Galaxy on Fire 2™ Full HD
Third party DRM: SteamThis game requires a free Steam account to play.
A hyperdrive malfunction sends intergalactic adventurer and war hero Keith T. Maxwell tumbling through space and time. Awakening 35 years later at the far end of the galaxy, he quickly finds himself fighting for his life against a mysterious alien armada that is wreaking havoc on the warring races occupying this volatile sector of space. Despite his efforts to return home, Keith is drawn into a deadly plot to investigate and stop this alien menace. Along the way he must fight space pirates, trade cargo, explore new territories and negotiate with shady characters to uncover the truth about this powerful enemy and ultimately find his way home. Old friends and new enemies join forces as Keith takes command of a dangerous intergalactic mission that sends him deep into enemy space, bringing the war to an explosive conclusion that will set the entire galaxy on fire.
Follow the rich and engrossing storyline through a fully 3D, war-torn galaxy with over 10 hours of action-packed gameplay, or head off on an interplanetary journey of your own design: mining asteroids, trading ore and supplies, taking on mercenary missions, working as a pirate and manufacturing new weapons and equipment as you seek adventure and excitement on the final frontier. Buy and customize more than 30 different types of spaceship to aid you in a variety of heart-pounding missions, including escorting convoys under pirate attack, capturing intergalactic criminals, rescuing alien VIPs, transporting valuable goods between star systems, commanding mercenaries on dangerous tactical assignments and recovering alien technology from the darkest corners of the galaxy. With fully customizable controls for mouse, keyboard and gamepad, Galaxy on Fire 2™ Full HD brings the finest outer space adventure to your PC - bigger and better than ever before!
A vast, living galaxy with over 20 solar systems and dozens of beautifully rendered planets
100 unique 3D space stations and more than 30 customizable spaceships
Unique reputation and diplomacy experience systems
Choose between story-driven, mission-based and sandbox gameplay
Complex trading system with over 170 different commodities
High quality visuals and music with 3D sound and full voice acting in English and German
Optimized to take full advantage of the rendering power of current generation PCs
Fully adapted controls for mouse, keyboard and gamepad
All 3D models rebuilt from scratch for console-quality visuals, featuring four-times the original resolution and even more textures on all jump gates and asteroids
Individual texture sets for all 30 spaceships including diffuse, normal, and specular maps in an HD 2048 by 2048 pixel resolution
Enhanced background images and resolution on space environments and planets for a crystal-clear experience on large HD screens
Additional OpenGL shaders and post effects as well as heavily revised explosion, engine flare and muzzle flash special effects
Native support for full 1920 by 1080 pixel resolution, more commonly known as Full HD or 1080p
It's buggyMikeex | Sept. 19, 2014 | See all Mikeex's reviews »
GOF2 has problems. The autopilot will fequently drive you straight into asteroids (more annoying than a problem), the economy difference between systems doesnt vary enough, the voice acting is decidedly hammy, certain "freelance" missions will make you an enemy with one faction or another and it's never clear which or why, mining is great fun but will quickly be abandoned when you realise you can make money far faster just by looting from everything you kill, and it doesn't really offer anything new compared to other space trader games available. Despite all these faults it has the customary addiction factor of this kind of game, the graphics are passable if not amazing, and the storyline will gently pull you along without thrusting you into situations with impossible odds as long as you've done a little side questing along the way. The ship classes are interesting and varied with each faction having an easilly recognisable style as are the varies customisation possiblities regarding shields weaponry and other gadgetry. All in all an entertaining piece of software as long as you don't take it too seriously. Unfortunately, there are better games in the same mold already available at less than half the price (such as DarkStar 1 and Freelancer). If you've already played these (and the great X2:) and want a fresh delve into something very similar then this is for you. In my opinion it's certainly better than the original X and the botched X3 which was ruined by a terrible "new" control mechanism straight from the console scrapheap.
Fun game well worth the priceimasquare | Nov. 13, 2013 | See all imasquare's reviews »
We can often only hope to get many hours of enjoyment from a game when be put down our hard earned cash. My Steam stats for this is 18 hours of fun that I have enjoyed for the same price as a movie ticket admission and I can tell you I've often spent $20 and not even enjoyed a 90 minute movie.
I'm a freelancer fan and have played it through many times, and Galaxy on Fire 2 (GF2) HD definitely channels many aspects of that game. GF2 is a well polished game compared to some other recent 'attempts' by developers.
The controls and flight simulation are good, and the combat mechanics will keep you on your toes. The weapons are interesting and there are a variety of tactics that you can use.
The fact that it is a port from iOS does show through in aspects of it's simplicity in design, but the HD texture update keeps in relevant to the PC platform.
My only wish is that they were able to release the DLC for GF2 to extend the playability of GF2 beyond 18 hours. However I definitely think 18 hours is plenty of play time!
I'll put the Galaxy on Fire 3 on my to buy list when it comes out.
A good space game with arcade-style, but still limited.SayEstLow | Sept. 14, 2013 | See all SayEstLow's reviews »
I bought this game while seeking for a Freelancer-like space game. Beside the fact that the game is not too deep nor has "next generation graphics", it's still fun to play and kind for the eyes.
But don't expect to live an oneiric experience through a lyric story.
A fun yet simple space sim.xLordBelialx | June 28, 2013 | See all xLordBelialx's reviews »
Galaxy on Fire 2 HD is a port of the IOS game at high definition.
It is a simple space sim reminiscent of the games of old that we space sim players love. Despite its great simplification, there are still trading aspects to the game, but the emphasis is on the combat. The game does look very nice, and space sims with this graphical quality have not been released lately. The game is very short however, and even taking the time to get the best ships and parts will not take you more than 20 or so hours on hard difficulty. There were 2 expansions on the IOS that are not present here and that is a shame as they greatly add to the quality of the experience. I believe there is still no plan to add this as dlc unfortunately.
If you love space sims, and can get this on sale I recommend it.
Good Concept, Questionable Executionghmoose | June 28, 2013 | See all ghmoose's reviews »
I really felt like this could've been very good but just didn't quite make it. I was tempted to give it a higher score because it's well done for a port of a mobile game. The menu interface does feel occasionally like it was made by somebody who has never used a PC, but it doesn't really creep into gameplay controls. The graphics are good, better than I was expecting given the game's origin. The game design is good as well, although it's nothing innovative it falls right into a Freelancer-style niche and makes itself at home. I'd prefer something more story-driven than this, but the more open-world style is also fun too.
Unfortunately, the gameplay is what it is. It's not terrible by any means, but it just doesn't feel good to me. Again, I think it's remarkable that it's as good as it is for a mobile port, but that's not really saying much. It just doesn't feel like I can do much. I've played a lot of space sim games over the years, and the feel is just too...disconnected. I don't feel like ability to pilot has any measurable affect on the outcome of a fight. I mean, yes, I was pulling the trigger and zeroing in on targets, but it just didn't feel like I mattered or that there was any room for me to get better.
Ultimately, that gameplay killed the game for me. I'm open to the design, but the combat core needs to be far more interesting for that kind of random and repetitive design to keep my interest. A much stronger story would've left me with a better opinion of the game with the combat as-is, but I would've preferred they tweaked the combat more and left the design as-is. That being said, it did kill a few hours for me and if you catch it on sale it's worth grabbing.