{"id":36304,"date":"2026-11-09T16:54:37","date_gmt":"2026-11-09T16:54:37","guid":{"rendered":"https:\/\/main.blog-mgmt.greenmangaming.com\/?p=36304"},"modified":"2026-11-09T16:54:37","modified_gmt":"2026-11-09T16:54:37","slug":"where-to-start-with-the-atelier-series","status":"publish","type":"post","link":"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/where-to-start-with-the-atelier-series\/","title":{"rendered":"Where to Start With the Atelier Series: Play Order, History, and Beginner\u2019s Guide"},"content":{"rendered":"<p dir=\"ltr\" data-path-to-node=\"1\"><span class=\"\">JRPGs usually love their world-ending stakes:<\/span><span class=\"\"> an ancient god is waking up,<\/span> an empire is burning villages,<span class=\"\"> and your spike-haired protagonist must rally a squad of brooding misfits to save reality itself.<\/span><\/p>\n<p dir=\"ltr\" data-path-to-node=\"2\">Then there\u2019s the <b data-path-to-node=\"2\" data-index-in-node=\"17\">Atelier<\/b> series from developer Gust and publisher Koei Tecmo.<\/p>\n<p dir=\"ltr\" data-path-to-node=\"3\">Here, your primary mission is far more grounded:<span class=\"\"> you run a small workshop,<\/span> forage through vibrant meadows for giant carrots and enchanted ore, stir a massive wooden cauldron until your arms ache, and try to make rent or pass an upcoming certification exam. It is low-stakes, high-comfort gaming at its absolute best.<\/p>\n<p dir=\"ltr\" data-path-to-node=\"4\">With more than 25 mainline releases spanning nearly three decades, jumping into the franchise today can feel daunting. If you want to know how the series evolved and the best entry point for your personal playstyle, here is the complete beginner\u2019s guide to the <i data-path-to-node=\"4\" data-index-in-node=\"261\">Atelier<\/i> universe.<\/p>\n<p dir=\"ltr\" data-path-to-node=\"4\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-36323\" src=\"https:\/\/main.blog-mgmt.greenmangaming.com\/wp-content\/uploads\/2026\/11\/5-300x92.png\" alt=\"\" width=\"300\" height=\"92\" srcset=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/5-300x92.png 300w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/5-768x236.png 768w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/5.png 890w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/p>\n<h2 dir=\"ltr\" data-path-to-node=\"6\">A Quick History: From Salburg to the Mainstream<\/h2>\n<p dir=\"ltr\" data-path-to-node=\"7\">Before &#8220;cozy games&#8221; became a staple genre on Steam, Gust was pioneering the loop back on the original PlayStation.<\/p>\n<ul dir=\"ltr\" data-path-to-node=\"8\">\n<li>\n<p dir=\"ltr\" data-path-to-node=\"8,0,0\"><b data-path-to-node=\"8,0,0\" data-index-in-node=\"0\">The Salburg &amp; Gramnad Eras (1997\u20132004):<\/b> It all kicked off in 1997 with <i class=\"\" data-path-to-node=\"8,0,0\" data-index-in-node=\"71\">Atelier Marie: The Alchemist of Salburg<\/i>. The premise was revolutionary for a JRPG: complete freedom of scheduling, heavy resource management, and strict calendar deadlines.<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"8,1,0\"><b data-path-to-node=\"8,1,0\" data-index-in-node=\"0\">The Experimental Era (2004\u20132008):<\/b> Through the <i data-path-to-node=\"8,1,0\" data-index-in-node=\"46\">Atelier Iris<\/i> trilogy on PS2 and the beloved <i data-path-to-node=\"8,1,0\" data-index-in-node=\"90\">Mana Khemia<\/i> spin-offs, Gust experimented with more traditional JRPG structures\u2014featuring bigger, grander narratives, active party members, and world-saving plots to appeal to Western audiences.<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"8,2,0\"><b data-path-to-node=\"8,2,0\" data-index-in-node=\"0\">The Modern Era (2009\u2013Present):<\/b> Beginning with <i data-path-to-node=\"8,2,0\" data-index-in-node=\"46\">Atelier Rorona<\/i> on the PS3, the series returned to its slice-of-life crafting roots with lush 3D visuals. Then, in 2019, <i data-path-to-node=\"8,2,0\" data-index-in-node=\"166\">Atelier Ryza<\/i> shook things up by overhauling the formula with real-time tactical combat and semi-open field exploration, turning a niche cult franchise into a bona fide global hit.<\/p>\n<\/li>\n<\/ul>\n<h2 dir=\"ltr\" data-path-to-node=\"10\">How the Atelier Series Is Structured<\/h2>\n<p dir=\"ltr\" data-path-to-node=\"11\">The most important rule for beginners: <b data-path-to-node=\"11\" data-index-in-node=\"39\">You do not need to start at the beginning.<\/b><\/p>\n<p dir=\"ltr\" data-path-to-node=\"12\">Mainline <i data-path-to-node=\"12\" data-index-in-node=\"9\">Atelier<\/i> games are organized into distinct <b data-path-to-node=\"12\" data-index-in-node=\"51\">sub-series (arcs)<\/b>, typically grouped as trilogies. Each arc takes place in its own unique universe with separate lore, distinctive mechanics, and a fresh cast. Within a specific sub-series, earlier protagonists often stick around to act as wise, slightly eccentric mentors to the new lead.<\/p>\n<p dir=\"ltr\" data-path-to-node=\"13\">On modern platforms (PC via Steam, Switch,<span class=\"\"> PlayStation),<\/span> the modern catalog is organized into four main arcs:<\/p>\n<div class=\"code-block ng-tns-c3951018188-47 ng-animate-disabled ng-trigger ng-trigger-codeBlockRevealAnimation\">\n<div class=\"formatted-code-block-internal-container ng-tns-c3951018188-47\">\n<div class=\"animated-opacity ng-tns-c3951018188-47\">\n<pre class=\"ng-tns-c3951018188-47\"><code class=\"code-container formatted ng-tns-c3951018188-47 no-decoration-radius\" role=\"text\" data-test-id=\"code-content\">[Arland Arc]       \u2192  High pressure, calendar deadlines, classic comedy\r\n     \u2193\r\n[Dusk Arc]         \u2192  Melancholic, ruined fantasy, atmospheric\r\n     \u2193\r\n[Mysterious Arc]   \u2192  Grid\/puzzle synthesis, relaxed pace, zero stress\r\n     \u2193\r\n[Secret Arc]       \u2192  Real-time combat, gorgeous landscapes, modern exploration\r\n<\/code><\/pre>\n<\/div>\n<\/div>\n<\/div>\n<h2 dir=\"ltr\" data-path-to-node=\"16\">The Arcs and Their Internal Play Orders<\/h2>\n<p dir=\"ltr\" data-path-to-node=\"17\">If you decide to dive into a specific era, play that individual sub-series in order:<\/p>\n<p dir=\"ltr\" data-path-to-node=\"17\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-36322\" src=\"https:\/\/main.blog-mgmt.greenmangaming.com\/wp-content\/uploads\/2026\/11\/4-300x92.png\" alt=\"\" width=\"300\" height=\"92\" srcset=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/4-300x92.png 300w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/4-768x236.png 768w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/4.png 890w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/p>\n<h3 dir=\"ltr\" data-path-to-node=\"18\">1. The Secret Arc (The &#8220;Ryza&#8221; Trilogy)<\/h3>\n<ul dir=\"ltr\" data-path-to-node=\"19\">\n<li>\n<p dir=\"ltr\" data-path-to-node=\"19,0,0\"><b data-path-to-node=\"19,0,0\" data-index-in-node=\"0\">Vibe:<\/b> Action-oriented, cinematic, open-field adventure.<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"19,1,0\"><b data-path-to-node=\"19,1,0\" data-index-in-node=\"0\">Play Order:<\/b><\/p>\n<ol dir=\"ltr\" start=\"1\" data-path-to-node=\"19,1,1\">\n<li>\n<p dir=\"ltr\" data-path-to-node=\"19,1,1,0,0\"><i data-path-to-node=\"19,1,1,0,0\" data-index-in-node=\"0\">Atelier Ryza: Ever Darkness &amp; the Secret Hideout<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"19,1,1,1,0\"><i data-path-to-node=\"19,1,1,1,0\" data-index-in-node=\"0\">Atelier Ryza 2: Lost Legends &amp; the Secret Fairy<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"19,1,1,2,0\"><i data-path-to-node=\"19,1,1,2,0\" data-index-in-node=\"0\">Atelier Ryza 3: Alchemist of the End &amp; the Secret Key<\/i><\/p>\n<\/li>\n<\/ol>\n<\/li>\n<\/ul>\n<p dir=\"ltr\" data-path-to-node=\"20\">The <i data-path-to-node=\"20\" data-index-in-node=\"4\">Secret<\/i><span class=\"\"> arc is the first in franchise history to keep the same lead character across all three games.<\/span><span class=\"\"> It trades traditional turn-based combat for a fast,<\/span> kinetic Active-Time Battle (ATB) system and simplifies synthesis into an intuitive skill-tree\/node setup. It is easily the most modern, approachable jumping-on point for newcomers.<\/p>\n<p dir=\"ltr\" data-path-to-node=\"20\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-36321\" src=\"https:\/\/main.blog-mgmt.greenmangaming.com\/wp-content\/uploads\/2026\/11\/3-300x92.png\" alt=\"\" width=\"300\" height=\"92\" srcset=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/3-300x92.png 300w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/3-768x236.png 768w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/3.png 890w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/p>\n<h3 dir=\"ltr\" data-path-to-node=\"21\">2. The Mysterious Arc<\/h3>\n<ul dir=\"ltr\" data-path-to-node=\"22\">\n<li>\n<p dir=\"ltr\" data-path-to-node=\"22,0,0\"><b data-path-to-node=\"22,0,0\" data-index-in-node=\"0\">Vibe:<\/b> Cozy, slice-of-life comfort food with deeply addictive puzzle crafting.<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"22,1,0\"><b data-path-to-node=\"22,1,0\" data-index-in-node=\"0\">Play Order:<\/b><\/p>\n<ol dir=\"ltr\" start=\"1\" data-path-to-node=\"22,1,1\">\n<li>\n<p dir=\"ltr\" data-path-to-node=\"22,1,1,0,0\"><i data-path-to-node=\"22,1,1,0,0\" data-index-in-node=\"0\">Atelier Sophie: The Alchemist of the Mysterious Book DX<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"22,1,1,1,0\"><i data-path-to-node=\"22,1,1,1,0\" data-index-in-node=\"0\">Atelier Sophie 2: The Alchemist of the Mysterious Dream<\/i> <i data-path-to-node=\"22,1,1,1,0\" data-index-in-node=\"56\">(Released in 2022, but chronologically set between Sophie 1 and Firis)<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"22,1,1,2,0\"><i data-path-to-node=\"22,1,1,2,0\" data-index-in-node=\"0\">Atelier Firis: The Alchemist and the Mysterious Journey DX<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"22,1,1,3,0\"><i data-path-to-node=\"22,1,1,3,0\" data-index-in-node=\"0\">Atelier Lydie &amp; Suelle: The Alchemists and the Mysterious Paintings DX<\/i><\/p>\n<\/li>\n<\/ol>\n<\/li>\n<\/ul>\n<p dir=\"ltr\" data-path-to-node=\"23\">If you despise countdown timers, <i data-path-to-node=\"23\" data-index-in-node=\"33\">Mysterious<\/i> is where you belong. <i data-path-to-node=\"23\" data-index-in-node=\"65\">Atelier Sophie<\/i> stripped away hard calendar deadlines entirely. Instead, it introduced a grid-based &#8220;Tetris-style&#8221; crafting board where ingredient placement determines quality, bonuses, and elemental traits.<\/p>\n<p dir=\"ltr\" data-path-to-node=\"23\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-36320\" src=\"https:\/\/main.blog-mgmt.greenmangaming.com\/wp-content\/uploads\/2026\/11\/2-300x92.png\" alt=\"\" width=\"300\" height=\"92\" srcset=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/2-300x92.png 300w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/2-768x236.png 768w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/2.png 890w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/p>\n<h3 dir=\"ltr\" data-path-to-node=\"24\">3. The Dusk Arc<\/h3>\n<ul dir=\"ltr\" data-path-to-node=\"25\">\n<li>\n<p dir=\"ltr\" data-path-to-node=\"25,0,0\"><b data-path-to-node=\"25,0,0\" data-index-in-node=\"0\">Vibe:<\/b> Bittersweet, post-apocalyptic fantasy with an elite soundtrack.<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"25,1,0\"><b data-path-to-node=\"25,1,0\" data-index-in-node=\"0\">Play Order:<\/b><\/p>\n<ol dir=\"ltr\" start=\"1\" data-path-to-node=\"25,1,1\">\n<li>\n<p dir=\"ltr\" data-path-to-node=\"25,1,1,0,0\"><i data-path-to-node=\"25,1,1,0,0\" data-index-in-node=\"0\">Atelier Ayesha: The Alchemist of Dusk DX<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"25,1,1,1,0\"><i data-path-to-node=\"25,1,1,1,0\" data-index-in-node=\"0\">Atelier Escha &amp; Logy: Alchemists of the Dusk Sky DX<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"25,1,1,2,0\"><i data-path-to-node=\"25,1,1,2,0\" data-index-in-node=\"0\">Atelier Shallie: Alchemists of the Dusk Sea DX<\/i><\/p>\n<\/li>\n<\/ol>\n<\/li>\n<\/ul>\n<p dir=\"ltr\" data-path-to-node=\"26\">Easily the most atmospheric sub-series. <i data-path-to-node=\"26\" data-index-in-node=\"40\">Dusk<\/i> trades pastel bubblegum towns for a fading desert world where water evaporates and natural resources decay into dust. While <i data-path-to-node=\"26\" data-index-in-node=\"181\">Ayesha<\/i> still features a light time limit, it is far more forgiving than older entries, and <i data-path-to-node=\"26\" data-index-in-node=\"272\">Shallie<\/i> removes it entirely.<\/p>\n<p dir=\"ltr\" data-path-to-node=\"26\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-36319\" src=\"https:\/\/main.blog-mgmt.greenmangaming.com\/wp-content\/uploads\/2026\/11\/1-300x92.png\" alt=\"\" width=\"300\" height=\"92\" srcset=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/1-300x92.png 300w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/1-768x236.png 768w, http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2026\/11\/1.png 890w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/p>\n<h3 dir=\"ltr\" data-path-to-node=\"27\">4. The Arland Arc<\/h3>\n<ul dir=\"ltr\" data-path-to-node=\"28\">\n<li>\n<p dir=\"ltr\" data-path-to-node=\"28,0,0\"><b data-path-to-node=\"28,0,0\" data-index-in-node=\"0\">Vibe:<\/b> Classic atelier management, bright character design, tight deadlines.<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"28,1,0\"><b data-path-to-node=\"28,1,0\" data-index-in-node=\"0\">Play Order:<\/b><\/p>\n<ol dir=\"ltr\" start=\"1\" data-path-to-node=\"28,1,1\">\n<li>\n<p dir=\"ltr\" data-path-to-node=\"28,1,1,0,0\"><i data-path-to-node=\"28,1,1,0,0\" data-index-in-node=\"0\">Atelier Rorona: The Alchemist of Arland DX<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"28,1,1,1,0\"><i data-path-to-node=\"28,1,1,1,0\" data-index-in-node=\"0\">Atelier Totori: The Adventurer of Arland DX<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"28,1,1,2,0\"><i data-path-to-node=\"28,1,1,2,0\" data-index-in-node=\"0\">Atelier Meruru: The Apprentice of Arland DX<\/i><\/p>\n<\/li>\n<li>\n<p dir=\"ltr\" data-path-to-node=\"28,1,1,3,0\"><i data-path-to-node=\"28,1,1,3,0\" data-index-in-node=\"0\">Atelier Lulua: The Scion of Arland<\/i> <i data-path-to-node=\"28,1,1,3,0\" data-index-in-node=\"35\">(A standalone follow-up set years later)<\/i><\/p>\n<\/li>\n<\/ol>\n<\/li>\n<\/ul>\n<p dir=\"ltr\" data-path-to-node=\"29\">The sub-series that revitalized Gust\u2019s classic vision. Featuring the distinct watercolor artwork of character designer Mel Kishida, <i data-path-to-node=\"29\" data-index-in-node=\"132\">Arland<\/i> is designed for route planners. Every day you spend walking to a gathering spot or brewing a single potion moves the calendar forward, and failing your kingdom assignments can result in a hard game over. It is demanding, rewarding, and deeply funny.<\/p>\n<h2 dir=\"ltr\" data-path-to-node=\"31\">Cheat Sheet: Which Game Should You Buy First?<\/h2>\n<table data-path-to-node=\"32\">\n<thead>\n<tr>\n<td><strong>If you want&#8230;<\/strong><\/td>\n<td><strong>Buy this first<\/strong><\/td>\n<td><strong>Why it fits<\/strong><\/td>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><span data-path-to-node=\"32,1,0,0\"><b data-path-to-node=\"32,1,0,0\" data-index-in-node=\"0\">A modern, polished JRPG<\/b><\/span><\/td>\n<td><span data-path-to-node=\"32,1,1,0\"><i data-path-to-node=\"32,1,1,0\" data-index-in-node=\"0\">Atelier Ryza 1<\/i><\/span><\/td>\n<td><span data-path-to-node=\"32,1,2,0\">Accessible systems, active combat, and zero timer anxiety.<\/span><\/td>\n<\/tr>\n<tr>\n<td><span data-path-to-node=\"32,2,0,0\"><b data-path-to-node=\"32,2,0,0\" data-index-in-node=\"0\">Ultimate cozy crafting<\/b><\/span><\/td>\n<td><span data-path-to-node=\"32,2,1,0\"><i data-path-to-node=\"32,2,1,0\" data-index-in-node=\"0\">Atelier Sophie 1 DX<\/i><\/span><\/td>\n<td><span data-path-to-node=\"32,2,2,0\">Outstanding puzzle-based alchemy and completely relaxed pacing.<\/span><\/td>\n<\/tr>\n<tr>\n<td><span data-path-to-node=\"32,3,0,0\"><b data-path-to-node=\"32,3,0,0\" data-index-in-node=\"0\">A more mature story &amp; mood<\/b><\/span><\/td>\n<td><span data-path-to-node=\"32,3,1,0\"><i data-path-to-node=\"32,3,1,0\" data-index-in-node=\"0\">Atelier Ayesha DX<\/i><\/span><\/td>\n<td><span data-path-to-node=\"32,3,2,0\">An introspective narrative, a stunning world, and gentle melancholy.<\/span><\/td>\n<\/tr>\n<tr>\n<td><span data-path-to-node=\"32,4,0,0\"><b data-path-to-node=\"32,4,0,0\" data-index-in-node=\"0\">The purest retro loop<\/b><\/span><\/td>\n<td><span data-path-to-node=\"32,4,1,0\"><i data-path-to-node=\"32,4,1,0\" data-index-in-node=\"0\">Atelier Marie Remake<\/i><\/span><\/td>\n<td><span data-path-to-node=\"32,4,2,0\">A modernized remake of the original 1997 title with optional limitless mode.<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>JRPGs usually love their world-ending stakes: an ancient god is waking up, an empire is burning villages, and your spike-haired protagonist must rally a squad of brooding misfits to save reality itself. Then there\u2019s the Atelier series from developer Gust and publisher Koei Tecmo. Here, your primary mission is far more grounded: you run a &hellip; <a href=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/where-to-start-with-the-atelier-series\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Where to Start With the Atelier Series: Play Order, History, and Beginner\u2019s Guide&#8221;<\/span><\/a><\/p>\n","protected":false},"author":22,"featured_media":36318,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,15],"tags":[115,4348,897,937],"class_list":["post-36304","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articles","category-editorial","tag-anime","tag-atelier","tag-jrpg","tag-koei-tecmo"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Where to Start With the Atelier Series: Play Order, History, and Beginner\u2019s Guide - Green Man Gaming Blog<\/title>\n<meta name=\"description\" content=\"New to the Atelier series? 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