Kerbal Space Program
Third party DRM: SteamThis game requires a free Steam account to play.
Please Note: This is an Early Access Title
Top 30 Indie Titles:
"Armageddon It: NASA Kerbal Mission Blasts Off" - Rockpapershotgun.com
Asteroid Redirect Mission
Kerbal Space Program is a multi-genre game where players create their own space program. In KSP, you must build space-worthy craft, capable of flying your crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship.
The Vehicle Assembly Building and the Space Plane Hangar allows players to build spacecraft out of any imaginable combination of parts.
Fully-fledged, Physics-based Space Flight Simulation ensures everything will fly (and crash) as it should.
Take your Kerbal crew out of the ship and do Extra Vehicular Activities.
Fly out to Moons and other Planets.
Procedural Terrain delivers detailed terrain at a vast scale. The Kerbal Planet is 600km in radius!
Mod-enabled, allows players to create new content and modify the game.
Ship systems. Keep an eye out for engine temperatures and fuel levels, and try not to explode.
Build ships with multiple stages, and jettison parts away as they burn out.
Full control over the ship’s setup allows for complex ships and advanced functionality.
Dock spacecraft together to build Space Stations, Massive Starships, or even surface bases on other worlds.
Manage your crews.
Research and Develop new technologies to advance your Space Program.
Everyone Can Be An Astronautemptyhaven | Sept. 28, 2014 | See all emptyhaven's reviews »
One thing I will say about this game that it does exceedingly right is the physics. And it should be no surprise, being a game where physics is practically the thing you're manipulating.
I remember that as a kid I was fond of drawing rockets and spaceships. Later on, this same love moved on to paper plane designs. Something about a heavy object weighing tonnes captivated my mind as a child, and, being the nerd that I was back then, read up a lot about aerodynamics and stuff like that.
Seeing this game for the first time, I was filled with a good deal of nostalgia. Now I can bring those drawings and creations to life with the great deal of customization available to me. I've outlined my gameplay: flying around the Earth is my first priority, then leaving the Earth's atmosphere is next. Then it's a matter of orbiting the moon, landing on the moon, then eventually, should I be lucky enough, I wish to travel past our solar system.
With Kerbal Space Program, the farthest reaches of space are not so far. I only wonder what the limitations of the game itself are. I haven't gotten that far yet. But I'll be sure to call down from space to tell you all what it looks like (spoilers: it's amazing.)
This is a fun simulatorSirHeroTheBrave | Sept. 22, 2014 | See all SirHeroTheBrave's reviews »
This game is a silly, yet rather interesting simulator for space travel. While it is a bit silly, don't let it fool you it is rather realistic, which is good. Most simulators today are more like just games while this one is more like learning and teaching. You must make a space craft and go around space in your shuttle, which you must figure out what makes the best impact. They have many types of pieces of shuttle. Like cones, gastanks you can make it so you can have stages. You must then orbit the earth to get into a moons gravity or plantets, to get sucked in and land. Then you can explore that planet. It is in EA so don't expect it to be perfect it does lag sometimes, and get some issues ut all in all it is really fun and interesting to learn. Lets go to the space exploration center nooowww.
One of the best early acess games i bought so fardolsson94 | July 26, 2014 | See all dolsson94's reviews »
Then i first saw this game i was like wtf is this and then bought it cheep at a steam sale and first i dident understand a thing about it and it quite often ended up with the rocket exploded dude to poor design but after a lot of failed launches i finaly got the hang about the game.
since i bougth kerbal space programs thay have added a lot of stuff like the campaign mode where you have to research the diffrent parts with the science points you get for doing contracts and just collecting data about the environment around in orbit or on the diffrent planets.
shour it got some strange buggs and gliches that havent been fixed (get) but its an early acces game and for beeing that its runs realy good by my oppinon its realy worth buying if you like this kind of games
Infinite Possibilities884okeoJ | June 30, 2014 | See all 884okeoJ's reviews »
Kerbal Space Program is one of those games where you aren't given a certain objective, you're just let to figure out what to do on your own. The brick wall of a learning curve this game has can be daunting, but that makes your achievements so much more meaningful.
While some games have hollow milestones you can reach, getting into orbit or landing on the Mun make you feel like you've actually accomplished something. There is also a treasure trove of mods available for this game, with most adding extra realism. I'm not usually one for simulator-esque games like Kerbal Space Program, but this particular game is truly something special.
Dreams come true, but brain doesn't followGosen | June 17, 2014 | See all Gosen's reviews »
This game made my dream come true. Finally flying from planets into space and backwards. Not to mention building spaceships with such a freedom. What a customization, what a great sandbox it is. It's even possible to make a plane and fly over the planet.
Graphics is not bad, it has been improving over the months and having in mind that game contains entire solar system it would be hard to make graphics like in Crysis, but it is what is - fair enough. Unfortunately the game itself is hard and tutorials are somehow lacking. I couldn't do much in this game, barely escaping gravity of main planet and then drifting in space. I couldn't understand how to control rocket in space and how to get to any other planet or moon, not to mention building functional rocket itself is hard as hell. I would gladly welcome more explanations and tutorials in-game to have more fun from it, but other than that it is what I was always dreaming about (maybe a little easier than now) and keep in mind it has been still improving.