XCOM Enemy Unknown Pack
Third party DRM: SteamThis game requires a free Steam account to play.
This pack includes:
XCOM Enemy Unknown
Elite Soldier Pack
Slingshot Content Pack
XCOM Enemy Unknown
Threatened by an unknown enemy, the Earth’s governments unite to form an elite paramilitary organization, known as XCOM, to combat this extraterrestrial attack. As the commander of XCOM, you control the global defense team in a battle against a terrifying alien invasion by creating a fully operational base, researching alien technologies, planning combat missions, and controlling soldier movement in battle.
Worldwide Threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world.
Strategic Base: Recruit, customize and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters.
Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat.
Tactical Combat: Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger.
Elite Soldier Pack
The Elite Soldier Pack includes a number of new character customization options including a new recruit haircut inspired by the original X-COM: UFO Defense, visual upgrades including the new Hyperion and Reaper soldier armor kits, and a variety of colors and tints for all armor sets.
Slingshot Content Pack
In this new set of linked Council missions, you will meet an enigmatic Triad operative, divert an alien ship’s course, and do battle with the aliens in the skies over China. The content pack also includes new customization options and a new soldier with a unique voice and story.
Fantastic. Just fantasticEl_Chupacabra | Nov. 15, 2013 | See all El_Chupacabra's reviews »
This was the first X-COM game i ever bought, and damn it was worth it. All i end up doing is naming my favourite soldiers, then watching as they completely obliterate aliens, and becoming sad and annoyed when they are murdered. Just buy the game. I've only encountered 1 bug/glitch so far, and all that happened was that one of my guys got stuck in a wall during a mission, kind of annoying but hey, what are you gonna do. Word of warning to those that actually get this deal: the slingshot DLC is hard, or at least for me. I've been through about 20 soldiers trying to do the first part of it. But anyway, buy the game, but it now. You will regret this. Mark my words!
Good game, even if you are not xcom fan.exit850 | Nov. 12, 2013 | See all exit850's reviews »
I am not xcom fan, I did not play any previous xcom games, did not even know their existence. However, this game is pretty good. It has element of managing your resources like simulation game, and winning battle against aliens like turn based rpg game.
The downside is that managing resources, especially managing satelite can be tedious. And there aren't many way to deviate. There is always pre set standard to how to spend your money and research hour, since satelite and certain research is crucial.
Great game, some flaws, lots of glitchessadsaturn | Aug. 16, 2013 | See all sadsaturn's reviews »
XCOM: Enemy Unknown is my first dip into the franchise. While I enjoyed the overall feel of accomplishment a good mission brought, and the sense of loss a bad one wrought, it's at its best. The turn-based combat and mechanics make you sit on the edge of your seat whenever there's an encounter, where every move counts.
Unfortunately I did have some issues with the game, particularly where I felt tunneled with the ability to only do one mission and make one country happy at a time. In addition, the game is buggy. I had the title at launch, and although a lot of the bugs the plagued the game have been resolved with subsequent patches it still has some infuriating glitches every now and again. My final warning is to beware of the DLC unless you know what you're getting. For the most part, for most people, it's probably not worth it.
Great game that does not dissappointlogicbomb | July 25, 2013 | See all logicbomb's reviews »
Don't miss out on this game. It's well worth the cost and a ton of fun to play. The strategy involved in planning your mission and executing it flawlessly or failing miserably is what makes it exciting. Luckily unless you just can't lose a solider ( your own decision) you can just replace him. The agency development side of the game is fun and gives you something to work towards at all times.The story is good and I like that you can follow it at your own pace. I really liked searching for the special agents and building my squad up before I engaged in the epic story missions.
Ignore the above review!P_Sherman | July 13, 2013 | See all P_Sherman's reviews »
At least, the part about gameplay. For one, enemies only get a move turn when they see you, after which you finish your turn before they attack. Of course, if you've already moved the rest of your squad, the enemy will get to attack before you can respond. Just keep this in mind, as well as line-of-sight, when moving your units forward and you should be right. Additionally, if you use the Overwatch ability effectively you can reliably eliminate at least one alien during this move turn, as they scramble for cover. Essentially yes, aliens ambush you, but this is what tactics are for! The game is somewhat difficult, but your skill will only improve as you become more familiar with the research and skill trees. This is actually my one small niggle with this game- when selecting research paths and skill progression, you can't see past your current options, making forward planning impossible unless you've previously advanced far enough in another save game, or you've looked up the wiki. But, to be fair, this represents the fact that humanity has no idea what the alien tech does until we research it, and the skills just come to your units naturally (I guess). You might want to wiki skills so you don't miss out on some incredible skill synergy. Graphics: Agreed- not only the technical aspect, but the alien design and terrain deformation really add to the atmosphere. Sound- Well, you can turn your squad's speech off to spare you from repeated lines of dialogue, but they sometimes point out the enemy's behaviour, whether they're flanking, retreating or have a height advantage. Other than that, have you ever played a shooter? Bang bang bang, explosion, shouted curse words, repeat? Sound effects are going to repeat- I really don't think this game should be marked down for that. So anyway, I used to hate tactical games because I'd always get screwed over by some complex aspect of gameplay I just couldn't get my head around, but in XCOM, when you're on the ground your options and their advantages and disadvantages are all clear-cut; at a glance I can tell which units are open to flanking from which directions, which areas of the battlefield I have covered, and exactly what I will gain from launching a rocket into the side of that building (hint: a pretty explosion and dead aliens). Not to say this game isn't complex, but it's also very intuitive. If you have any desire to feel like a master tactician constantly making decisions with far-reaching consequences while the fate of the world hangs in the balance... XCOM,