Plants vs Zombies: Garden Warfare (NA)

Plants vs Zombies: Garden Warfare (NA) on PC screenshot #1
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Third party DRM: Origin

Please note that the free third-party service, Origin, must be used to activate this title.


Plants vs. Zombies™ Garden Warfare: The Ultimate Battle for Brainz

Plants vs. Zombies Garden Warfare digs into the trenches with an explosive new action experience. Blast zombies, plants and new characters across a mine-blowing world that delivers the depth of a traditional online shooter blended on high with the refreshing humor of Plant vs. Zombies. Take on Co-op and Multiplayer action with your friends and sow the seeds of victory!

Key Features:

  • 24-player multiplayer action:

    Choose your side, plants or zombies, in 24-player online battles

  • Customization:

    Personalize your favorite plants and zombies with hundreds of unique items and customizations

  • New plants and zombies:

    Powerful new plants and zombies with a huge variety of abilities

  • Expansive world:

    Over 10 unique multiplayer and cooperative battlegrounds


  • 23 E3 Award Nominations

  • Winner of 10 E3 Awards — including Best of E3 and Best Action Game

Customer reviews


Great Game!

bclubdave | Aug. 20, 2014 | See all bclubdave's reviews »

Different than other PVZ games, but just as fun and addicting, if not more so. I like it because its just as fun for me as it is my seven year old, and we can play it together! Just good, clean fun. Strategy and many different ways to win make it fun while repeating the same scenes over and over.


Refreshing FPS Experience (Better with recent patch)

Alco4real | July 29, 2014 | See all Alco4real's reviews »

Note: a recent patch has allowed microphone muting, new game modes, and enhanced group playing features.

PvZ Garden Warfare has a good mix of casual game play elements and challenges. While both the Plants and the Zombies have classes more suited for less skilled players, the availability of class variations allows you to play each class in a slightly different way and with a higher skill ceiling.

For example, the Pea Shooter has a large splash radius on his ranged attacks. You can play as the Toxic Pea instead to trade a smaller splash radius for a damage over time effect on your attacks.

These class variations are unlocked by collecting all the components (stickers) that you gain from card packs. You can spend small amounts of in-game coins for smaller amounts of common stickers, or you can save up for a bit to guarantee a new character unlock. Although these unlocks are random and therefore could be a class you rarely play, you gain coins at a fast enough rate to feel rewarded at the end of a play session (not like you are tirelessly grinding for coins) .

The game is mostly balanced, although many players tend to lean towards playing the Soldier/Peashooter which can lead to somewhat stale matches. If you play a variety of game modes however, you will see more class variation.

If you are a fan of the Plants vs Zombies franchise and/or a fan of FPS games, you really should pick this game up.



philip08533 | July 23, 2014 | See all philip08533's reviews »

This is a very addicting game in which you kill zombies. Because that's what plants are supposed to do, right? Even though it might not make a bit of sense, it is fun to play. once you start you can't stop. Basically a plant COD. Its worth the price.


Nothing like the OG PvZ

77Bottles | July 4, 2014 | See all 77Bottles's reviews »

Plants vs Zombies Garden Warfare is the sequel to Plants vs Zombies. With Garden Warfare there is nearly non-stop action as you blast your way through plenty of zombie enemies. With many different plants, equipment and abilities the game lasts for a while if you like to collect everything in a game, but if not, then the Garden Warfare becomes boring rather quickly unless played with friends.


Easily one of the best multiplayer shooters available

cappincrunch | June 25, 2014 | See all cappincrunch's reviews »

I'd rather play this over any other shooter available today? Why? Because it's more than shoot, reload, and repeat. Strategy comes to play in this game and if you play with caution and as a team, you'll dominate. Try to go Rambo and you won't do much for your team.

Multiplayer: There are game modes. Team Vanquish (Team Deathmatch), Gardens and Graveyards, Welcome Mat, and Gnome Bomb

Team Vanquish: Your typical team deathmatch. Every game needs this. You kill, respawn, and kill again. First to 50 kills wins, but 1 kill can be taken away with a revive. Every class can revive.

Gardens and Graveyards: Battle it out plants vs zombies that spawn defense and offense A.I. and compete to take over territories head on.

Welcome Mat: A great place for new players. The more you are killed, the more health you spawn with. This brings a little more balance between skilled and unskilled players.

Gnome Bomb: Both teams fight for the bomb which is used to destroy the opponents' base.

Classic: This allows players to have access to all characters and upgrades so players who join late don't have to compete with high levels who are better geared.

Mixed Mode: A mix of everything

Coop: If you've played dungeon defenders, you get the idea. You will always play as plans and you will choose a garden to defend as a team of 4. You can plant defenses in premarked areas. Players take on a total of 10 waves of zombies. Wave 5 and 10 contain boss fights which are randomly picked. You could end up with 1000 coins and 1 Yeti, or you can have 3 yetis, or 1 yeti, 1 disco zombie, and 1 gigantuar. So 3 bosses can spawn in 1 wave.

Coin system: Whether you win or lose, you earn coins at the end of every game. The least I've made was 1,000 and the most I've made has been 8,000. You earn coins for just about anything you do to contribute to the team.

With these coins, you can purchase booster-pack cards which unlock weapon mods, character skins and costume items, or plants to use in coop. I think this system is a bit unfair. The more multiplayer versus you play, the more coins you earn towards plant defenses in coop. That means players who stick with only coop will eventually have a hard time collecting money and buying booster packs for defenses.

Booster packs: There are a series of cards that range anywhere from 1,000 coins to 40,000 coins. Obviously the more you spend, the better the loot and the booster packs give details on if you're guaranteed a certain item or have a high probability of getting a rare/very rare item.


Plants: Short to Long Range Peashooter: Fires at single-round burst. Upgrades: Mounts and fires rapid shots Speed/Jump boost for a short time Chili Bean Bomb that rolls out and explodes for massive damage

Chomper: Melee Upgrades: Tunnels underground and pops out and eats the opponent in 1 attack Other upgrades currently unknown

Sunflower: Short to Long Range, Support Class Upgrades: Healing pot that heals people nearby Mounts and fires a sunbeam that fires rapidly at your opponents Heal: Channel a heal to 1 friendly at a time

Cactus: Long range Upgrades: Defensive barriers Potato mines in the ground that explode for massive damage when stepped on Drone: Allows you to fly a garlic drone that fires rapidly from the sky and is able to call in an airstrike of corn on a selected location. This can go down in 1 hit and does not harm the cactus, but the cactus will be vulnerable during operation.

Zombies: Footsoldier: Short to long range Upgrades: Stink bomb that does damage to any enemies within the stink. Also a good way to prevent someone from seeing through it.

Rocket Launcher: Takes a couple seconds to fire and has a cooldown. Not as overpowered as you might think but can be very effective when aimed properly.

Rocket Jump: Jump a high distance. Great for getting on rooftops or avoiding enemy fire.

Engineer: Close range Upgrades: Sonic Grenade that allows the engineer to stun anyone within the radius Other upgrades currently unknown

Scientist: Close range/Support Upgrades: Warp that allows the scientist to teleport a short distance in front of them Sticky bomb: a bomb that sticks Heal Station: Heals anyone within the radius

All-Star: Close to Middle range Upgrades: Tackle that rapidly sprints a short distance to hit the opponent for damage Shield: Acts as a barrier. It absorbs damage like the cactus' barrier. Imp Put: Launches an exploding imp at the opponent

So as you can see, the classes are quite random yet it seems to work well. I can't say I've seen plants or zombies win more games. It really depends on which team plays well together and can play their class. I feel the zombie healer is inferior to the sunflower's heals, but the zombies seem to have slightly better weapons all together. It's really difficult picking one class to play because they're all very fun. I just don't like the scientist, but I play him to offer support heals for my team.