Crusader Kings II: The Old Gods

Crusader Kings II: The Old Gods on PC screenshot #1
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Third party DRM: Steam

This game requires a free Steam account to play.

Customer notes

Requires Crusader Kings II (base game) to use this DLC.


Europe is in turmoil. The land has been fragmented into petty fiefdoms. The Emperor is struggling with the Pope. The Holy Father declares that all who go to liberate the Holy Land will be freed of their sins.

Now is the time for greatness…

Crusader Kings II: The Old Gods is the fourth expansion for the critically praised strategy/RPG. Finally play as a Pagan or Zoroastrian ruler, with particular focus on the dreaded Vikings. Pillage and adventure according to true Viking tradition!

Key Features:

  • Play as a Pagan chieftain and ravage your weak neighbors. If you remain at peace for too long, your people will grow restless...

  • The new, earliest start date is 867 AD. The Viking Rurik has founded the kingdom of Rus and the Great Heathen Army under the sons of Ragnar Lodbrok rampage through England

  • Play as a Zoroastrian lord and restore your ancient religion to prominence

  • Adventurers: Landless characters can gather armies and carve out new realms on their own

  • Prepared Invasions: Declare your intention to invade and watch your armies grow with adventurers and restless warriors, but don't wait too long to start your war or it might all fall apart...

  • Rebels with a Cause: Rebels are no longer a faceless menace – they are now led by characters with agendas

  • Loot and pillage provinces. Burn down cities and take their gold!

  • Sacrifice to Odin at the great Blot!

  • Christians and Muslims can dispatch missions to convert the depraved heathens

  • New beautiful Pagan interface skin

  • New events and decisions: berserkers, sejdr, curses, omens, divinations, runestones and much more

Customer reviews


One of my favorite DLC

palmtreebearer | Aug. 18, 2015 | See all palmtreebearer's reviews »

This DLC probably adds more content than any other DLC for CK2. One of my favorite things about this DLC is just raiding nearby rival religion's territories and taking their gold and burning their cities and temples. Being an unreformed pagan is a lot of fun as you can almost always find an excuse to declare war on your neighbours, but you will probably want to reform your religion (reforming your religion is achieved by controlling several key territories and winning battles in the name of your religion) because otherwise your empire will often fracture into smaller competing empires. This DLC adds a new start date, new playable religions, new gameplay mechanics, and importance to your naval capabilities. Probably the only downside I'd give to this is that if you start before 1066, it is very rare to see many pagans convert to Christianity which gives Christianity a disadvantage when fighting Muslims. Less support from the North and East. Also Spain tends to go Muslim unless the player actively interferes to make it Christian.


Great DLC

FaPaThY | April 1, 2014 | See all FaPaThY's reviews »

I love what I've played of it so far. As someone who thought the original start and end dates were on the "short" side, being able to start almost 200 years earlier is great. I've only tried the Vikings, but they're as fun as you'd expect, if not a little on the OP side. you'll be raiding, pillaging, taking concubines, sacrificing prisoners at your feasts and generally being badass. They're all about battle, so vassals won't get mad if you raise their troops for long periods of time, and will in fact be pissed at you if you're at peace for too long. They do have their drawbacks when it comes to holding large realms though, and only having the options for Gavelkind succession, unless of course you convert your religion, but where's the fun in that? Anyway, there's a bit more added than just that. New events, playable Zoroastrians(who are into incest or something), holy sites, etc. If there's 1 expansion DLC to get, this is probably it.


Huge Dlc Worth Every Penny

ELELITHETERRIBL | Dec. 14, 2013 | See all ELELITHETERRIBL's reviews »

The Old Gods dlc to Crusader Kings 2 is one of the best expansions i have ever seen the amount of content it adds is beyond your wildest dreams for example it sets the starting date of the game about 300 years back (to the year 867 ac) but the biggest changes are the changes of the pagan religions (like norse , tengri and so on) which are really fun to play as. The extra 300 years can make your game a lot longer and in my opinion it makes the game more fun. In addition there are more countries to play as in 867 because they were not yet conquered by the stronger ones or united with them to form kingdoms and empires. Also as a pagan lord u now have more special choices which are exclusive to pagans like holding Great Blots which are basically big parties for your vassals where you execute prisoners, for each prisoner you will gain some prestige and piety and will make your vassals like you better. To sum up this is a great expansion and its worth every penny.


Essential DLC

ConorEngelb | Aug. 1, 2013 | See all ConorEngelb's reviews »

If you buy one CK2 DLC, make it the Old Gods. Without a doubt, the two best things to ever happen to the game are the 867 starting date and the ability to play as Pagans. I wanted to play as the Norsemen from the start, and now it's possible. At last. Worth getting, whatever the price.


Great DLC

HolyGigi | July 11, 2013 | See all HolyGigi's reviews »

Worth every penny, getting to play the Norse kingdoms brings you an entirely new game basically. Plus, you can raid Constantinopole. If you love CK2, get this, NOW!