BioShock Infinite: Burial at Sea Episode 1

BioShock Infinite: Burial at Sea Episode 1 on PC screenshot #1
BioShock Infinite: Burial at Sea Episode 1 on PC screenshot #2
BioShock Infinite: Burial at Sea Episode 1 on PC screenshot #3
BioShock Infinite: Burial at Sea Episode 1 on PC screenshot #4
BioShock Infinite: Burial at Sea Episode 1 on PC screenshot #5
BioShock Infinite: Burial at Sea Episode 1 on PC screenshot #6

Third party DRM: Steam

This game requires a free Steam account to play.

Customer notes

Requires BioShock Infinite (base game) to use this DLC


Come back to Rapture in a story that brings Booker and Elizabeth to the underwater city on the eve of its fall from grace. Developed by Irrational Games, the studio behind the original BioShock and BioShock Infinite, this DLC features Rapture as you’ve never seen it before—a shining jewel at the bottom of the ocean, built almost entirely from scratch in the BioShock Infinite engine. The combat experience has been rebalanced and reworked with a greater emphasis on stealth and resource management to give the player a combat experience that merges the best parts of BioShock and BioShock Infinite. It includes a new weapon, an old favorite weapon from the original BioShock as well as the return of the weapon wheel, a new Plasmid, new Gear and Tears.

This pack is included in the BioShock Infinite Season Pass and will contain new Achievements.

Customer reviews


Get it with the season pass.

TETfromLondon | Jan. 16, 2014 | See all TETfromLondon's reviews »

This DLC is a great reminder of the previous games from the franchise. It brings back many of the gameplay features from them, such as the huge arsenal of weapons. The DLC feels like something that's worth owning rather than a cash in because it allows you to see Rapture before it became ruined by splicers, which the previous games didn't do. There are also many more familiar features returning such as the Big Daddies and little sisters. It also sees the return of Booker and Elizabeth, who are still just as well voice acted and animated. The DLC looks just as good as the main game, and the story is still very well written. I recommend this to any fan of the franchise.


A short But spectacular story.

brenker99 | Jan. 4, 2014 | See all brenker99's reviews »

As a Fan of the previous Bioshocks, It was truly magnificent to see Rapture as its Best. But a 2~4 hours gameplay doesn't worth the 15$ this DLC cost. I finished the DLC in about 3 hours, and i searched Every corner. The story itself is really good. well to sum up. Story 6/10 (it could be 10/10 if they wouldn't have made it a 3 hours play time) Its not less because the story is really good.

Gameplay is exactly like the regular Bioshock, so if you got that you know how the gameplay works. (9/10) Anyhow, like any other comment ever made to this DLC, I would recommend buying the Season pass and not the DLC alone.


A return to the past - and all too brief a return indeed.

icole8 | Dec. 21, 2013 | See all icole8's reviews »

Burial at Sea: Episode 1 brings you back to Rapture at the very end of its glory days, starring (again) Booker, along with a seemingly older and more mature Elizabeth.

The story was fascinating, and definitely something to enjoy - but it left more questions than answers. Why was Elizabeth in Rapture? Why was she looking for Sally? Why hire Booker and not go alone? Thankfully, this is only the first half of a whole - perhaps Episode 2 will provide the answers craved.

It was also somewhat too short - 2 hours and a bit more of gameplay is not quite something one expects to pay 14.99 USD for, while the Rapture variant of the Skyhook seems a strange decision to include; it stuck out like a sore tongue, and perhaps a return to the wrench (or an entirely new melee weapon) would have been a better idea. Respawning enemies in previously-cleared areas was also somewhat annoying.

Should you buy it? Well, I'd say yes - but get it discounted, whether you buy the episodes separately or all in one go via the season pass.


There's always a man, always a lighthouse, always a city

MrSpatula | Dec. 5, 2013 | See all MrSpatula's reviews »

I had very high hopes for this, having loved Infinite. My expectations were only partially met.

Returning to Rapture is a nostalgic breath of fresh air, and environments are varied enough that combat doesn't feel tedious or repetitive (unlike Infinite's sometimes became).

Narrative-wise I was disappointed. What I liked so much about Infinite was its open-ended conclusion that thematically tied the Bioshock universe together. The revelation of Burial At Sea Episode One takes one of many potential strands and forces the player along it, negating the impact the main game's ending had.

Despite these flaws, this is a solid, well-crafted DLC, and I'm intrigued to see how Levine and Irrational conclude our time in Rapture.



wheat108 | Nov. 23, 2013 | See all wheat108's reviews »

I enjoyed Bioshock Infinite. Burial at Sea is a disappointment. Given the possibilities available from a premise involving infinite universes and configurations of reality, what Irrational Games chose to go with is more Rapture? In my opinion, this is creatively bankrupt, especially given the high standards of world building we received from Infinite. Apart from that, what you get with Burial at Sea is a very short experience, a few scattered enemies, and very little eve or ammunition making it actually difficult to enjoy the shooting mechanics of the game itself. Irrational will just say they're making it more challenging, changing up the pacing and strategy of combat. That's all well and good, but unfortunately it makes the game a lot less enjoyable. After all, the reason we're playing is to have fun right? The first half of my two hour play through involved walking around Rapture and looking at things. This is great in a full length game, but when the TOTAL play through is two hours it just doesn't cut it. The second hour involved re-visiting all the things I looked at the first hour, but this time looking for a "Key to the Door" and killing a few bunny hopping splicers who happen to be crack shots. I guess splicing improves your aim, and gives you extremely annoying attack animations. The fact that they are charging 15 dollars for this is ludicrous and insulting. It amounts to the short prologue of what will be fleshed out in the following DLC, and it has left a bad taste in my mouth.