Tropico 5

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Third party DRM: Steam

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Return to the remote island nation of Tropico in the next installment of the critically acclaimed and hugely popular ‘dictator sim’ series. Expand your Dynasty’s reign from the early colonial period to beyond the 21st Century, facing an all-new set of challenges, including advanced trading mechanics, technology and scientific research, exploration and for the first time in Tropico history – cooperative and competitive MULTIPLAYER for up to 4 players.

Key Features

  • The Eras

    Start your reign during colonial times, survive the World Wars and the Great Depression, be a dictator during the Cold War, and advance your country to modern times and beyond. From the 19th century to the 21st, each era carries its own challenges and opportunities.

  • The Dynasty

    Each member of El Presidente’s extended family is present on the island and may be appointed as a ruler, a manager, an ambassador or a general. Invest in the members of your Dynasty to unlock new traits and turn them into your most valuable assets.

  • Research and Renovate

    Advance your nation by discovering new buildings, technologies and resources. Renovate your old buildings to more efficient modern buildings.

  • Advanced trade system and trade fleet

    Amass a global trade fleet and use your ships to secure trade routes to neighboring islands or world superpowers, both for export and import.

  • Explore your island

    Discover what lies beyond the fog of war. Find valuable resource deposits and explore the ruins of ancient civilizations.

  • All new art

    All artwork has been re-designed from scratch to provide Tropico 5 with a unique visual identity. Choose from over 100 buildings from each of the individual eras.

  • Cooperative and competitive multiplayer

    Up to 4 players can build up their own cities and economies on any given island map. Players can choose to share resources, supplies and population or declare war on each other.

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Customer reviews



Tranya | Jan. 10, 2015 | See all Tranya's reviews »

Having a great predeseccors is the doom of this game. It is actually as great as the previous games of the series. Of course they should have add somethings like detailed economical graphics, reason percentage of the hapiness levels etc. but it is one of the most playable city building game there is. Expansions are expensive but Steam does some great sales so wait for them.


First simulator game, good game !

ForeverYDK | Aug. 2, 2014 | See all ForeverYDK's reviews »

Tropico 5 is my first city simulator game. I have seen several like sim city and others, but never played others. Tropico is the first i played and bought because of the setting (tropical island, humor in the game, grafics). I think if you never played a game like this before you will certainly like it. The ingame music is a bit repetitive but creates a nice caribbean vide. The frame rate does drop a bit when you are later in the game and got a bigger island, but it isn't comming in the way of your gameplay. Last but not least even though it seems in the future you have to pay for add-ons and new buildings, you got a ton of possibilities already and the different era system makes it fun to replay the game. For now I have played the tutorial and it's a good way to learn the game, it doesn't take too long and will get you trough the basics. The campaign gives you the opportunity to explore the different ways you can govern your island. So overall the game is quite nice (i haven't played multiplayer yet not sure if i will in the future). And the game is a nice start to simulator games if you haven't played them yet.


Tropico 5: Still Pretty Good

mrminecrafter1 | June 25, 2014 | See all mrminecrafter1's reviews »

Tropico 5 is not the best in the series. But that does not mean the Tropico series isn't a great series. The gameplay has been given a few minor changes here and there. Graphics are pretty good considering it's a strategy game. Soundtrack is enjoyable as always. The customization for your dictator has been reduced which seems slightly odd to me. It still feels like a Tropico game but with a few minor changes here and there. Overall I would recommend this game if you are looking for a SimCity-like game.


Tropico 5 is a great game.

jmintuck | June 24, 2014 | See all jmintuck's reviews »

I bought Tropico 5 as I have had great experiences with the Tropico series. I really loved that you could now make your leader fromany of ALL the ethnicities that there are, and just not the Hispanic one that always seemed to come along with the older parts of the series. You can pick the gender and clothing of the leader, which is a cool thing to do. When I bought it, I heard in the days before I bought it, that you could do this.

My only criticism is the rebels always get so piled up and it can be hard to point out rebels and bribe or assassinate the leaders in time to keep them under control.

I like how you can start in the Colonial era where the island has a part where is isn't covered by a fog, which indicates that the fogged over part of the island is not explored yet and you can send your military to explore it, thus lifting the fog as they walk around.

The boats that deliver and export goods also change throughout the centuries. If you start in the Colonial era like I did, you get paddle wheel boats. Those look very accurate to the time of when they are used. These seem to be used to the WWII when the boats update to a boat as we know them today, approximately.

Also in the Colonial era, the people don't use cars, and I applaud them for being this accurate. Rather, people are pulling along carts down the dirt roads as there was no paved roads at most times. By the time the WWII comes, it updates to vehicles and paved roads.

There are more buildings and evolving technologies enabled as you pass through the ages. I really liked that during the game.


Not What I Was Hoping For...

limbonic | June 8, 2014 | See all limbonic's reviews »

First off: I did not even touch the multiplayer part, so I am not going to comment on that. From what I have heard, it does not run all too well, so I guess I am not missing out on any possibly redeeming aspect. I am a long-time fan of the Tropico franchise and had a lot of fun with 3 and 4.

Tropico 5 introduces some interesting new mechanics, which sounded cool at first: For example, there is the ability to fight. Disappointingly, this boils down to building some Barracks, Army Bases and other Military sites, since you cannot really control anything significant during an invasion of your island. Your soldiers move out automatically (following the same annoying pathing that also causes Teamster's Office hickups), the only thing you can specify are priorities (works just as fine as with Construction Offices - for which I would have to be in a super-sarcastic mood to call it good).

Then, there is a tech-tree which you can research subsequently using research points generated by various buildings (Libraries, Colleges, you get the idea). The main flaw in tech-progression probably is the fact that you get your hands on most interesting things rather late in the game (but at that point at an incredibly high rate). Have an airport? Well, that's cool, some minutes later, you will be able to build a luxory version of aforementioned. You can destine managers to your production facilities in order to boost efficiency or grant other boni to the laborforce and or building's vicinity. As far as I understand, these managers don't level up (even though a star rating is visible for all of them), unless they are one of your heirs (which you can upgrade spending money from your swiss bank account). However, character progression is not as fun as in e.g. Tropico 3, since the traits are kept very basic in Tropico 5.

I have never seen Tropico as a hard-core simulation but rather a feel-good game. Earlier titles did achieve exactly that. Tropico 5, however, does not. Not only because the additions in terms of gameplay mechanics neither feel well thought out nor turn out to be interesting in any way. It is more, because the current iteration offers little to no feedback. Also the prequels did not show all too detailed information on what's wrong or doing well on your island, but this time, the lack of feedback reaches an annoyingly high level: Imagine, you are on a campaign mission, trying to accomplish a specific task when an election comes up. No problem, you think, my supporters greatly outnumber the critics. 1-2 months in the election phase, your ratings suddenly drop from ~60% to 45% - time to act! Opening the score overview, you however notice that all your ratings are well above 50% - too bad, so take a trip into the blue and build a Cathedral, a Hospital and some Entertainment buildings (all that using "quick construct" and taking a money penalty scaling with the building's cost, since Tropicans are still utterly incompetent when it comes to building stuff). "Phew" - you tell yourself, seeing the rating passing the magic 50% threshold again. 1 month before election, Autosave hits. Afterwards you are told that only 49% voted for you.

Would this have happend just once playing the career, I would not bother. But things like that keep happening constantly. Even if your island's economy florishes, you provide food through numerous supermarkets, keep crime rates low using police stations, reduce polution,... Problems only rarely amount from a lack of money (you usually have access to some very lucrative products at any point in time, and at a surplus once you reach cold war ages). They result from poor feedback: If you check a police station, an overlay shows you current crime rates. Waste disposal sites show you polution. Religious buildings do not show saturation, neither do supermarkets or hospitals. Then again, Newsstations show a "Liberty"-overlay - is that what you would call consistency? I wouldn't.

...And then, there is bugs. Your game will crash, your game will freeze. Just now, trying to finish the campaign, the game froze, killing the entire progress of that particular mission. Not, that it happens often, but considering other annoyances, this is the tip of the iceberg.

Bottom line: It plays like 3 or 4. It looks a little better than 3 or 4. The music is still nice. The game provides even less feedback than the predecessors. The gameplay additions are not worth it. The campaign is comparably boring. The early ages evolve incredibly slow. Just too many flaws to keep the constant "holiday"-feeling up.