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Rising Storm is the next game in the award-winning Red Orchestra franchise. You know the great gameplay, innovative features and realistic audio and graphics of RO2 - Rising Storm will take this to the Pacific Theater, adding even more features, new levels, new weapons and new factions. The game will allow the player to fight across iconic locations from the famous island-hopping campaigns in the Pacific from 1942 to 1945, as the US Army and Marine Corps fight it out with the Imperial Japanese army and Special Naval Landing Forces. Players will experience beach assaults, jungle fighting, close quarters night fighting and more across Guadalcanal, Iwo Jima and Saipan, among other iconic battles. The player is able to take the part of either side – American or Japanese – battling it out online in multiplayer on up to 64-player servers.
Rising Storm also introduces an entirely new type of gameplay to the franchise - asymmetrical warfare. The American’s have the apparent advantage in firepower with their fast firing semi-automatic rifles, fully automatic weapons, and devastating flamethrower. The Japanese balance this out with gameplay elements that model their raw courage, ferocity, and cunning use of equipment. Their knee mortars allow them to rain indirect fire down on their enemies from anywhere in the map. Grenades can be planted and turned into booby-traps for unwary GIs. The Japanese put very high store on close-quarter combat, with a bayonet on almost every weapon – even machine guns and SMGs. Their banzai charge suppresses the enemy making it difficult for them to return fire and gives them an opportunity to close in to use bayonets and katanas on their opponents.
Large Scale Multiplayer Combat in The Pacific: Take part in the brutal fighting in the Pacific online with up to 64 players at a time.
Iconic Battles: Experience iconic battles such as Iwo Jima, Saipan, and Guadalcanal as the US military struggles to clear the Japanese from the islands in the Pacific.
Asymmetrical Gameplay: Far from the mirrored gameplay seen in other shooters, both sides utilize historical weapon sets and each have unique gameplay capabilities. American firepower is matched by Japanese ferocity and guile with such features as banzai charges, booby-traps, the infamous “knee mortar” and more. This creates a unique gameplay experience that can’t be found anywhere else.
WWII weaponry redefined – again: all of the weapon functionality you expect from the franchise returns - true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, and more, create WWII weaponry that has no equal. To that add over 20 new weapons including the devastating flamethrower and the portable “knee mortar”.
Morale: Your soldier’s state of mind plays a bigger role than ever. Banzai charging Japanese soldiers can heavily suppress the Americans making it difficult to return fire and allowing the Japanese to close the distance. The Americans can use their firepower advantage to suppress their enemies and gain the advantage!
Bonus Content: All Red Orchestra 2 multiplayer content is included with Rising Storm as a free bonus. Fight in the Pacific, then fight on the Eastern Front at any time, all in the same game and same server browser. Find out what made Red Orchestra 2 PC Gamer’s Multiplayer FPS of the Year in 2011 with this award winning content.
Full Mod SDK and Steam Workshop Support: Download some of the amazing existing community made content for Red Orchestra 2, or try your hand with the mod SDK and make your own maps or mods for either Rising Storm or Red Orchestra 2.
Persistent Stats Tracking and Player Progression: Persistence constantly gives the gamer something to strive for and keeps them playing. Grow in rank, earn achievements, improve your abilities, and become a Hero!
Love and hate relationshipt_ares | Nov. 27, 2013 | See all t_ares's reviews »
If you want a game with a significant re-play value, game where every achievement feels like a hard earned award, game that forces you to be disciplined team player than look no further. Pop your head up for longer than a second and and be sure that headshot will find you very quickly, give up your location by making unnecessary noises and and see enemy grenade appearing right next to you, make more than two shots from the same position and become an easy target for the sniper. Make any mistake and you are dead. Sometimes you don't even have to do anything wrong, it's just an artillery, or friendly shot that will end your virtual life. Being a soldier here sucks! Your life expectancy on the battlefield is usually measured in seconds and every time you are killed you have to wait for the next waive of reinforcements to re-spawn and then run towards the battlefield ... just to die again and again. Sometimes it is so frustrating that I can't play for more than 10 minutes before I rage quit but I always keep coming back and this is how this game makes up for average graphics and clunky movements - replay value.
Unrelenting and Brutal. Not a game for casual FPS fans.JURGMANDR | Sept. 10, 2013 | See all JURGMANDR's reviews »
First off, this is not a game for people who can't stand not having a killcam. You will die and you will most likely have no idea where the shots came from. It's an extremely well done expansion pack if you were a fan of Red Orchestra 2, but for noobies it's a very hard pill to swallow. You can't really run and gun (since running around generally gets you killed). The weapons are all very powerful, few weapons require more than 3 shots to kill someone, which makes moving from cover to cover even more paramount. The minimap will drive noobs crazy at first (since it's damn near impossible to tell where the objectives are on certain maps) but eventually you'll get it. There are generally limited slots for roles like snipers (so you don't end up with whole teams of them like what happens in BF3 or BFBC2 from time to time). Like most hardcore team based games, if your team isn't communicating/playing well together, be prepared for both an ass-whooping and a lot of grinding. Good tactics and good teamwork will always win. When the game is in your favor it's an intense and entertaining game.
Outstandinginj3ction | Aug. 23, 2013 | See all inj3ction's reviews »
If you like WW2 style games, you should totally try Rising Storm which comes with Red Orchestra 2 GOTY.
Superb gameplay (although a bit hard for those who are not used to these kind of games) but you will have a great time with your friends playing it online.
Overall rating - 80/100
So real you'll have nightmaresnemesis44uk | Aug. 22, 2013 | See all nemesis44uk's reviews »
Rising Storm is a very hard game. If you jump in and spray and pray as you might in CoD, you are going to die. A lot.
RS is as realistic as they come (should you want to play that way) and never before in a game have I checked corners and obsessively been worrying about a 7.62mm virtual bullet splitting my virtual head.
In most games, you respawn after a few seconds and it isn't a big deal, it's a game, right? This is almost a simulation, where it will take a lot of practice before you get anything more than the odd lucky kill.
This does, however pay off in spades, once you know what you're doing and the real feeling of achievement as you take down an enemy gives you a buzz like no other game out there.
Very Realistic and Brutal Multiplayer WWII FPSHDread | Aug. 22, 2013 | See all HDread's reviews »
Brutal might be a bit of an understatement. This is very realistic, one shot typically kills, bullet drops, morale, no crosshairs, no HUD (for the most part), the works. This isn't like Call of Duty where run and gun is the name of the game. Coordination and tactics are typically necessary, which is also a bit of a flaw as playing with random people could be a bit of a bad time. Taking a slow approach, checking around corners, taking the high ground, suppression, team assaults, and accurately firing are almost completely VITAL to this game. Other players will be using these tactics so you need to be just as smart. Maps are Attack and Defend with Japan and the US switching roles depending on the map. Sometimes one side has an advantage over another but it usually is balanced. America can be extremely powerful with their flamethrower, it nearly breaks the game as a single man can clear a building in a matter of seconds. The Japanese in turn get Banzai rushes and the ability to set grenades as mines which is very useful for defense. Overall a very fun and engaging experience, the great voice acting of dying soldiers crying out for mercy is also a very cool and terrifying touch. However playing alone with unknown people can sometimes be a bit of a chore, as this game requires quite a bit of teamwork and coordination.