Medal of Honor Warfighter (NA)
Third party DRM: OriginPlease note that the free third-party service, Origin, must be used to activate this title.
Written by active U.S. Tier 1 Operators while deployed overseas and inspired by real world threats, Medal of Honor Warfighter™ delivers an aggressive, gritty, and authentic experience that puts gamers in the boots of today’s most precise and disciplined warrior. Medal of Honor Warfighter is an up close and personal look at today’s battlefield and the fight against the ongoing global terror threat.
Following on the heels of 2010’s Medal of Honor that took the game series out of World War II and introduced players to today’s most elite U.S. warriors, Medal of Honor Warfighter takes players out of Afghanistan to continue to experience gameplay missions with a dotted line to real world incursions. This is Tier 1 on a global scale, featuring real world hotspots and international Tier 1 Operators in Multiplayer.
Medal of Honor Warfighter tells the story of U.S. Tier 1 Operator, “Preacher” as he returns home from overseas only to find his family torn apart from years of deployment. Trying to pick up the pieces to salvage what remains of his marriage, Preacher is reminded of what he’s fighting for - family. But when an extremely deadly explosive (PETN) penetrates civilian borders and his two worlds collide, Preacher and his fellow teammates are sent in to solve the problem. They take the fight to the enemy and do whatever it takes to protect their loved ones from harm.
A wonderful and intense single player experienceBlockAgent | April 21, 2014 | See all BlockAgent's reviews »
You can ignore the odd PC gamer and IGN ratings that this game was given. This game is actually great.
The graphics are great (even in mid 2014), the gameplay is exciting and intense, and the gameplay itself just feels more genuine and real. While Battlefield and Call of Duty have a more arcade-like look and feel to them, this game has more of a real sensation.
The sounds, explosions, missions, everything. It all seems less hollywood blockbuster and more visceral. The game contains many "oh wow" moments and they all happen during gameplay. Unlike other shooters where you watch cool cutscenes and then play the boring levels, the "oh wow" moments happen around you as you are playing. Your actions during these moments can affect your fate as well.
The game is fun, exciting and is, in my opinion, better than the games in both the call of duty and battlefield series.
This is NOT a Medal of Honor Gamexyz25 | Jan. 26, 2014 | See all xyz25's reviews »
Medal of Honor has always been about the story. From Frontline all the way up until Medal of Honor (2010) the stories were well laid out and in the case of the previous instalment (2010) you connected with the characters and were immersed in the great dialogue that was expected with a MoH game. This MoH is not the case. Developer Danger Close chose to amp up the multiplayer and leave the story to the side, destroying a franchise that had a long list of success. The single player is all over the place, and you breach a door every 5 seconds, it comes to the point where you can even unlock special breaching devices to mix it up every now and then, it's just plain silly. And the multiplayer which was clearly the focus of the game, is downright confusing. The attempt to use various military specialists from different countries ends up with a convoluted unlock system, and the maps and gameplay leave you dead every other second, because there is absolutely nowhere to hide. I wanted this game to be so much more, I wanted a sequel to MoH (2010) but instead this game ended up being a tech demo for the latest frostbite engine. 50/100
Despite the reviews, a fun experiencewheat108 | Dec. 3, 2013 | See all wheat108's reviews »
I don’t think Medal of Honor: Warfighter deserves all the bad reviews. It seems to me that reviewers used this game to vent their suppressed frustration against developers for not innovating in the FPS genre, and this game was “low profile” enough that their angst and apathy could be expressed without the internet blowing up and bringing out the pitch forks. It is essentially the same game as COD and Battlefield, and those games review well enough every year.
You should know I get these FPS games primarily for the single player campaign (yes we do exist), and not at all for the multiplayer. I enjoyed my time with the campaign. The feel of the guns are great, they feel substantial. You know when you’re hitting an enemy, albeit they are still a bit too much like bullet sponges for my liking. I think Danger Close and Dice need to abandon the slavish recreation of a COD single player campaign, including regenerating health and excessively garish HUD elements (do I need to have a massive shield icon above the heads of my AI teammates? Really?). Those remnants of game design feel patently absurd in a game that purports to strive for realism and portray the top tier of elite soldiers. The ARMA games have shown that you can really have realism in a game, if you adjust the pacing and the game design. I would also like my AI teammates to stay out of my field of fire, and quit pushing me out of cover so they can shoot ineffectually at the enemy, but alas those traits are intact from shooters of this ilk. Once you overlook the niggling holdovers of bad game design, and just settle in to the enjoyment, it’s a fun game. There are some really great car chase sequences in Warfighter that surprised me. I found them to be tense and well executed. I was on the edge of my seat, and it definitely gave me the feeling of being inside an action movie, which seems to be all these modern shooters strive for. Rather than embracing the unique qualities of interactive games, we get developers emulating films, as if they were the same thing (at the least developers could adopt the cinematic ideas of dramatic tension and empathetic characters to benefit the games story, but instead they’ve recreated only the whiz bang). Well developers, hate to break it to you, but they aren’t the same thing at all. David Cage, are you listening? Ok, so I’ve devolved into a mixed bag review. But the final point to be made is that the game is fun despite itself. Ignore the absurdities of design, and the unintelligible “story”, and you’ll have some fun. I wish they would just ditch multiplayer in this franchise altogether, but I know it's just wishful thinking.
Very disappointing, but fun.zachoines | Sept. 5, 2013 | See all zachoines's reviews »
I found this game to be highly disappointing. There are a few different reasons why I found this game to be disappointing, those being a very uninspired story, and non engaging and irritating gameplay. Although I may admit, gauging how interesting a story is purely subjective and is highly dependent on the individual. But, with this fact in mind, this game's story can be summed up as one about stopping a terrorist organization before they kill a lot of people (I purposely spare the details here as to not spoil the plot for anyone who wishes to play the game). Personally, I find this concept to be overused and, as a result, very generic. It's one of those story arcs that game publishers use when they do not have any other legitimate cause for the enemy besides to destroy (insert country's name here) because they are bad for some reason. As for the gameplay, what really irritates me about it was the lack of choice it gave me. In the beginning level of the game, I was ordered to kill an enemy. But, I honestly did not want to kill this person, and so I spent sometime finding out how to get past without killing him. But the game, as a result, killed the person for me in my hesitation. My personal gripes aside, there was some good in the game. I thought that the graphics were amazing, far more better than most games which came out the same year. I also thought that the gun play was engaging and fun as well. But, when compared to all the flaws I came across in my play through, the games strong points do not make up for what it lacks. Nonetheless, I felt that this game was at the very least fun due to its solid mechanics, and that is all that matters in the end. Play at your own risk.
Averagedmcdermott524 | Sept. 1, 2013 | See all dmcdermott524's reviews »
Honestly, I didn't enjoy the multiplayer at all (only got like 3 hours into it). The campaign is pretty short (I wanna say about 5-6 hours?) but I found myself semi amused throughout the whole thing. MOH is definitely not a game changer. I probably wouldn't recommend this game to all of my friends. If you don't get this game, you won't regret it and you wouldn't be missing much.