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"If you are a fan of tower defense and FPS mechanics it's definitely worth checking out." -Destructoid.com
"Sanctum is a fun first-person take on traditional tower defense" - Gamespot.com
Sanctum is a First Person Shooter Tower Defense where you take the role as Skye, an elite soldier sent out to protect her home town, Elysion One, from hordes of mysterious alien creatures.
To succeed you have to construct and upgrade defensive structures. What makes Sanctum unique from other Tower Defense games is that when the havoc starts, you jump right into the action with your own weapons and play a key role in the defense. Sanctum has taken the best features from First Person Shooters and Tower Defense games to create something totally unique.
Experience a brand new mix of genres
Team up with a friend in co-op mode
Develop your own strategy and build your custom mazes
Play through beautiful environments with unique strategic possibilities
Powered by Unreal Technology, Sanctum is one of the world's best looking independent developed games
Coming DLC and content updates
Feels like a great mashup :)Rawrbacon17 | May 15, 2013 | See all Rawrbacon17's reviews »
This game feels like the perfect blend of tower defense and FPS. It is as though Coffee Stain Studios has thrown the player into a tower defense environment with a Borderlands feel. I enjoyed Borderlands which is really the only reason I decided to give this game a look, and I wasn't disappointed by my experience. The game offers a fresh yet familiar feeling which is hard to achieve, however the game play does seem to lose it's value after 50+ hours, however multiplayer really makes this game with the co-op mode.
A fun and challenging TD game.florindo | May 13, 2013 | See all florindo's reviews »
If you are into tower defense games, you need to check sanctum, enough said.
The controls are easy to master but the game will offer enough challenges and will keep you occupied for hours through it's variety of maps, enemies, towers and weapons to use.
How you play in every step of the map will affect your ability reach the end and win. The mixture composed of chosen towers and weapons, upgrades and your skill to shoot at the enemy will determine your success in this unique game.
Fun at first but gets boring fastInfiltrator | May 3, 2013 | See all Infiltrator's reviews »
Sanctum combines the classic tower defense game with FPS co-op. The players will build a maze on a map and construct guns of various types with various abilities. When the players are ready the spawns start - waves of different monsters will be incoming and the players will have to rely on their weapons and the deployed turrets to kill them and stop them from getting through the maze. When monsters die the players make money, which can be used to upgrade guns or existing turrets or build new ones.
The game is quite well executed (very few bugs) and the design is thought through and relies heavily on the normal tower defense games. The weapons are neat-looking, works as you expect them to work - you have three of them, a sniper, an assault rifle with grenades and a freezing gun that'll slow monsters. There is a certain variation of maps, but I never felt much of a change when switching between them - as you build the maze yourself, the maps will mostly just provide obstacles for the maze you would like to build. The game, however, got somewhat dull for me rather quickly. The incoming monsters don't offer much variation - the spawn order is random, so sometimes the only thing that can really threaten you is a spawn composed of 3 groups of the same type: as you have been dealing with varied threats you have made maze for varied incoming, so when a full spawn of flyers (that can only be shot by certain types of turrets) for instance show up, your turrets for shooting at the ground will be useless. Therefore the best investment is a high level gun, which turns the game more into a shooter than a builder. Also - maybe it's just my personal shortcomings, but I have a hard time getting beyond a fair percentage of the monsters looking like genitals.
In Sanctum I never get the "tower defense" experience of leaning back and watching your awesome killing zone at work as I constantly had to rush around killing the monsters that slipped through your maze. Turrets can NOT handle stuff on their own and will gladly fire away at the front of a monster that can only be wounded from behind or pumping hundreds of rounds of lead into the belly of someone who only takes damage from head shots. It's up to you to stop the enemies that will need accurate shots, and after a number of games I was sorely tired of trying to get "head" shots on the wobbly beings with balls on top of their necks. Did I mention that most of the monsters look like genitals?
Anyhow, Sanctum is a very well executed game that will be immensely funny at first but get rather boring in the long run. If you have some friends who're keen on co-op playing it will be a good purchase though.
Brand new twist for Tower Defensetatsuevo | April 23, 2013 | See all tatsuevo's reviews »
I'm not a big fan of Tower Defense-esque games but this one really caught my eye. Having a FPS element into this giant world of Sanctum really adds a new element to game play. It lets the veterans of TD get to work creating the best pathway to kill all the mobs while FPS heavy players can spend their time running and gunning down the giant creatures. It's just a giant ball of fun when you really get into it. While it's not the best, it certainly is of high caliber in gameplay and immersion. Definitely give this one a go, you won't be disappointed.
Great tower defense FPSStebsis | April 9, 2013 | See all Stebsis's reviews »
I just love tower defense games, something about the planning and taking every little thing into account is just so much fun in these games. Sanctum does the TD formula almost perfectly, it's just a shame that it isn't actually that long game.
So when you start a game you go to a building phase, you have limited amount of money that you have to spend on different towers and traps to kill your enemies, and also buy blocks to create as long paths as possible for enemies to go through. There're nice amount of different towers you can create and leave you lot of room to mix and match.
After this you go into battle, you get a gun and it basically turns into a first person shooter. You have couple weapons to choose from. Its your job to find the weak spots on enemies that you can exploit and do a ton of damage. These can get intense battles, much more than in almost any other TD because you're actually in the action yourself and not just watching as your towers destroy enemies.
Any tower defense fan will like Sanctum. It has nice depth and lot of replayability too.