The Bureau: XCOM Declassified

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Third party DRM: Steam

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Description

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Codebreakers

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The year is 1962. JFK is President and the Cold War has the nation gripped by fear – but a far more powerful and insidious enemy than communism is threatening America. Known only to a select few, a top-secret government unit called The Bureau begins investigating and concealing a series of mysterious attacks by an otherworldly enemy. As special agent William Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a high-stakes, covert war to defend humanity. The Bureau’s mission is clear – survive, adapt and overcome the enemy threat to protect the citizens from the truth. 


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Customer reviews

85

Underrated Good Game

Azrael360 | Sept. 26, 2014 | See all Azrael360's reviews »

This was really a nice surprise. I usually don't like games with tactical options, but this game I really enjoyed. It's a third person shooter closer to Gears Of War mixed with Spec Ops: The Line and Inversion. The actions over your buddies are not hard to learn, and the action is excellent. Also the graphics, sound and control (I use a Xbox 360 controller). The game uses the Unreal Engine and you can notice sometimes, with its commonly texture pops up found in other games, but nothing game breaking. Still, everything is highly detailed, with great effects that will put your video card to the test, because everything looks really good and the action is fast. The game is set in the 50's, and everything looks that way and very well done.

One thing I didn't like was that the game only autosaves, so if you did something and want to save, you can't, except to wait for a autosave to happen. In the base between missions usually happen after getting a new mission or customizing your team.

But even with its small flaws, the game is highly entertaining. If you're interested in the X-Com series (as I was) and want to start from somewhere but also play third person shooters and not only strategy games, this is choronogically the first game in the series and explains the origins, so it's a good start.

85

Underrated Good Game

Azrael360 | Sept. 24, 2014 | See all Azrael360's reviews »

This was really a nice surprise. I usually don't like games with tactical options, but this game I really enjoyed. It's a third person shooter closer to Gears Of War mixed with Spec Ops: The Line and Inversion. The actions over your buddies are not hard to learn, and the action is excellent. Also the graphics, sound and control (I use a Xbox 360 controller). The game uses the Unreal Engine and you can notice sometimes, with its commonly texture pops up found in other games, but nothing game breaking. Still, everything is highly detailed, with great effects that will put your video card to the test, because everything looks really good and the action is fast. The game is set in the 50's, and everything looks that way and very well done.

One thing I didn't like was that the game only autosaves, so if you did something and want to save, you can't, except to wait for a autosave to happen. In the base between missions usually happen after getting a new mission or customizing your team.

But even with its small flaws, the game is highly entertaining. If you're interested in the X-Com series (as I was) and want to start from somewhere but also play third person shooters and not only strategy games, this is chronologically the first game in the series and explains the origins, so it's a good start.

100

An awesome game

patacon | Sept. 12, 2014 | See all patacon's reviews »

This game, just like it says the title of this review, is impressive, from the graphics to the gameplay, the graphics can upload them from very low levels to impressive levels, the gameplay is excellent and offers a highly original way in which we handle one character who gives orders to the others, something that is not in other games, the story is so good that I want to keep playing just to see what happens, no matter if you buy it at discount or at full price, it's worth it, I have many more things to say, if you get the chance, do not hesitate to buy it, my grade is a 10/10

70

Decent, may drag on at the end

Danielpf1 | Aug. 7, 2014 | See all Danielpf1's reviews »

If you have never played a Xcom game, like me, this might be a good game to get you interested in the franchise. To be clear, this game is a third person shooter and not a TBS. However it gives a lot of background to the other XCOM games and shows the first invasion by the outsiders.

The story of this game is interesting enough for the 8-10 hour experience. It has rather good plot twists and interesting enough characters, but it contains some plot holes you might want to look up afterwards. Furthermore, the story is decent, not incredible but its not your standard alien invasion story.

The gameplay is another story as this game is a third person shooter. First of all it does contain a FOV-slider, which is really nice since the base FOV is 75. The combat itself is serviceable but not great, the cover system is a bit clunky and the AI sidekicks tend to get themselves killed in the most hard to reach places if you dont order them into cover. The ability system works fine, much like mass effects system, however a bit slower.

The weapons are good, however the alien weapons are just an upgrade to the human weapons, as soon as you get access to one, you can forget about the human version. The alien weapons are just better, without being worse in some respect.

48

Disappointing

Joethepr0 | June 14, 2014 | See all Joethepr0's reviews »

For the first few hours I really enjoyed the game and I was looking forward to putting the hours in and playing it to completion. If you're not too fussy it's a fun if somewhat clunky and repetitive third person shooter with a notably interesting premise and setting.

Under scrutiny however the game suffers from numerous small bugs, glitches and irregularities in the sound, controls and AI that add up into disappointment for me.

The story in particular seemed like the ending was hastily tacked on in the last minute and lacked any of the exposition that was present in the earlier parts of the game. This drop in storytelling quality was particularly jarring and left me scratching my head at what had just happened to the game I was enjoying.

Something else of note is that the game does an awful job of hiding the fact that you are just running from one arena to the next at which point a wave or three of enemies will predictably spawn on the far side for you to fight. In this way it is boring and predictable despite the cool aesthetic design of the areas and the aliens. They should have tried harder to mix it up.

It feels unpolished and unfinished to me and left me feeling surprisingly bitter towards it. I wanted to like it (waistcoats FTW!) but I just couldn't.