Red Orchestra: Ostfront 41-45
Third party DRM: SteamThis game requires a free Steam account to play.
Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45. Red Orchestra places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armored combat vehicles available in the game, from half-tracks to the most famous German and Soviet heavy tanks. Engage the enemy with everything in your arsenal, from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.
Crew 16 fully realized vehicles with highly detailed exterior and interior models
Choose from 30 authentic infantry weapons
Full 50+ player online Multiplayer Support
Unique Setting - the only FPS to focus on the WWII Russian Front
Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings
Realistic bullet and projectile ballistics will make you duck for cover
Coordinate strategies with your team-mates via Voice Over IP
Authentic Immersive Sound FX and 3d Positional Sound System
3D 'Iron Sights' and unique 3D scope system
True weapon deployment system including resting rifles on support
Historically accurate artillery system
Distance-based sound system dynamically creates the battle ambiance
Advanced player movement system featuring diving over obstacles and leaning
Custom 8 way animation system for highly realistic player animations
New for Summer '07
This update includes a new map, a new vehicle and some major graphical enhancements to the game and is available to owners of the game for free through Steam. The new map - Krivoi Rog - gives players the largest tank slugfest to date, with 16 square kilometers of terrain, 3000 meter viewable range and up to 50 players. This map also features the new vehicle - the German Panzer IV G, providing the German players with some additional fire-power for the mid-war period.
In addition to the new map and vehicle, an all-new adaptive bloom system has been added for the game's graphics, making the bloom crystal-clear even at low resolutions. For further eye-candy, Anti-Aliasing and Anisotropic Filtering settings are now configurable in-game.
Ten new maps, the winning entries in Tripwire's Custom Map Competition. Tripwire worked with the developers of each of these maps to ensure the maps are optimized, polished, and gameplay balanced. Highlights in the new map-pack include:
"Smolensk Stalemate": the contest winning map features perfectly balanced to-and-fro infantry combat through ruined villages and trenches in August 1943.
"Leningrad": features close-quarters infantry fighting in the ruined streets of the city, above them in the bombed-out buildings and deep beneath them in the sewers, all with close-in armor support.
"Berezina": the After-Hourz team surpass themselves on this rural/village map, introducing not just a new vehicle (the Russian BT-7 light tank), but also the first functional anti-tank gun in the game. To cap it off, the BT-7 even carries tank-riders.
"Black Day July": one of the very best for tank combat fans, set in the rolling countryside around Prokhorovka as German and Russian armor clash en masse during the Battle of Kursk. Increased player limits. A new level of intensity with 50+ player multiplayer battles (up from the previous limit of 32).
New community made content, including the Russian BT-7 light tank with infantry tank riders and the first player controllable anti-tank gun in the game.
New soundtrack: The "Orchestra" comes to the Ostfront - the game now features a complete in-game soundtrack from composer Matthew Burns.
Gameplay enhancements. The addition of several features requested by the clan/ladder/league community to enhance competitive play.
Team Based FPS that sets the Soviets vs the Nazishomes223 | Feb. 5, 2014 | See all homes223's reviews »
Red Orchestra originated from a Unreal Tournament 2004 mod that used the Unreal 2 engine. After a huge success online with the mod and many awards , Tripwire Interactive deicided to make a full game. Now RO joins Steam library and looks a lot better on Half-Life²'s Source engine. The graphics for RO are average for an FPS even with the Source engine though it has medium requirements to play the game. Steam has promoted RO many times with price drops and free trial weekends which have helped sales. The gameplay is very realistic with your loadout being historically accurate and your weapon's accuracy isn't the same everytime you fire it. There are 10+ maps which adds a lot of variety and replayablity. Another cool thing about the maps are the whole server votes at the end of the current map for the next battlefield. Long loads (along the lines of BF2 loads) can hold back players with lower end PCs and that is never fun. RO is mainly multiplayer game and executes this premise fairly well but playing single player is a waste of time due to dumb as a rock A.I. and loss of the war feeling you get from MP. If you haven't played RO try the free trials that are released then if you like the action packed game download it off Steam for the low price of $20.
A True Simulationthegaminglyfe | June 17, 2013 | See all thegaminglyfe's reviews »
Don't let the age fool you, Red Orchestra is still one of the most realistic shooters on the market and is a brutal challenge. The controls feel realistic, don't mistake them for being clunky. The maps are huge with many ways to your objective forcing you to use real tactics like flanking and distractions. After you play for a while, every Red Orchestra game you play starts making you paranoid. Wondering if getting up from behind that tree will mean you getting shot in the head with a sniper and that dilemma of whether you should do it or not. The best part of this game is that the age makes it easy to run so if you can't run the second game in the series, this is just as good. If you can't run this, then get a new computer, seriously. Highly recommended to any tactical shooter and/or simulation fan.
A realistic multiplayer shooterpanz3r88 | Feb. 21, 2013 | See all panz3r88's reviews »
Red Orchestra: Ostfront 41-45 is a multiplayer shooter very different from games like Callof Duty or Medal of Honor. Every apects of the game, like the player movement and the characteristic of the various weapons, are very realistic and you must plan every move, otherwise you will die fast. Red Orchestra is a first person shooter for hardcore gamers who like a hard challenge. The graphic is really good and there are many maps: me of them are focused on infantry combat, while others require the use of various tanks.
One of the best WWII games to datejack11101 | Dec. 9, 2012 | See all jack11101's reviews »
I bought this game knowing nothing about Red Orchestra. I came to love the game and it's unique gameplay. Unlike other FPS's there's a lot of strategy involved which is the key to victory. The game is very realistic and a lot harder (and sometimes more frustrating,) than other FPS's but it can also be very rewarding. The use of vehicles in the game also adds to the already great game. Definitely a must buy if you like realistic WWII shooters!
Brutally Challenging, will become satisfyingbrandonl | Nov. 1, 2012 | See all brandonl's reviews »
When you first start off this game, you're going to be bad, you're going to cry, and you're definitely going to have PTSD. It's insanely easy to die, and insanely hard to do anything else. It's a competetive WWII shooter, so you can expect the type of weapons you'll have. What you can't imagine is how realistic this game is that makes it hard to aim your gun, move, shoot people, adjust for distance. and a whole bunch of other crap. The best part of this game though is that you feel like you deserve your kill. It IS skill based, you wont be blaming "LAG" or "BAD CODING", you shoot someone you will feel a sense of pride, and the more you play, the better you get, the more satisfying this game will become.