Become ruler of the world by establishing and leading a civilization from the stone age to the space age.
Sid Meier's Civilization® V
Sid Meier's Civilization V - Gods and Kings
Sid Meier's Civilization V - Brave New World
Sid Meier’s Civilization® V: Babylon (Nebuchadnezzar II)
Civilization and Scenario Pack: Polynesia
Civilization and Scenario Pack: Denmark - The Vikings
Civilization V - Civilization and Scenario Pack: Korea
Double Civilization and Scenario Pack: Spain and Inca
Civilization V: Cradle of Civilization - Mediterranean
Civilization V: Cradle of Civilization - Asia
Civilization V: Cradle of Civilization - Americas
Civilization V: Cradle of Civilization - Mesopotamia
Civilization V: Explorer’s Map Pack
Wonders of the Ancient World DLC pack.
A new experience each time you play
Play as one of 34 historical leaders and wage war by land, sea, and air, conduct diplomacy & espionage, establish religious beliefs, and discover new technologies in your quest to build the most powerful empire the world has ever known.
Broad system compatibility
Sid Meier's Civilization V operates on a wide variety of systems from high-end DirectX 11 desktop PC's to many different laptops, and is optimised for the new touch-screen Ultrabook devices.
Play at your own pace
Jump right in with an intuitive interface that eases new players into the game. Guided by a set of trusted advisors who will explain how the game works and provide counsel for significant decisions, first-time players will be confident in the choices they make. Veterans of the series will appreciate the depth, detail and control that they are familiar with.
Sid Meier’s Civilization V: Gods and Kings is the first expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This robust expansion covers the entire scope of time from founding your first Pantheon of the Gods and spreading religion across the world, to deploying your spies in enemy cities in order to steal information and technology.
As you move through the ages, you’ll interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world.
Expanded Epic Game: The core game experience has been greatly expanded. Additionally, there are even more new units and buildings included in the four new Scenarios for modders to use.
New Civilizations: The expansion will deliver 9 new civilizations, such as Carthage, the Dutch, the Celts, and the Maya (it is 2012, after all), along with their unique traits, units and buildings. The expansion also includes 9 new leaders including William I, Prince of Orange, Boudicca and Pacal the Great.
Religion: A righteous people will seek out Faith to found a Pantheon of the Gods. As your Faith becomes stronger, you can cultivate Great Prophets who build on these simple beliefs to create a religion that you can customize and enhance as desired.
Enhanced Diplomacy and Espionage: Establish embassies at foreign courts for closer ties (or clandestine operations). As the religions of the world start settling in, and the world moves into the Renaissance, you unlock your first spy (with more to come).
City-States: Two new city-state types have been added (Mercantile and Religious) to bring all new advantages to the table. The city-state quest system has received a complete overhaul to decrease the importance of gold and add a whole range of new quests that further the narrative of the game.
World Domination: The fight for world domination is now more dynamic than ever before. The Gods and Kings expansion features a reworked combat system and AI that puts more emphasis on a balanced army composition.
Naval Combat: Your navy is now split into two different ship types, melee and ranged. This means that no coastal city should be considered safe, and can now fall to a surprise naval attack.
New Wonders: There will be 9 new Wonders with all new effects including Neuschwanstein, the Great Mosque of Djenne, the Terracotta Army, the Great Firewall, and the Hubble Space Telescope.
Three new Scenarios: Medieval, Fall of Rome and Empires of the Smoky Skies
Sid Meier's Civilization® V: Brave New World is the second expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This new expansion provides enhanced depth and replayability through the introduction of international trade and a focus on culture and diplomacy. Your influence around the world will be impacted by creating Great Works, choosing an ideology for your people and proposing global resolutions in the World Congress. As you move through the ages of history you will make critical decisions that will impact your relationship with other civilizations.
Sid Meier’s Civilization V: Brave New World also introduces nine new civilizations, eight new wonders, two new scenarios, four new gameplay systems and dozens of new units, buildings and improvements offering an expanded variety of ways to build the most powerful empire in the world.
New Culture Victory:
Spread your culture across the globe, dominating all other cultures. Create masterpieces with Great Artists, Writers and Musicians that are placed in key buildings across your empire like Museums, Opera Houses, and even the Great Library. Use Archaeologists to investigate sites of ancient battles and city ruins for priceless cultural artifacts. Become the first civilization with a majority influence in all other civilizations to achieve a Culture Victory, becoming the envy of the world.
New Policies and Ideologies:
Enter the Industrial Age and choose the ideology of your people: Freedom, Order, or Autocracy. Each ideology grants access to increasingly powerful abilities, and serves the different victory conditions in unique ways. The choices you make will impact your relationships with other civilizations for the rest of the game.
The importance of diplomacy is intensified and city-state alliances are more important than ever. Change the diplomatic landscape through a new World Congress that votes on critical issues like implementing trade sanctions against rogue nations, limiting resource usage, designating host cities for the World Games, and the use of nuclear weapons. Game-changing resolutions, vote trading, intrigue and a new lead-in to the Diplomatic Victory ensures that the end of the game will be more dynamic than ever before.
International Trade Routes:
Build your cities into hubs of international trade by land and sea, creating great wealth and prosperity for your people, while also spreading religion, cultural influence, and science. The number of trade routes increases through the advancement of economics and technologies, the creation of wonders, and the unique abilities of your civilization. Will you connect to a closer city for a lower payoff and a safer route, choose a longer route with more risk for the bigger payoff, or perhaps point your trade route inward, sending vitally important food and production to the far corners of your own empire?
New Civilizations, Units and Buildings:
Nine new leaders and civilizations are introduced, including Poland, Brazil, Portugal, Zulu and more each with their own unique traits, units and buildings.
This expansion set introduces eight new Wonders including the Parthenon, Broadway, the Globe Theater, and the Uffizi.
Two New Scenarios:
American Civil War:
Fight the “War Between the States” from either the Union or Confederate side as you focus on the critical Eastern theatre of operations between the capital cities of Richmond and Washington.
Scramble for Africa:
The great colonial powers of the world are scrambling to explore the Dark Continent and extend their reach into its interior. Search for the great natural wonders of the heart of Africa as you explore a dynamically-generated continent each time you play.
No matter how long it may pass or how many Civilisation games are released, I'll always play any of the CIV games for just... one... more... turn...
really like this game. I have a thousand hours gameplay and I still want one more turn!
I didn`t like Civ 4 so why should I try Civ 5? But it was free.. I tried it, i felt it. Hundreds of hours of gameplay, days lost at computer.. But it was worthy :) Graphics are very good, gameplay is captivating and the interface is nice and easy. If you play it to relax, it`s a very simple game, if you play it to win, it`s painful. It`s a very complex game with a wide collection of wonders, troops and nations. This game is for everyone, for every style of gameplay, you can win in many ways, scientifically, culturally, by conquering s.o
I bought this game when it came out and it has been the most played gamed I have ever owned with over 600 hours logged in. If that doesn't tell you how addicting the game can be I don't know what else to say. The vanilla game it self is not as in depth as the previous civilization (IV Beyond the Stars) but when you add in the two expansions (Gods & Kings and Brave New World) and the considerable amount of mods available. You're looking at one superb game. Highly Recommended!
Civilization is a good game all by itself, but having additional content adds a lot of variety and crucial features that really make the game the experience it was intended to be. Nothing beats having nearly limitless options to pursue over the course of your career as a ruler. Indeed you can now choose from a grand total of 43 rulers. In my humble opinion, this game is much better with both Gods & Kings and Brave New World because they both considerably deepen the game and enhance it in all number of ways you probably never thought were possible, and the rest of the content is icing on the big cake!
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