Tom Clancy's Ghost Recon Advanced Warfighter 2 (NA)
Ubisoft's award-winning shooter that was founded on the PC returns with Tom Clancy's Ghost Recon Advanced Warfighter® 2, designed specifically for the PC gamer by GRIN. Building on the foundation of Ghost Recon Advanced Warfighter, the sequel is a near-future warfare masterpiece. Ghost Recon Advanced Warfighter 2 for the PC screams tactics, and you'll need to bring your best to bear if you are going to get the Ghosts past their latest challenge...
It's 2014, and the soldier of the future returns to encounter a new and more imminent threat along the recently completed wall on the U.S./Mexico border. The Ghosts are more powerful with an upgraded Integrated Warfighter System (IWS), but will have only 72 hours to assess the threat and stop the rebels from reaching U.S. soil. With a border that's 1,900 miles long and an enemy that doesn't play by the rules, this is a job for the U.S. military's most elite fighting unit. This is a job for the Ghosts.
All-New Battlegrounds - For the first time ever, the Ghosts will defend U.S. soil from a cross-border attack, taking the fight to all-new locations. They will battle enemies in mountain terrain, barren deserts and even on their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches.
Vastly Improved AI: AI is more challenging than ever. Watch your back as rebels send their own team members to flank your position or gain vantage points by utilizing vertical gameplay to pick you off from the rooftops above. But don't worry – your team's got your back. Improved squad-mate AI will now feed you more of the information you need with descriptive commands like "enemy spotted behind red truck ahead."
Improved Cross-Com: The revolutionary Cross-Com feature has been upgraded for Ghost Recon Advanced Warfighter 2. The new Cross-Com 2.0 will give the player more information than ever before. Not only will you be able to see what your friendly forces see in the top left display, but the click of a button will expand that to full-screen view for a clearer and more precise picture. This will give you a more comprehensive view of the entire battlefield. The new Full Command View will allow unprecedented precision in developing and issuing tactical plans on the battlefield.
Your Team Just Got Bigger: Command lethal air strikes with jet fighters. Gain mobile cover for otherwise impassable situations and replenish armaments on the battlefield using an unmanned artillery M.U.L.E. Immediately heal the entire team, including the squad leader Scott Mitchell, with an all-new medic class of soldier.
A large improvement from the last game but doesn't bring anythinhomes223 | Feb. 5, 2014 | See all homes223's reviews »
Story: You lead a special ops Ghost Team against Mexican Rebels and Panama Mercs threatening the safety of the USA.
Graphics: Average, less of a a futuristic look than the last.
Audio: Guns sound good, Teammate voiceovers are decent. Missions: 10 Missions in All, Spans Three Acts. Range from securing battlefronts to rescuing a captured US Soldier. Controls: Standard FPS controls with Tactical Controls tacked on.
Features: A well designed tactical layout (similar to BF2's Commander Screen) A.I.: Movement and Cover system works great for the enemy, Realistic manuevers, Horrible looking deaths due to weird physics
Loading Times: Many and usually long. Multiplayer: Nothing special but Co-Op can be a good time.
Requirements: Medium to High
Weapons: Best looking weapons I've seen in a game for a long time. Great selection also.
The Good: Way better than the first GRAW installment.
The Bad: Some missions feel pointless, Enemy model duplicates are common The Ugly: Poor use of Aegia Physics with enemy deaths Replay Ability: Low to none. The Bottom Line: If you are a fan of the GRAW series go for it, if not don't expect much innovation to the FPS genre.