{"id":21945,"date":"2019-07-31T13:27:07","date_gmt":"2019-07-31T13:27:07","guid":{"rendered":"http:\/\/wordpress.prod.gmgfarm.net\/?p=21945"},"modified":"2019-07-31T13:27:07","modified_gmt":"2019-07-31T13:27:07","slug":"how-wolfenstein-youngblood-freshens-up-the-franchises-formula","status":"publish","type":"post","link":"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/","title":{"rendered":"How Wolfenstein: Youngblood Freshens Up the Franchise\u2019s Formula"},"content":{"rendered":"\n<p>Game developers don\u2019t like standing still, and with good reason too. In an ever-changing industry, refusing to adapt and offer something unique and fresh to gamers is almost like sounding your own death knell.<\/p>\n\n\n\n<p>For MachineGames, <a href=\"https:\/\/www.greenmangaming.com\/games\/wolfenstein-youngblood-deluxe-edition-pc\/\">Wolfenstein: Youngblood<\/a> is the literal embodiment of the phrase \u2018Out with the old, in with the new\u2019. Gone is the single-player mode only mantra, overreliance on ageing Nazi-killer extraordinaire B.J. Blazkowicz, and core focus on the first-person shooter genre that previous entries depended on. In their place is a co-op title centered around B.J\u2019s twin daughters Jess and Sophie, laced with soft RPG elements, and expansive levels that encourage exploration and new ways to strategically approach combat scenarios.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">A new game, a new challenge<\/h2>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"890\" height=\"273\" src=\"https:\/\/www.greenmangaming.com\/blog\/wp-content\/uploads\/2019\/07\/WolfensteinYoungbloodAlt0986.jpg\" alt=\"\" class=\"wp-image-21969\"\/><\/figure>\n\n\n\n<p>Ripping up parts of the development manual that you\u2019ve relied on so heavily could be a recipe for disaster but, for senior game designer Andreas Ojerfors, it was a necessity to prevent MachineGames from becoming too comfortable in their own skin.<\/p>\n\n\n\n<p>\u201cIt\u2019s definitely been a challenge, but I think the team was ready to try some new things,\u201d Ojerfors told us at QuakeCon Europe. \u201cWe wanted to play around with the format a bit because we had The New Order, The Old Blood, and The New Colossus, so this was going to be our fourth Wolfenstein, so we wanted to give ourselves some new challenges in the studio.\u201d<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The where and when&#8230;<\/h2>\n\n\n\n<p>Wolfenstein: Youngblood takes place two decades after the events of The New Colossus. B.J. has gone missing in Nazi-occupied Paris and, as either Jess or Sophie, players are tasked with finding their dad &#8211; in Da\u2019at Yichud power suits no less &#8211; and ridding France of its unwelcome overlords.<\/p>\n\n\n\n<p>Youngblood isn\u2019t a complete departure from MachineGames\u2019 well-trodden path. It retains the humor, heart, and heaps of violence that the series has become renowned for. In stepping out of their comfort zone and making a game aimed at two players instead of one, however, MachineGames had to overcome numerous obstacles. Chief among their concerns was their pre-programmed AI that, according to Ojerfors, struggled with an extra playable character to contend with.<\/p>\n\n\n\n<p>\u201cAs soon as we threw in another player, the AI became super stupid,\u201d Ojerfors amusingly revealed. \u201cThey bounced between the two players and didn\u2019t know how to deal with them because everything we built, when it comes to our AI, is geared towards the enemy trying to understand and respond to one player. So we spent a ton of work on making sure that our AI works well with two players. I\u2019d say we did a really good job there and I\u2019m really happy with it because I think our enemy AI is now more responsive and more dangerous than before.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Wolfenstein: Youngblood \u2013 Official Launch Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Zjwo5EJxn9E?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Teaming up<\/h2>\n\n\n\n<p>Dispatching Nazis with a friend also requires a bigger playground. With little to no experience of creating open-ended levels, MachineGames enlisted the help of a studio that knew a thing or two about developing expansive locations &#8211; Arkane Studios.<\/p>\n\n\n\n<p>\u201cThis was a full partnership with Arkane from the beginning,\u201d Ojerfors admitted. \u201cWe came out of the production of The New Colossus and they came out of Dishonoured 2, so we both kind of had an opening in our schedule. We were thinking about what to do next and our game director and their game director talked and said: \u2018Okay, let\u2019s try to do something together\u2019. That made it possible to build Youngblood from a production perspective. We built this thing in a year and a half because both studios were working on it.\u201d<\/p>\n\n\n\n<p>In working together, MachineGames and Arkane Studios broke up development to play to each of their strengths. Arkane created the open-world levels for the game\u2019s mid-section, as well as an entirely new weapon and dictating how one of Youngblood\u2019s biggest boss battles would play out. MachineGames, meanwhile, focused on delivering their archetypal linear missions at the game\u2019s beginning and end, and developing the game\u2019s story, cast, aesthetics, and RPG system.<\/p>\n\n\n\n<p>\u201cMost of the RPG elements that we have are there to allow the player to have the freedom that we wanted,\u201d Ojerfors said. \u201cWe want you to play the game the way you want to. That means upgrading your character and weapons in the way you want them to play. You can choose the order of missions and to have progression in both difficulty and player access to different upgrades.\u201d<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Taking the franchise forward<\/h2>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"890\" height=\"273\" src=\"https:\/\/www.greenmangaming.com\/blog\/wp-content\/uploads\/2019\/07\/WolfensteinYoungbloodAlt3456.jpg\" alt=\"\" class=\"wp-image-21971\"\/><\/figure>\n\n\n\n<p>With Youngblood and its fellow spin-off Wolfenstein: Cyberpilot, MachineGames brings a freshness to the franchise and, providing they\u2019re successful, hope to offer gamers more adventures in the wider Wolfenstein universe in the future.<\/p>\n\n\n\n<p>\u201cYoungblood and Cyberpilot was possible because we worked with Arkane so, in the future, I\u2019m sure we\u2019re going to do more side products,\u201d Ojerfors said. \u201cWe\u2019ll probably continue with the rhythm of making a huge game and then making something slightly smaller. That\u2019s a good rhythm for us so far, so I imagine we\u2019ll have other opportunities to do something like Youngblood.\u201d<\/p>\n\n\n\n<p>To find out more you can check out <a href=\"https:\/\/www.greenmangaming.com\/blog\/wolfenstein-youngblood-everything-you-need-to-know\/\">Everything you need to know about Wolfenstein: Youngblood<\/a> or head to the <a href=\"https:\/\/www.greenmangaming.com\/games\/wolfenstein-youngblood-deluxe-edition-pc\/\">Store page<\/a>. If you&#8217;ve played the game already come let us know what you think on the <a href=\"https:\/\/www.greenmangaming.com\/forum\/\">Green Man Gaming Community pages<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game developers don\u2019t like standing still, and with good reason too. In an ever-changing industry, refusing to adapt and offer something unique and fresh to gamers is almost like sounding your own death knell. For MachineGames, Wolfenstein: Youngblood is the literal embodiment of the phrase \u2018Out with the old, in with the new\u2019. Gone is &hellip; <a href=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;How Wolfenstein: Youngblood Freshens Up the Franchise\u2019s Formula&#8221;<\/span><\/a><\/p>\n","protected":false},"author":10,"featured_media":21961,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[128,1003,1012,1935],"class_list":["post-21945","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-features","tag-arkane-studios","tag-machine-games","tag-main","tag-wolfenstein-youngblood"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.2 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How Wolfenstein: Youngblood Freshens Up the Franchise\u2019s Formula - Green Man Gaming Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How Wolfenstein: Youngblood Freshens Up the Franchise\u2019s Formula - Green Man Gaming Blog\" \/>\n<meta property=\"og:description\" content=\"Game developers don\u2019t like standing still, and with good reason too. In an ever-changing industry, refusing to adapt and offer something unique and fresh to gamers is almost like sounding your own death knell. For MachineGames, Wolfenstein: Youngblood is the literal embodiment of the phrase \u2018Out with the old, in with the new\u2019. Gone is &hellip; Continue reading &quot;How Wolfenstein: Youngblood Freshens Up the Franchise\u2019s Formula&quot;\" \/>\n<meta property=\"og:url\" content=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/\" \/>\n<meta property=\"og:site_name\" content=\"Green Man Gaming Blog\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/GreenManGaming\" \/>\n<meta property=\"article:published_time\" content=\"2019-07-31T13:27:07+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2019\/07\/WolfensteinYoungbloodAlt103947.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"890\" \/>\n\t<meta property=\"og:image:height\" content=\"608\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"TP\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@GreenManGaming\" \/>\n<meta name=\"twitter:site\" content=\"@GreenManGaming\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"TP\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/#article\",\"isPartOf\":{\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/\"},\"author\":{\"name\":\"TP\",\"@id\":\"http:\/\/10.0.187.9:80\/#\/schema\/person\/72a762ce9465688c0c129dc79c014da0\"},\"headline\":\"How Wolfenstein: Youngblood Freshens Up the Franchise\u2019s Formula\",\"datePublished\":\"2019-07-31T13:27:07+00:00\",\"mainEntityOfPage\":{\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/\"},\"wordCount\":910,\"publisher\":{\"@id\":\"http:\/\/10.0.187.9:80\/#organization\"},\"image\":{\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/#primaryimage\"},\"thumbnailUrl\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2019\/07\/WolfensteinYoungbloodAlt103947.jpg\",\"keywords\":[\"Arkane Studios\",\"Machine Games\",\"Main\",\"Wolfenstein: Youngblood\"],\"articleSection\":[\"Feature\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/\",\"url\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/how-wolfenstein-youngblood-freshens-up-the-franchises-formula\/\",\"name\":\"How Wolfenstein: Youngblood Freshens Up the Franchise\u2019s Formula - 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