XCOM: Enemy Unknown

XCOM: Enemy Unknown on PC screenshot #1
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Third party DRM: Steam

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"...the campaign is full of tense moments that are sure to keep you coming back for more." - IGN.com

"A wonderful and worthy strategy game with a layer of campy charm that makes the stone-faced seriousness of the game's characters all the more endearing. It's also remarkably accessible, thanks to a great interface that feels comfortable whether you're using a keyboard and mouse or have a controller in your hand." - Gamespot.com

Threatened by an unknown enemy, the Earth’s governments unite to form an elite paramilitary organization, known as XCOM, to combat this extraterrestrial attack. As the commander of XCOM, you control the global defense team in a battle against a terrifying alien invasion by creating a fully operational base, researching alien technologies, planning combat missions, and controlling soldier movement in battle.

Key Features:

  • Worldwide Threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world.

  • Strategic Base: Recruit, customize and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters.

  • Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat.

  • Tactical Combat: Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger.

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Customer reviews


Gameplay is king!

storm84 | Aug. 25, 2015 | See all storm84's reviews »

There are very few games I can think of that are fun, tactical, and can keep you playing it over and over. Turn-based strategy is a fickle genre, so to manage to keep strategy and flow together is quite an accomplishment. Once the initial learning curve is gotten over, XCOM: Enemy Unknown is a very rewarding experience. There's enough variety of levels and objectives, the learning curve keeps the game interesting, the randomness mechanic works well inside a linear campaign, and the story keeps moving along around your actions. The only downside to the game is how complicated the interface is, but once you get the hang of it, you hardly notice it. It's an incredibly well-polished game!


Exciting and tense rogue-like strategy

Valoo321 | Aug. 18, 2015 | See all Valoo321's reviews »

This game is tense and exciting as far as strategy games go. It's a turn based style action game in it's own way. You build up your base, your team, and your gear and then send them out on different missions. Each mission has its own difficulty setting and it also increases as time goes on. I'm going to focus on some of the things that I felt were negatives in this review as, looking at the other reviews, this is a fantastic game that is highly recommended. So while my review comes off negative, I can't do anything but recommend it. I just felt like I needed to show a few cons or negatives that really stood out to me in the sea of great reviews. When you first start out, and every new team member that you gain after that, start out at level 1. In the beginning, this is fun and exciting getting to train your characters and you progress as a leader as they progress as a sniper, heavy weapons, or specialty officer. However, I think this is where the difficulty scales unfairly. If you don't have any high-ish levelled fighters by the time you pass even the third mission sometimes, it feels nearly impossible to progress any further as the scaling of the enemies ramps up in extreme ways. This is definitely my biggest complaint of the game, as it feels like if you end up with an unfortunate incident of a TPK (total party kill), there nearly isn't any point in continuing on as having to level your team while the aliens have an insurmountable level of gear and HP. I also felt that the explanation of upgrades and research items is a little less than I'd like. I often didn't know what -exactly- the thins did that I wanted to upgrade, or what was actually worth it. The game definitely requires a couple of playthroughs to fully understand what's worth it, and what isn't. Finally, the AI leaves a little bit to be desired. There isn't too much to be said about this, they just do some awkward things like running out from cover for no reason or maybe running in circles. Overall, it's a wonderful and highly highly recommended game. Get it if you love strategy and tactical roguelike games!


Great strategy game.

painmaker777 | July 16, 2015 | See all painmaker777's reviews »

For almost half the game, you're running a base, researching, funding lots of new weapons, managing a fleet of fighter craft and most of the time trying to keep a small number of rich and powerful funding nations happy enough to keep on funding you. For the other half, you're taking a small squad of soldiers out into the field for some turn-based combat, where the real fun begins. If you are into the genre definetily get this game.


addicting, with a few minor bugs

psychosis01 | June 29, 2015 | See all psychosis01's reviews »

Having never played the XCOM series, I thought I'd give Enemy Unknown a shot when I saw the trailer for XCOM 2. I regret not trying it before, and it's been fun trying different techniques to clear the aliens out in the open and in close quarters. My two biggest gripes: - RNG causing you to miss high percentage shots, reclass your soldiers to excess specialties, etc. - I experienced the muton bug in a save file, and had to creatively find a solution to work around it (using a heavy's rocket)


Best strategy game of its genre

mizentrop | June 29, 2015 | See all mizentrop's reviews »

XCOM:Enemy Unknown is a turn-based squad strategy game, to those unfamiliar. Although strayed from the original XCOM, a great game nonetheless with a lot of thought needed in each alien encounter, but also in the macro-management of the entire operation in regards of gear, research, base construction etc. The gripes i have with this game is in the lack of versatility in your gear,research and construction: Why can't i just give a recruit the shotgun instead of waiting for him to level up? or why can't i recruit scientists and engineers myself like i can with soldiers? why only one base and one skyranger? Besides that it's a great strategy game and is even better with the Enemy Within expansion. A truly great game for strategy lovers.