Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience.Read full description
Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience.
Taking on the roles of both the playing characters AND the dungeon master, players can choose which battles to fight. Put together a bunch of monsters to make for a challenging fight and your efforts will be equally rewarded!
Choose from multiple classes, such as knights and mages, pick your characters to control those classes, like grandma or kid brother, and take on the loads of quests, monsters, items and equipment littered throughout Knights of Pen & Paper +1 Edition. Blacksmiths, enchanters, mining, gathering, hidden treasures and a whole lot more await, giving players a lot of room to personalize their gameplay experience.
Don’t wait any longer, the Pen & Paper world needs you!
The ultimate pen and paper RPG simulation experience
Put together your own role-playing group complete with the game master, the role-players and their respective classes
Fight and explore your way through a perilous fantasy world to defeat the dark mage
Level up and get your hands on more gold to unlock epic items and gear for your party
As the game master, you can set up the fights yourself and choose how many monsters to battle
The +1 Edition includes these all new features:
New dungeons to explore with monsters, traps, treasures, and powerful bosses
The Tavern, a place to stash heroes and switch out party members
More options for characters to implement during battles, adding more depth and variation to fights
Extended campaign filled with lots of new content
© 2013 Paradox Interactive™. Trademarks belong to their respective owners. All rights reserved.
I like the idea behind the game, a group of people sitting together at a table to play a fantasy roleplaying game, with the GM creating the encounters, and the players interacting with each other. You can choose different people with unique passive bonuses to play the game, choose a class for each of them, and buy new things for the house and table that can provide other passive bonuses. When you get into a fight you can act as the GM and decide on the what opponents and the number of opponents that you will be fighting as the players. Many of the classes need to be unlocked by completing events in the game, and if you want to use one you will need to create them again at level one while leaving an old character at the tavern. Each class only has four abilities to level up so there is not a lot of options per class. Dice are rolled when travelling through dungeons to see if battles happen or items are found but are not used in battles. The game does not have many different music tracks. The game is lengthy but you will find yourself fighting a lot of the same battles, it starts to become somewhat grindy, you hear the same music, and there is not as much talking among the players as I would have liked. Easily accessible but offers little variety.
This is a nice game where you have to defeat enemies and travel the map to gain money and level your characters. I have never played a game like this before and it is pretty exciting. When you get enough money you can get room upgrades and table items. Each of the characters can also hold items which can give boosts to them making them stronger in battle. Luck is rested on the chance of a several numbered die. The die is rolled when travelling and when sleeping not in a town to determine whether you will get attacked. What I find fun is that each location has its own minimum level and its own monsters and missions. The battles allow players moves to be used in a turned based style and it is probably the best RPG I will ever play. This game I think of as a must.
This is the perfect game for DnD fans out there. It provides the same experience of Role Playing and Turn-Based strategy as DnD. It's fun and very strategic based when reaching the tougher bosses. The variety of enemies and the huge amount of places to travel just add upon the layer of role playing. I would recommend this game to anyone that is a fan of DnD or just any fun indie games.
When I was a kid, my older brother used to play D&D, but I never got to join in. I would watch him be a dungeonmaster and imagine myself in his shoes; I would see his friends playing the party through the dungeon and imagine myself in the hero roles. It seemed impossibly glamorous to a young kid with stars in his eyes. As I got old enough to actually do these things, I had a few occasions in real life, but the reality of it always fell a little short of those wonderful imaginings - especially since I had to choose player or dungeonmaster, and then I had to deal with all those other inconvenient players. With this game, though, I get to play both roles - the DM and the players - and it almost approaches what I wanted all those years ago. Add in the fact that the story is well-written and the amusing pokes at D&D culture, and you have yourself a rare gem of a game.
I really loved the game. It took me 20 hours to complete, which includes a restart after some hours when I had unlocked more interesting characters than the starting lineup. I'll have to go back and finish it with the ones I missed in the future. The game was a lot of fun, and definitely worth the asking price. It made me smile many times, what with all those wacky references to other games and developers. I bought the Deluxe edition to support the developers as much as I could, as I had researched the game prior to buying it, and I'm glad I did. The extra gold you start with is nice (but doesn't provide any sort of advantage other than when you get a full lineup but let's face it, it doesn't matter). If you're on the fence, then just go ahead and spend the 10 euro or whatever the price is in your region. It's a fun throwback to the golden ages of gaming, and it's just well done through and through. I doubt very much you'll regret it. Don't worry about the ingame cash shop. I never used it, and NEVER had a reason to. You earn redicilous amounts of gold in this game just doing the main quest line, and the extra gold you can buy for real money is so useless, I'm puzzled why they added it at all.
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