"The multiplayer matches are suitably intense, and the single-player campaign delivers everything in terms of both expectation and intention. " - GamersHell.com
"it has amazing faction balance that include some awesome base building strategies and terrific tech tree" - IGN.com
After the destruction of the EARTH, the leaders of the Eurasian Dynasty escaped on board an evacuation fleet. Now they are fighting for the survival of the human species. Their base is one large building comprising of smaller variable parts. The Lunar Corporation is already on the red planet and has to fight to find a new base and home after the destruction of the Earth. LC buildings are built one on top of the other, similar to a skyscraper, but with one big difference. They have the ability to defy all the laws of gravity to move quickly to a new location. UCS (United Civilized States) - these machines evolved from the UCS battle machines. During the long flight to Mars, the computer decided to kill all human survivors and then initiated a plan to conquer the Solar system with its own mechanical army. Aliens - alien renegades were imprisoned a long ago, deep in the unknown history of Mars. In 2160 landing UCS ships awoke them from their deanimation....
A whole new dimension will be added to the game by using virtual agents. Agents are freelancers available for hire who help a player during the game. Each agent has different abilities (they can help with research, unit commands, increasing mining efficiency, spying out enemies, stealing technology etc.) Agents can be hired and fired during the game. Hiring agents is done during an auction where different players can make their bids for the agent. This creates an opportunity to economically defeat an opponent by raising the price of the agent he wants to hire. Each agent remembers his old contracts with the player. The History of old contracts has a strong influence on the price of the agent. A player has to take care of his hired agents otherwise they may not want to work for him in the future. Agents also have relationships between each other. They can like, dislike, love or hate other agents. Those relationships also have influence on the price of a contract with an agent.
- 4 playable parties with different basic technologies and abilities
- Each party consists of more than 13 basic buildings and more than 13 basic units
- Various enemy races, special units and NPCs
- 4 single player campaigns, each with 7 missions
- Skirmish mode with 10 maps
- 4 Multiplayer modes with 10 maps
- Realistic, formable multiple textured terrain
- All cut scenes are displayed by the game engine and rendered in real time
- 12 virtual agents with special abilities
- Multiplayer matches for up to 8 players per match
- E2160 World editor as an external program
- Per Pixel Shader 1.0, 1.2, 2.0 and 3.0 native support
- EarthC (programming language) SDK for Mod teams
- Full Unicode support
- Rich musical score consists of 29 dynamically varying tracks
Good game1lbert | May 15, 2013 | See all 1lbert's reviews »
Earth 2160 is a good game. Do not know this game until Green Man Gaming gave it free. I played a lot in multi player with my friends. The solo game is quite long. The graphics are good. I played 2150 and I love it but that game is worst than Earth 2160.There is 4 civilisation but they gameplay is quite the same. The music is not so good. This game is better with SuperStorm mod allow us to play Skirmish with your friends. The worst thing is that short video when you build a plasma gun disappear (I thing that in Earth 2050 it was one of the best idea).
Tough old style gameProzac | Dec. 30, 2012 | See all Prozac's reviews »
I would describe this game as stable, oldschool coding in a world of advanced graphic games. It reminds me of a Sierra game in this respect. Some people had problems with it, but I've played the campaigns twice on two different comps with no bugs. There is a patch you get a link to by email when you register the game, but it is only to improve the functionality of the skirmish and online gameplay features, and doesn't affect the campaign in any way. I can't seem to win if I don't play on the difficulty setting Easy, however. I wanted to play a space game and this scratched the itch. There are four campaigns, each with about 8 missions, and some rather long movies between them to carry the plot along. The movies could've been better: it's not the graphics, but the sense that the voice scripts were not read in the same room by the readers, and cut/edited together to give a feel of synchronicity.
The gameplay is, well, hard. There are so many commands it takes a while to understand what to do to give that competitive edge. Every attempt is made by the game designers to alleviate some of this - fully customizable commands, etc; but the system defaults for keyboard/mouse control are as good as any... For example, it took me a long time to figure out how to attack with the Lunar Corporation "Ripper" ship. After playing it a while, though, it gets really fun. A Save Replay function stores a set portion of the game as a file so you can review your tactics later, or just watch how you annihilated the enemy. It is like Starcraft with a lot of additions, including customizable ships and a "hero" who can collect special tools to help them (armor and weapons). The campaign is like a cross between Aliens (the movie) and Stargate.
It's pretty good for its time but could do a lot better.ExtinctThings | Dec. 28, 2012 | See all ExtinctThings's reviews »
This game is pretty unique. It tackled the RTS genre packaged with features that more modern RTS games now have (although I don't think it invented a lot of them). The campaign is also pretty good, with a somewhat compelling storyline and missions. However, my gripe with this game is that it didn't fulfill its potential. Everything felt like it could have been better; controls could have been smoother and more intuitive (big one), plotline could have been better, setting could be more varied, and AI could also use a good deal of work. Also, online play and games against bots outside of the campaign are not very enjoyable. Overall it's not a terrible game especially considering when it was released, but it's definitely a stretch to say it's a good game. "Decent" is the adjective I would use for this game, in almost all aspects.
Love itderangedboar | Dec. 18, 2012 | See all derangedboar's reviews »
Didn't think i would like this type of game, but boy was i wrong! its a great game with average graphics but its made up with some great controls. I wish i knew about this game sooner. I am going to recommend it everyone i know! thanks gmg for such a good game!
Earth 2160xydanus | Dec. 13, 2012 | See all xydanus's reviews »
Earth 2160 is a solid RTS game, where you gather resources and build units. Unit design is interesting and game has nice scifi-feeling. I personally would have wanted more different kind of units. Earth 2160 is nothing you haven't seen before, but it's nice to have options once you have played C&C and Starcraft games enough.