UFO: Afterlight
Description
"...but none of those games come with anything half as involved or absorbing as Afterlight's amazing strategic layer." - Eurogamer
"A great game that you'll find yourself unable to step away from because you have to research one thing more, or expand to one more territory." - StrategyInformer
UFO: Afterlight is a mixture of squad based tactical action and global strategy with the gamer controlling the actions of elite ground troops, and the running and construction of an intricate network of interlinking bases while collecting resources.
UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of UFO: Aftershock took place. Mars base is self-sustainable and provides all the necessities for survival of humans on a foreign planet, mainly breathable air, water and food. Although the people inhabiting this colony have the technologies and knowledge required for their further development, basic survival is their major concern. Their only activity is the research of a nearby excavation site, which proves the existence of an ancient intelligent and highly developed alien civilization.
The player will enter the game when the research drastically affects all Mars inhabitants. New and unexpected enemies appear in the form of robots, built centuries ago by the unknown aliens for their protection, whose purpose is to eliminate any traces of other civilizations on Mars.
Humans on Mars now have a good reason for their own development, even though not knowing yet that the planetary self-defense mechanism might not be the worst awaiting them, and that their unintentional opening of hyperspace gates will bring an even bigger enemy right to their door. After all attempts to contact the Earth Laputa fail, the colonists are left with no other choice than to fight the enemies with their own means, or be annihilated.
Customer reviews
65
The 3rd that missed the spot.
dawe | May 16, 2012 | See all dawe's reviews »After playing the 2 earlier games my hopes where high for this game. The first turn off was the cartoony graphics, it felt out of place, made me feel like I was playing som childish flash game. The tactical battles handle real slow, maybe it's the martian atmosphere, but it never got to me. The stategical aspects did have some shiny moments, as when your crew have multiple roles of a soldier and a scientist, terraforming and building mines etc.
This game fails to live up to its predecessor, badly. I give it 65 as I like the genre,
85
A quite nice strategy
newn | Aug. 11, 2011 | See all newn's reviews »This game can be RTS while it can be a tactical game. It can be paused. And it should be paused, because it's also a survival game! I liked these two facts, because that's what made it different from other strategies. Of course there are a lot of weapons, stuff to research, etc. which is also great. In other words - this game is full of nice features.
The game's graphics is outdated and sounds aren't too good. However if you don't care about that and like oldies as myself - it's a nice game to play. I played it for a few hours when I first got it about a month ago - it's fun, a lot of enemies to shoot, so it's a lot of action. By that said, I think that it is worth those 10€. It will give you at least a few nice hours of survival experience. Though you can wait for a discount if you really hate spending on old games, but I think it's worth what it costs.
80
Strategy fest.
GAMERamble | Aug. 8, 2011 | See all GAMERamble's reviews »I'll be honest I only purchased this game because I was a huge fan of old X-com games. This game sounded like an update and while it never really reaches the same level of awesomeness it is definitely worth playing. You get a lot of content for the price and the game will keep you busy for ages so if you are a fan of the genre then you can't go wrong with this one.
85
Satisfying tactical / strategic game
Khalan | June 22, 2011 | See all Khalan's reviews »Plenty of different weapons and items to research, lots of aliens to kill, some great mods, good graphics, and personality, which is something lacking in some similar titles. This game concentrates on a cast of a couple of dozen characters, each individually named and voiced. Each can be used in different roles, such as soldier / scientist / engineer, and can level up in their respective fields.
Several factions exist in the game, adding a little more strategy, and it has a fairly interesting story and quite decent voicework. The environment can be mined and also terraformed, which is reflected both on the planetary display and in the missions themselves.
Tactical gameplay is satisfying; difficulty can vary quite a bit depending on skills and equipment, and of course tactics, but it's great seeing your small team move up from barely scraping by to devastating the opposition - of course stronger aliens will often be arriving, so it's never a cakewalk.
Definitely recommended.
95
a classic and a masterpiece
pazmacats | April 6, 2011 | See all pazmacats's reviews »UFO: Afterlight is a game that will keep you very busy once you get into it.
Gameplay is split into 2 parts: Planetary development/research/production/story view and tactical battles. Both parts are real-time but can (and should) be paused by simply hitting space.
You are in command on a group of soldiers and have one main goal: to surive. Some of the soldiers are scientists, some are mechanics and some are simply soldiers but most of them are a combination of 2 of these classes.
Scientist have to research weapon techs and will continually find out more about the planet and the environment, hereby propelling the story forward.
Mechanics will build weapons, space suits, ammo and 100s of different items (all of them useful!) and they will build probes on the planet to supply the colony with resources.
Soldiers will protect these resources and can - shoot - laser - grenade - rocket launch - melee or - pistol
all kinds of aliens into pieces. Battles are fought on a tactical 3D-map by squads of 5 soldiers, RTS-turnbased-hybrid-style. You can customize your force with ca. 30 different skills and dozens of weapons and a tactical approach is required.
It's a huge game, plenty of aliens, plenty of weapons, plenty of techs and if you want to enhance the gameplay even further, you can download a mod (complete overhaul mod) that changes balance a bit and adds a bit more of everything (+ reduces the amount of alien attacks IIRC).
The game is quite old, but graphics look nice and it certainly deserves to be called a classic and masterpiece. It's one of the best tactical games available in this genre (tactical squad-based), a whole lot better than Fallout Tactics and nearly as good as Jagged Alliance 2.