Sid Meier's Civilization V: Gods & Kings
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SID MEIER’S CIVILIZATION V BASE EDITION REQUIRED TO PLAY. Internet Connection and acceptance of Steam™ Subscriber Agreement required for activation. See www.steampowered.com/agreement for details
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"Gods and Kings enhances the base game immensely, so much so that I can't imagine playing Civilization V without it." - IGN.com
"Civilization V: Gods and Kings is an eminently worthwhile collection of big and small changes that enhance an already amazing game." - Gamespot.com
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Sid Meier’s Civilization V: Gods and Kings is the first expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This robust expansion covers the entire scope of time from founding your first Pantheon of the Gods and spreading religion across the world, to deploying your spies in enemy cities in order to steal information and technology.
As you move through the ages, you’ll interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world.
Expanded Epic Game: The core game experience has been greatly expanded. Additionally, there are even more new units and buildings included in the four new Scenarios for modders to use.
New Civilizations: The expansion will deliver 9 new civilizations, such as Carthage, the Dutch, the Celts, and the Maya (it is 2012, after all), along with their unique traits, units and buildings. The expansion also includes 9 new leaders including William I, Prince of Orange, Boudicca and Pacal the Great.
Religion: A righteous people will seek out Faith to found a Pantheon of the Gods. As your Faith becomes stronger, you can cultivate Great Prophets who build on these simple beliefs to create a religion that you can customize and enhance as desired.
Enhanced Diplomacy and Espionage: Establish embassies at foreign courts for closer ties (or clandestine operations). As the religions of the world start settling in, and the world moves into the Renaissance, you unlock your first spy (with more to come).
City-States: Two new city-state types have been added (Mercantile and Religious) to bring all new advantages to the table. The city-state quest system has received a complete overhaul to decrease the importance of gold and add a whole range of new quests that further the narrative of the game.
World Domination: The fight for world domination is now more dynamic than ever before. The Gods and Kings expansion features a reworked combat system and AI that puts more emphasis on a balanced army composition.
Naval Combat: Your navy is now split into two different ship types, melee and ranged. This means that no coastal city should be considered safe, and can now fall to a surprise naval attack.
New Wonders: There will be 9 new Wonders with all new effects including Neuschwanstein, the Great Mosque of Djenne, the Terracotta Army, the Great Firewall, and the Hubble Space Telescope.
Three new Scenarios: Medieval, Fall of Rome and Empires of the Smoky Skies
Brings Civ5 Up to Par with Older Games (Somewhat)cybrxkhan | May 6, 2013 | See all cybrxkhan's reviews »
I was relatively disappointed with the original Civ5, like many long-time Civ fans. Though I didn't quite detest it as much as some of its detractors, I still found it lacking - there was really nothing else to do besides waging war and preparing for war, and there was little of interest to do besides those two things. However, Gods and Kings fixes this, somewhat, and makes Civ5 a relatively enjoyable experience compared to vanilla Civ5. The addition of religion is cleverly implemented - the choices you make in terms of religious beliefs for your civ will impact your game and allow you to specialize your religion. Overall, God and Kings is a solid expansion pack that makes Civ5 enjoyable at last - unfortunately, this sort of thing should have been in Civ5 in the first place.
Exactly what the first version should have beenSupraballs | April 29, 2013 | See all Supraballs's reviews »
So, Gods & Kings adds exactly what needed to go into this game. Now, it's the perfect Civ 5 and only leaves bigger hopes for the next expansion due out in the upcoming months. Highly recommend this game and know that if you weren't too keen on Civ 5 when it first came out, it's right where it needs to be with this expansion.
Great if you like Civ 5 (but it Won't Change Your Mind)bentslightly | Dec. 15, 2012 | See all bentslightly's reviews »
While it's not going to win over anyone who is a fanatic Civ 4 player, the Gods & Kings expansion pack finally does what all the other DLC has refused to attempt to do; bring the features of the game in line with prior entries of the series.
There are two new systems introduced; a religion system and an espionage system. The religious system is far more readily tangible, with faith building up to being able to spend it on units among other things, as well as sending out missionaries to the far flung regions of the world to make diplomacy with the Franks easier.
The Espionage system is, without irony intended, a subtle addition. You do not perceive any of these units like your normal units, instead assigning them on intel missions, offensively or defensively, scurrilously working to steal/protect those state secrets.
Additionally, it gives many of the statistics and resultant gameplay an overhaul that freshens the game after being out for some time, forcing anyone resting on laurels of experience and exposure to think again and try new tactics.
While it won't change your mind if you don't like Civ 5, it will make Civ 5 feel that more thought out and considered and that has made almost all the difference with my recent multiplayer sessions. To summarise, while not necessarily the most definitive expansion this game could have received, going back to play normal Civ 5 feels bare without this.
Excellent expansion for an excellent game!warspite2 | Nov. 5, 2012 | See all warspite2's reviews »
Hi all, long time Civ veteran here. Firaxis does it again here as they have done with Beyond the Sword, put out one excellent expansion for an already excellent game! This expansion brings Civ V up to a whole new level and yes it certainly does change the game without a shadow of a doubt. The added religion is huge and espionage is effective, fun and works! Overall G&K is a totally must buy for any Civ V fans.
A solid expansion that does not quite change the game.FLD | June 20, 2012 | See all FLD's reviews »
Gods & Kings is by no means a game changer. If you don't already love Civilization V then is is unlikely to change that. If you do love it, though, then this expansion holds a good amount of content. The new religion and espionage systems in particular are a very welcome addition to what was already a fairly deep game.
The ability to customize your religon to suit your playstyle makes it a particularly useful tool in your quest for victory. Going for a science victory? Then choose religion traits that grant you science bonuses.
Espionage, while being the simpler of the two new game mechanics, is particularly fun. It is a shame that your spies aren't actual units on the map as everything is done through a menu. But that menu adds an interesting level of complexity to diplomacy while also allowing you to get a research boost by stealing tech from your enemies when you find yourself lagging behind.
Overall, Gods & Kings is worth the asking price if what you want is to breathe new life into your Civilization V expenrience. If you were hoping for a game-changer, though, then this isn't the expansion for you.