Cities XL 2011

Cities XL 2011 on PC screenshot #1
Cities XL 2011 on PC screenshot #2
Cities XL 2011 on PC screenshot #3
Cities XL 2011 on PC screenshot #4
Cities XL 2011 on PC screenshot #5

Description

"this series has the ability to steal entirely good days in the blink of an eye and only reward the player with a sense of wonder and accomplishment." - MyGamer.com

"it's Sim City just BIGGER!" - ImpulseGamer.com


With Cities XL 2011, build and develop gigantic cities on realistic 3D maps, thanks to an incredible collection counting more than 700 buildings and unique structures. You are the virtual mayor and as such, you will need to find the right balance between economic development for your city, public transportation, housing, social services, leisure activities and even special events in town. Realism has been pushed a little bit deeper with larger cities, more realistic and more sophisticated than ever before!

Cities XL 2011 pushes its limits further: hundreds of new buildings and structures appear for a total of more than 700 constructions, leading the way for new building and combinations options never seen before in a City Builder. Many new maps are also available, for a total of 45 buildable maps. City management will offer the full experience thanks to the addition of public transportation (subway, bus) which will decongest downtown traffic while lowering pollution levels and increasing the population's satisfaction. A more elaborated tax system will let all apprentice mayors adjust personal and local business taxes. A new commercial user interface will permit trade between cities in single player mode if a player decides to develop several cities.

Features:

  • More than 700 buildings, structures and monuments inspired by various architectural styles. Gigantic, incredibly detailed and diverse 3D maps: mountains, hills, canyons, islands and beaches, and different climates to choose from tropical to desert, from Mediterranean to temperate. Go beyond a simple city and manage a network of cities! Specialize each one of your cities, and establish business links to become independent.

  • A sophisticated transport system: choose the type of traffic lane, create bridges and tunnels, and most of all, manage the new public transportation system: bus, underground and elevated railway.

  • A realistic representation of the population. Citizens have various profiles depending on their age, their career and their health. Take profiles into account to provide the services and the entertainment they need.

  • A self-sufficient global economy, controlled by price variation and by citizen’s needs in the game.

  • A new tax management system that allows you to refine the city's administration.

  • A very high quality graphic engine which provides nearly photorealistic visuals.

Customer reviews

60

Pretty, but ultimately an empty city builder

lachking | Dec. 24, 2013 | See all lachking's reviews »

On first impressions, Cities XL 2011 looks great. The graphical style is really nice, there are lots of different maps to choose from and there are many different types of structures and services at your disposal in building the city of your dreams. There are some other nice features such as being able to trade resources between cities and you can also zoom right in to see cars and people at close-up. It is also quite convenient that you can zone properties very quickly rather than having to click for each new house you would like to place.

Unfortunately, the initial great impression is only skin deep and the game is at its core, quite lifeless. There is very little feedback given to you as the player, forcing you to rely merely on the text presented to you. Despite the fact you see cars and people travelling around the city, it just feels really empty and lacking in life. The music while decent, has the potential to make you fall asleep at the desk, and the interface is quite clunky with many different tabs which I constantly get lost in. The game's optimisation is also not great, with even my new computer struggling to cope once cities reach a certain size or when you zoom out entirely.

At the end of the day, Cities XL 2011 succeeds in presentation, but lets itself down in its implementation. If you want a great city builder I would suggest you pick up Simcity 4 or Tropico 4 instead.

79

Are you coming to my city?

kalil | June 3, 2013 | See all kalil's reviews »

The dynamics starts out very good and varied but time just playing, I feel that something is missing to round that dynamic and how cool experience seemed. The interface is intuitive but at first will seem very extensive. The graphics are good (and optimized for midrange computer) moves with a fluidity unexpected by the dimensions of the map. The best: -Never do two towns alike. -What you will spend great organizing traffic and city structure. The worst: -When you exceed the 10,000 inhabitants are very unstable cities economically if you have not specialized in any resource. -Very difficult to keep a big city if you live in petrodollars. -Is missing unexpected events such as fires, accidents, riots (which if present in other titles such as the ever named simscity. But even with all its flaws the game is highly recommended and will raise many challenges. Finally a tip for future players: Tomaros calmly and meditate when expand and grow the city.

85

SimCity but better

Stebsis | April 6, 2013 | See all Stebsis's reviews »

Cities XL 2011 is really impressive and huge. If you've played city builders before you already know what to expect, Cities XL doesn't do anything really new or different other than the area where you build is really big. If you liked SimCity games I can recommend this. You build land for industry, houses, hotels, entertainment and all sorts of things cities have, and wait for people to start building their houses and start populating. You need to plan a bit where you put stuff, like shops and hotels so that people have easy access to them and not just put everything in the same area, and try to make it so that power plants and industry aren't that near the houses, but near enough that that they can easily get to work. It's also neat that there are kind of like premade cheats in the options menu that can give you stuff like money and all buildings, this is handy if you just want to build whatever you want from the beginning and not progress naturally, and it's handy for newcomers too.

89

Impressive city builder

oginer | Nov. 10, 2012 | See all oginer's reviews »

This game is quite impressive from the build point of view, specially if you come from the Sim City games where everything is tile based. This game isn't and allows you to build roads and buildings in any direction or possition you want, without limiting you to a grid. Graphically is also outstanding, very good looking and with a lot of details.

When it comes to the simulation part it's more limited. In this aspect Sim City games are more complex and interesting.

88

If EA wont do it, someone else will

trinest | Aug. 18, 2011 | See all trinest's reviews »

Over the years there has been one missing element in the world of simulation video games. That is the elusive city simulator, which used to be dominated by EA with their Sim City series. However after the casulaization and slowing down of the series, it ended up been lost in time. However now a new developer has updated their own city simulator to be something magical and up there as one of the greatest city simulators. However when your starved for a title in a certain genre it can get a bit of "it can do", however don't be turned off yet, that isn't the case with Cities XL, which provides an amazing experience following up from the previous Cities XL and other titles in its series. The game features an elaborate economy function which has your maps been created with goals of tourism, oil digging or other city altering changes. They make the game easier or harder too, depending on your skills you would defiantly want to start off with more resources, which is one disappointing fact about Cities XL, its a "take what you can" manner when it comes the world, with the worlds been auto generated, you wont find any custom maps shaped like New York or any other city you can imagine.