"If you like your strategy mixed with elves and orcs, this game just might be your calling." - ArmchairEmpire.com
"Those looking for solid turn-based tactical fantasy battles will find that" - GamingNexus.com
Fantasy Wars is a turn-based strategy game set in a fantasy world. Combining both classic strategy gameplay and sophisticated 3D graphics players can experience epic battles like never before. Taking place in a fantasy world of Human kingdoms, Orc clans, Dwarfs' citadels and Elven forests the player is thrust into a world of war and legend. Play the role of an Orc or Goblin boss, a captain of the Human army or lead the elite forces of the Elven army.
Participate in castle sieges and village defense, assault and reconnaissance operations and swift raids. To be victorious remember that the amount and experience of troops is not always the key factor, organize cooperation between different types of units and use the landscape to achieve strategic superiority.
The game consists of three story-connected campaigns. In each of them players will have to gather an army, upgrade units, find magic artifacts and study magic spells. An epic story has been crafted to draw gamers in. The great Orc chieftain and conqueror Ugraum, incited by the cruel shamans, gathers a huge horde to invade the land of Humans. Only a small, but experienced army of general Pfeil is able to fight against the powerful enemy. However the sides in this confrontation don't know that this is all just a part of evil plot of the dark powers.
Okayhotmando1 | June 23, 2011 | See all hotmando1's reviews »
Well worth it if your low on cash and your computer rig is outdated. It'll entertain you to some degree. Graphics are not much to look thanks to this generation's boom in gaming. A progression system is in place, monsters to kill, an army, magic, and nothing really new. A good time killer.
Fantasticsteamisbetter | April 7, 2011 | See all steamisbetter's reviews »
Fantasy Wars is a turn-based, hex-based fantasy strategy game very similar to Fantasy General. There are 3 campaigns: human campaign, orc campaign and alliance campaign (mostly elves & dwarves).
Units you recruit, experience you gain, artifacts you find and money you acquire all carry over to next missions. There's a possibility of a snowball effect here, so if you do very poorly in a mission you might want to give it another try before going any further in storyline. All missions have 3 turn limits: gold, silver and bronze. The faster you complete the mission, the better rewards you get. Some people find turn limits annoying, but you don't have to get a gold rating on every single mission.
As your units gain experience, they level up. Leveling up gives your units a small increase to their basic combat attribute, and you also get to choose a perk for that unit. Perks are special abilities that let you to further specialize your units to certain roles, for example a magic spell, a large increase to defense at the cost of a small penalty to offense, or a passive support ability that buffs neighboring allies or debuffs neighboring enemies. Regular units have a maximum level of 5, while hero units can go all the way to level 10.
Overall, Fantasy Wars is an enjoyable old school strategy game. The story isn't all that great, but it's not all that important for a strategy game. The whole game took me nearly 40 hours to complete. If you enjoyed the game, check out the sequel Elven Legacy, which is more of the same.