Dark Soul 3 is an upcoming action role-playing video game that provides new ways to role-play and increase the viable range of character builds. The game's story will continue the tale of a lord-slaying dark hero and the "Lord of Cinder."
Players can launch two different types of attacks: one that delivers a devastating blow designed to break an enemy's guard and another that quickly closes the distance between the player and their target.
Challenging and rewarding! Has amazing atmosphere and story without being on the nose about it. You will require patience and have to embrace trial and error to enjoy this game. Teaches valuable life lessons. View failures not as defeat, but as an opportunity to learn and improve. The gameplay, the subtle storytelling & worldbuilding, the atmosphere and the music made this one of my favorite games to date.
This is by far my favorite of the three, and that may be an unpopular opinion. The fact is, it's just more mechanically solid than the predecessors. FromSoftware really made an effort for this PC port. It suffers from the same in-game engine problems that it always has for the most part, but it is much better in general this time around. Combat is much more smooth than previous games, the mechanics are just solid when playing PvE. PvP is another story though...and this is where the game's engine starts to fail really badly. They've been using the same exact engine since Demon's Souls, and it's proven to be dated, it simply does not work as intended. It impacts the game a LOT if your main spiel is fighting other people (and for me, I surprisingly had way more fun in this game in PvP despite what I'm currently saying). Other complaints stem from previous performance issues, supposed hackers and getting soft banned (probably closeted hackers not admitting to the fact), and the linear map design. That last reason is something I have no problem with, seeing as The Legend of Zelda: Twilight Princess is among my favorite Zelda games for that very reason. It sets more of an easier to follow tone and sequence to events. The lore of the game is what stands out to me, everything from the High Wall to the final, epic fan service-y fight just screams volumes of goodness. The overall tone of the game makes it the darkest of Dark Souls in my views and this is exactly why I love it. The champions of the past coming to rekindle the flame basically formed into that final boss with a very obvious theme song and skillset in the second phase. This leads me to the soundtrack: as always, amazing work. The best theme, in my views, was the Abyss Watchers, and my god if that wasn't just the best feeling fight of the game. This game, while it has issues, I feel will always be remembered as a treasure to fans of the Souls series.
If you didn't enjoy the quality of Dark Souls II and are wondering about the enjoyment of Dark Souls III and the fact that it may be overhyped, worry no longer. Dark Souls III is the true successor to Dark Souls. The third entry in a game series renowned for its outstanding unique storytelling and its sinister difficulty, FromSoftware has brought us again another game worthy of praise. Taking place in the land of Lothric, you will encounter grotesque beasts of the unknown, epic bosses, the most beautiful environments and a lore deeper than any ocean. If you are tired of hand-holding games where the game seems to shove tutorials in your face even to end-game than this is the game for you. Dark Souls is NOT a HARD game. One of the reason that I hold Dark Souls in such high regard is not because of the difficulty but rather the fact that it doesn't treat the player as if they're a child. The game will punish you but know that it doesn't mean the end, rather every death you face is nothing more than a stepping stone to a greater success, a hard earned success is honestly the greatest feeling ever. You will learn new skills and eventually adapt, the game knows you aren't stupid and will treat you like you are; a human, something a lot of games these days are sorely missing. Differences : Again, Dark Souls III feels more like a sequel to Dark Souls I than II ever did. Borrowing things from all their previous games you will see happy changes to the overall game. Fans of Demon Souls will be happy to know that the hub world shares an uncanny resemblance to the Nexus as well as the Maiden. Extremely well designed bosses inspired from the creatures of Bloodborne and its engine as well as Dark Souls II's accessibility to the series.
In terms of gameplay, I think this entry is one of the best in the From Software "souls-like" canon. Lots of weapon and build variety, interesting new enemies, and a handful of great level designs. As a fan of souls lore, though, that side of things is lacking. The story isn't bad but at a certain point you realize that all of these references they are dropping to the other games aren't really building to anything, they're just references. As if to say "hey remember this". It's still a very fun game to play, but if you're expecting something in the vein of Dark Souls or Bloodborne lore-wise I'd advise you to lower your expectations.
Dark Souls III This is the third installment of the souls series which are characterized by high levels of difficulty. Very succesful installment i must say! Game characterize very addicting gameplay that when combined with high difficulty results in this fantastic satisfaction from killing each boss or more difficult opponent which are greatly designed. Another aspect that gives great fun while playing is co-op and pvp, that allows you to fight with other players as well as help them. Another player can invade us at any time that gives us the additional boost in difficulty. Highly recommended.
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