this low you must at least check it.
Arguably The Most Praised Aliens Game Until Alien: Isolationemptyhaven | Dec. 23, 2014 | See all emptyhaven's reviews »
This game is what classic horror survival is, quick, painful, and unforgiving. The intense rush of the enemy towards you, coupled with the sheer truth and inevitability of your demise, makes this game one of the top of its kind. Never mind the blocky dated graphics, or the sometimes clunky controls. You will be on the edge of your seat the whole time, with sweet relief washing over you as you complete the game after days without going to bed—not because you were too engrossed in the game, but because you couldn't sleep with the thought of Aliens and Predators lurking in the shadows. This game is a definite must-play.
A classic!Shaide | Sept. 30, 2014 | See all Shaide's reviews »
AvP 2000 is the first game I purchased on steam, andv the reason I got on steam to begin with! It's an amazing classic, and the first game in the Aliens Vs Predator franchise that we know today. The game seems to have some glitches that prevents me from advancing to the next level, but there are work arounds, and I am fairly certain I am one of the few people affected by this glitch. Other than that, it's a classic FPS that runs great on todays rigs! It has three different campaigns, allowing you to play as either Alien, Predator or Lunch..errr..I mean Marine. My only complaint is that Steam doesn't have AvP2!
Succeeds Where So Many Have Failedm0thbanquet | June 20, 2014 | See all m0thbanquet's reviews »
Like any good horror movie, you might be tempted to look, point and subsequently laugh at Aliens versus Predator Classic 2000 whilst guffawing "get a load of those rubbish special effects, who'd be scared of that?". Well, if you do that, you are an ignorant fool. Notwithstanding this game introduced us to the first accurate representation of the Aliens genre, that being an experience that focused more on isolation, tension and near-blind encounters conducted at blinding speed, it was a step forward for games in general. Harken back to the year 2000, if you can. If you're 14 or under, this whole paragraph is probably pointless. Polygonal shooters are ugly and cartoonish, with true dynamic lighting rare. You've obviously (and rightfully) seen underage screenings of both the Aliens and Predator movies and you excitedly boot up a demo disc containing a sliver of gameplay from the much-anticipated Aliens versus Predator Classic 2000 (back then it was just called Aliens versus Predator). You begin in a pitch-dark APC, the same one seen in the seminal 1986 movie, and instantly you feel a giddy sense of anticipation. You clutch the USCM's weapon of choice, an M41A Pulse Rifle. You scream to yourself, or aloud if feeling bold or just have no consideration for those in the next room, "I am the ULTIMATE badass!". It's dark outside the APC but you don't care. You stride out, eager to pump your enemy full of white lead (not a euphemism) and then it begins. Your motion sensor bleeps. You grin at the sound - it's just like in the movie! Then an alien shows up and you die. Now, bear in mind at this point realism in games was restricted to Tom Clancy's Rainbow Six - which your childish mind was not prepared for in 1998 and the disc was subsequently left to reside somewhere under the bed - and you can understand the terror this Aliens versus Predator Classic 2000 (Aliens versus Predator back then) demo generated. Aliens and Predators, unless played on the Training difficulty, are fast and deadly. Light is scarcer and arguably more valuable than ammo. Your armour may stop a few bullets but against razor-sharp claws and shoulder cannons? Might as well wear Kleenex, mate. The single-player campaign features six missions in three distinct flavours. The marine, despite having access to meaty weapons and a sharp haircut, is undoubtedly the most vulnerable of the three. Your xenomorph enemies move swiftly and often you've only got a couple of seconds to react - usually to a telltale hiss, scratch or bite to the head - before you become their food. Add to this the facehuggers, whose surprise one-hit kills have induced fear-comas in the stoutest gents, and you can see the developer's statement of intent. In this game, humans are the prey. As a Predator, you have access to deliciously effective weapons and equipment. Injured? No sweat. Just whip out your pointy healy-sticks and one agonised scream later, you're ready to go. Naturally, your human opponents are just flimsy, sweaty meatbags in the face of your cloaking-device enhanced magnificence. Properly ambushed, you can exploded them with your shoulder cannon, impale them with your spear gun or give them a good old Carl Weathers-style send off with your wrist blades. Xenomorphs prove a slightly tougher challenge but with your enhanced vision modes (which, like the Mass Effect 3 ending, come in red, green and blue flavours), superior endurance and aforementioned healy-sticks, your chances are a sight better than as a marine. Facehuggers are still cheap, insta-killing little shits, though. The true beauty of the game, however comes in the shape of the late H.R Giger's chillingly graceful alien killing machines. Or rather, taking control of one. My personal favourite game mode and a real change to the pace of the campaign, the Alien can dismember humans with the flick of a wrist, walk on any surface and providing it's sitting in darkness, can become near-invisible to enemies. While this is disorienting at first, there's a true pleasure in carving up everyone you come across before they can so much as react, or stalking that particularly annoying marine from the ceiling before dropping on him unawares. Being from the year 2000 (the flashback to that year ended a few paragraphs ago), the game does look its age. Polygons are smooth but the textures are a little muddy, but the Steam version runs well on Windows 7 and at resolutions we'd never thought possible 14 years ago. There are even an additional 5 or 6 missions for each character to be unlocked after finishing the game on each difficulty. The sounds are all accurate and pertaining to their franchises, though for atmospheric purposes I'd recommend turning the music off altogether for the marine missions. The only truly inexcusable issue relates to the truly awful in-game cinematics. While the original release had a modestly-budgeted yet competently acted cut-scenes of a marine who was black yelling at you (or about you, in the case of the ETs), at some point they re-released the game with vids of fully costumed men who are white, with possibly the worst American accents this side of Gerard Butler. Yes, they look prettier but...well, just don't exit to desktop the first time you hear 'Lissen up Prahvat". In summary, for anyone who knew and loved this game back in the days before bloom lighting and other graphical terms I can't be bothered to Google, pick it up and see for yourself how easy and forgiving modern games are. For everyone else, just pick it up and receive a masterclass in how an Aliens game should be done, i.e. with darkness, quick deaths and loud, piercing yelps of fear and shock.
Simply the best Alien game so farAkiMatti | March 21, 2014 | See all AkiMatti's reviews »
The graphics will feel very dated to gamers nowadays but the core of the game is solid. Intense marine campaign where you never encounter an alien lightly, awesome alien campaign where you really feel like you are a fast and deadly killing machine and finally the predator campaign where you really are the hunter and ready to kick ass. *sigh* Words cannot do justice to this game. You just have to experience it. The beeping sound of the echolocator. The horror of the dark corridors. The nerve-wrecking sound of the facehugger being in the same room... If you can stand the old graphics, you won't be disappointed if you like fps games at all.