Developed by FROM SOFTWARE, Dark Souls™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls™. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.Read full description
Developed by FROM SOFTWARE, Dark Souls™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls™. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
Dark Souls™ II brings the franchise’s renowned obscurity & gripping gameplay innovations to both single and multiplayer experiences.
Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and the unrelenting challenge that only FROM SOFTWARE can deliver.
Go Beyond Death: dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & fx forward like never before
A labyrinth of monsters & bosses: immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses that could only come from the imagination of from software
Sensory assault: a wide range of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc
Deeper and darker: more intricate customization options provide weapons and armor tailoring to player style
Evolved multiplayer: updated multiplayer system enables improved online interaction to bring forward cooperative & competitive play
Refined gameplay: Dark Souls™ II features fluid motion-capture animations, upgraded combat system, a vastly expanded suite of characters, deeper customization options, new weapons, armor abilities, and balanced player progression system
DARK SOULS™Ⅱ & ©2014 NAMCO BANDAI Games Inc. ©2011-2014 FromSoftware, Inc.
If you heard people saying that Dark Souls is just a hard game, they have made a mistake! because in fact the game is harder than you can ever could have imagined, and although it's harder than any other similar game, but it delivers more enjoyment and more motivating to experience a semi-genuine Japanese RPG. The developers and designers of the game from the beginning of the game did not put the players in a hurry! The game starts very simple, and the player, like other RPGs, chooses name and class for the main characters to enter the game world. Classes like other role-playing games, are composed of warriors, knights, witch, and so on. After 1 hour of exploring in the world of the dead, the game presents its challenges. Dark Souls number one rule is that the player can enter each section at any time and carry out the main and side missions, but the core of the game's progress is not this way and without the strategy , the player will certainly and surely fail. There are so many bossed that you will face and most likely in the first run you will die in a fraction of a second! to defeat every boss you need a very thought-out strategy and really quick reactions to perform and guess what there's no real Pause option in the game, if you hit Pause button it will only shows you the main menu but the game is still running at the background! so be careful! If you are looking for a game literally hard and if you are looking for a real but virtual challenge, and want to play an exciting game for a long time, do not miss the Dark Souls 2 experience.
The charm of the gameplay on the DS2 is that its challenging It's the game for those players with a lot of patience. Not because of the frequent losing the game but because the fights require their own particular tactics and completely non-linear gameplay. In other words, the DS2 is not the kind of games that you should just follow the story line, and not exploring the Drangelic world and performing sub-missions, but it is required to do them so you could enhance character abilities to win the fights and especially Boss's. However, one of the biggest weaknesses in the gameplay is here. If you haven't played the previous version of Dark Souls or you don't bear its difficult gameplay, you will be cautious about exploring and performing sub-missions, or you're not doing them at all. It's because of fear of losing, and after that the heavy punishment for losing, that after every time you get killed, all the remaining Souls are taken from you, also, the amount of health bar reduces in the game! All this leads to the fact that, unlike the system of fights that should not be at risk and done carefully and patiently, surfing is a big risk that not doing them will agonize the player, or even makes the game impossible to continue! In DS2, we're not on repetitive hit mechanism, over and over again! striking, defending, and dashing are the three main elements of the game, which is almost unchanged from the previous version, just maybe magics are not as powerful as before. depending on the type of enemies, you must fight with a specific tactic. btw, the game action system is really great! "From Software " Studio realized that the game difficulty is actually the winning card for them. On days with the flood of repeated games saturated the market, only games with unique feature in are successful, a feature that other games do not have. DS2 is one of these games that has its own unique features.
Dark Souls 2 is a fantastic game in its own right that suffers from comparisons to the flawed masterpiece that is Dark Souls. I agree with many of the criticisms that have been thrown at this sequel, such as boss design that can't even compare to the first game (with a few exceptions), the world that seems rushed and nonsensical, and the enemy encounters that are trivialized by simply baiting them one by one. Despite these flaws, I'd be hard pressed to call Dark Souls 2 a bad game. From my time with it totaling around 300 hours on console and pc combined, I've thoroughly enjoyed most of it. I love the gameplay that presented more viable options for builds than the first, I love the lore that the minimalistic story is built around, I love many of the individual environments (especially in the DLC), and I love the feelings of futility and hopelessness that permeate the entire experience. While my favorite in the series remains the first Dark Souls by a considerably large margin, I still love the second entry in the franchise and I highly recommend you check it out and form your own opinion on it. Also, if you do care about PvP and/or slightly better graphical fidelity, go with Scholar of the First Sin. Otherwise, I'd recommend this edition. The new enemy placements don't do much for the experience except artificially inflate the difficulty.
You probably won't like this game. You will die, your ego will be crushed, your soul exhausted, and you will inevitably fail at every turn. Yet somehow in those moments when you do succeed, learning from every agonizing death, it is one of the most triumphant feelings in the world. Those heart-pounding moments where you narrowly dodge a towering giant monster's killing blow and swiftly strike at him with your last ounce of stamina, bringing him to his knees and finally overcoming him... are the most rewarding moments you will ever experience in gaming. But to get there, prepare to die. A lot. About the game:Dark Souls 2, like Dark Souls, is a 3rd person RPG set in a fantasy world filled with nasty beasts that are much more powerful than you. Bosses are even more powerful, and require gaining knowledge through fighting them (and dying a lot). Think MMO raid bosses, except here you're on your own. The combat is the shining star of the game. Every enemy has their own movement patterns and attacking styles, which turns every enemy into a sparring match and a mental game of chess against the AI (which is impressively brutal). Learning enemy attack patterns is the key to succeeding (bosses included), and boss fights in particular challenge you to try new techniques. Your stats can be upgraded throughout the game and you will grow stronger. The armor and weapons you find can be upgraded as well in order to customize your character to your fighting style. Want to me a nimble rogue that dual wields daggers? A sorcerer in cloth armor that attacks with spells from a distance? A heavy armored knight with a tower shield and giant axe? You can build your character to be any of these, or any combination of these. The bottom line is that this isn't a game that anyone can pick up and enjoy. This is an extremely difficult game that is made for patient people who enjoy complex stat systems, experimenting with different play styles, and adapting to the challenges that the game throws at you. If you can handle it, Dark Souls 2 is a masterpiece that should be experienced by anyone who calls themselves a gamer. Getting through it, on the other hand, will test you in ways you haven't been tested before. You have been warned.
While I love Dark Souls series this part brings only disappointment. For me DS is always heavy on the settings, gloomy dungeons and DS2 simply fails at this department, as it's too bright and "vivid" in some fashion. There are some new elements that From Software introduces to the mechanics but beware that this part is the weakest of the DS trilogy.
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