XCOM: Enemy Unknown (NA)

XCOM: Enemy Unknown (NA) on PC screenshot #1
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Third party DRM: Steam

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"...the campaign is full of tense moments that are sure to keep you coming back for more." - IGN.com

"A wonderful and worthy strategy game with a layer of campy charm that makes the stone-faced seriousness of the game's characters all the more endearing. It's also remarkably accessible, thanks to a great interface that feels comfortable whether you're using a keyboard and mouse or have a controller in your hand." - Gamespot.com

Threatened by an unknown enemy, the Earth’s governments unite to form an elite paramilitary organization, known as XCOM, to combat this extraterrestrial attack. As the commander of XCOM, you control the global defense team in a battle against a terrifying alien invasion by creating a fully operational base, researching alien technologies, planning combat missions, and controlling soldier movement in battle.

Key Features:

  • Worldwide Threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world.

  • Strategic Base: Recruit, customize and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters.

  • Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat.

  • Tactical Combat: Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger.

Customer reviews


A Great and Difficult Game

fortunateandy | Feb. 6, 2014 | See all fortunateandy's reviews »

It has been a long time since I played a tactical game like XCOM and the game was great. The tension between and in mission is quite exhilarating if you like to emotionally invest in your troops. There is some quirkiness to the game that could annoy you to no end but for the most part the game is quite free of bugs (on my occasion). I do admit most of the missions become a bit stale as there aren't that many maps but you can buy the expansions to somewhat alleviate that, but only if they're at a cheaper price than they are now.


Worthy of bearing the X-COM name.

jurassicutility | Feb. 5, 2014 | See all jurassicutility's reviews »

Overall, I've been quite pleased with the game. I loved the original X-COM to death, but I feel that both games are good for different reasons. The reboot is missing quite a few of the original game's features, but I think what they were going for was to minimize a lot of the boring micromanagement you ended up doing in the original game and tighten up tactical combat (which was the best part of the original game anyways). I think the smaller squadsize of the new game actually works to make fights more tactical. In the original, soldiers were basically disposable pawns, and the lack of any range limitation meant that sniping tactics were WAY too effective. In the new game you're actually forced to use squad tactics if you want to survive a fight with the aliens.

There are some gripes I do have about the new game though. The lack of randomized levels is regrettable. There are only about 15 distinct level maps, and after a few hours of play you will find that you've already seen about all of the unique maps, and know exactly where the good cover and likely alien spawns are. There are also no Base Defense missions. I can actually understand why they did away with the randomized levels, but WHY NO BASE DEFENSE FIRAXIS?! It was such an important part of the original game's flow! It's supposed to be when you have to face the consequences of how you planned - or didn't plan - your base layout.

Besides that though, XCOM: Enemy Unknown is a very good game. I'd recommend it anyone who was a fan of the original and is willing to approach it with an open mind.


A modern telling of an all-time classic

taigatsu | Feb. 4, 2014 | See all taigatsu's reviews »

Countless devotees have clamored for years a worthy follow up to the classic XCOM franchise, and skepticism was high that this remake would follow through on its lofty promises. Fortunately, Firaxis has succeeded in developing a game that does justice to the original, while making its own mark on the brand. Much of the core gameplay remains intact, and is still as addicting as ever. The broader, strategic overlay provides a general direction for your progress, and feeds into the bulk of the game, the turn based strategic battles. It's easy to jump in, planning to only play for a short period, only to realize that you've spent several hours, repeatedly saying 'just one more UFO' or 'just one more upgrade at the base'.

Turn based strategy can be a remarkably obtuse genre at times, and XCOM needs to be commended for how well it has handled modernizing the genre. The granularity of deciding every single aspect of your operation and combat has been reduced in favor of streamlining several aspects. This shouldn't be mistaken for dumbing down the game, however. Instead, it makes for a sleeker, more accessible game where your options are always more apparent but no less meaningful.

Combat remains the highlight, as ever. Taking your troops through the ranks and seeing them develop new skills helps fuel a sense of progression, and finally fielding an arsenal that allows you to turn the tables on the alien invaders is incredibly satisfying. The difference in classes allows one to adjust playstyles as they go. Even a seemingly simple milk run can turn into a gripping battle royale when a simple bad decision makes things go lop-sided, while a cleanly executed operation provides an immense feeling of empowerment.

Many said it couldn't be done, or that turn based strategy could no longer be made relevant. XCOM proves them all wrong, and shows that some things are classic for a reason.


A great update to a classic

gamerely | Jan. 31, 2014 | See all gamerely's reviews »

But not a perfect update to the classic. If you're a fan of turned based tactical combat, base building, and economy management this game is for you. The original Xcom is a classic and this game took a lot of steps to replicate it's greatness, but it isn't the old Xcom. The difficulty for the game can be absolutely brutal, almost to an unfair degree. Which has kept me from doing multiple replays out of absolute frustration.

I haven't tried the multiplayer but I've seen very interesting things from it although it can be frustrating with people min maxing their teams. Those are the only flaws I can think of, it is a fantastic game and I highly recommend it.


Wonderful Turn-Base

Armed_Psycho | Jan. 12, 2014 | See all Armed_Psycho's reviews »

As someone who has never played the previous XCOM games, I had no immediate need to buy this game and ended up picking this up as an extra during the Bioshock deal. This game is amazing. The game stresses thinking before moving as you cannot reset your character once they move. Weapons and armor are constantly being studied and upgraded due to the alien tech, leading to a constant stream of new toys for your squads. Finally, you can customize you troops to give them a personal feel. My teams often consist of political figures, movie and game characters, and, of course, Mr. T.