Crusader Kings II: The Old Gods
Third party DRM: SteamThis game requires a free Steam account to play.
Requires Crusader Kings II (base game) to use this DLC
Europe is in turmoil. The land has been fragmented into petty fiefdoms. The Emperor is struggling with the Pope. The Holy Father declares that all who go to liberate the Holy Land will be freed of their sins.
Now is the time for greatness…
Crusader Kings II: The Old Gods is the fourth expansion for the critically praised strategy/RPG. Finally play as a Pagan or Zoroastrian ruler, with particular focus on the dreaded Vikings. Pillage and adventure according to true Viking tradition!
Play as a Pagan chieftain and ravage your weak neighbors. If you remain at peace for too long, your people will grow restless...
The new, earliest start date is 867 AD. The Viking Rurik has founded the kingdom of Rus and the Great Heathen Army under the sons of Ragnar Lodbrok rampage through England
Play as a Zoroastrian lord and restore your ancient religion to prominence
Adventurers: Landless characters can gather armies and carve out new realms on their own
Prepared Invasions: Declare your intention to invade and watch your armies grow with adventurers and restless warriors, but don't wait too long to start your war or it might all fall apart...
Rebels with a Cause: Rebels are no longer a faceless menace – they are now led by characters with agendas
Loot and pillage provinces. Burn down cities and take their gold!
Sacrifice to Odin at the great Blot!
Christians and Muslims can dispatch missions to convert the depraved heathens
New beautiful Pagan interface skin
New events and decisions: berserkers, sejdr, curses, omens, divinations, runestones and much more
Essential DLCConorEngelb | Aug. 1, 2013 | See all ConorEngelb's reviews »
If you buy one CK2 DLC, make it the Old Gods. Without a doubt, the two best things to ever happen to the game are the 867 starting date and the ability to play as Pagans. I wanted to play as the Norsemen from the start, and now it's possible. At last. Worth getting, whatever the price.
Great DLCHolyGigi | July 11, 2013 | See all HolyGigi's reviews »
Worth every penny, getting to play the Norse kingdoms brings you an entirely new game basically. Plus, you can raid Constantinopole.
If you love CK2, get this, NOW!
Excelent expansion, but heathens are overpowered!Kosmonaut | June 11, 2013 | See all Kosmonaut's reviews »
This is so far, my favorite expansion for Crusader Kings II. Ironically, although the game is focused on viking's paganism, I have had so much fun playing challenging games as Zoroastran. But something that I have noticed is that, even with all the odds against them, some of the pagan groups tend to be overpowered, or have mechanics that are easily exploitable. With Paradox, and with each expansion, it's almost expected that the part updated by the DLCs tend to be overpowered, but this is very noticeable with heathens.
Also, and this has happened since the introduction of retinues: this kind of army can destroy easily other armies, like mercs and vassal's levies. The most infamous example is the skirmish retinues, that can siege holdings in such a record time that I'm able to fill the War Score upt to 100% and the enemy is still organizing its army. Is amazing,
Overall, it's a good, solid expansion, highly enjoyable and well worth the price. The best Crusader King II expansion so far.
Best DLC so farSolidice | June 11, 2013 | See all Solidice's reviews »
Old Gods expands the already massive strategy game of Crusader Kings II. It moves the starting date back to the year 867 and allows Pagan religion rulers to be playable. Old Gods is definitely the best of the major DLCs from CK II. You can play as a viking and go out raiding, what else do you need?
Great DLC, Though Non-Norse Could've Gotten More Lovecybrxkhan | June 10, 2013 | See all cybrxkhan's reviews »
The Old Gods is the largest and most extensive expansion/DLC for Crusader Kings II yet, and it is worth every penny. The start date at 867 plays extremely differently from the normal start dates - it is extremely chaotic, and most games will play differently. Raiding is fun and allows you easily accumulate money even if you are small and weak. Even for non-pagans, the 867 start date will prove a refreshing challenge. As for the actual pagans, it appears like the Norse got the most love - they have the most features and flavor events. Other pagan groups, including the Romuva, Suomensko, and Tengri pagans, get very little in terms of flavor - the first two, for instance, only get their own festivals. The West African pagans, while a welcome addition, get nothing at all. Zoroastrians, on the other hand, do get a bit of flavor, and provide a tough challenge for those seeking to recreate the old Persian Empire. Overall, despite the typical balance issues with every major update to CKII, TOG is well worth it.