Defenders of Ardania
Defenders of Ardania (DoA) is a next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist. Besides the addictive core mechanics of placing towers to stop advancing enemy units, DoA also allows players to take on the role of the attackers seeking to conquer the enemy base.
Defenders of Ardania: Battlemagic
Battlemagic adds four new spells – a new spell for each of the playable races as well as one new spell that will be available for all races. Defenders of Ardania (DoA) is a next-generation tower defense game set in the rich fantasy world of Majesty with a twist. Besides the addictive core mechanics of placing towers to stop advancing enemy units, DoA also allows players to take on the role of the attackers seeking to conquer the enemy base
Defenders of Ardania: The Conjurer's Tricks
Defenders of Ardania: The Conjurer’s Tricks provides a new collection of units, towers and spells that can be used to conquer your opponents. Use new tactics and strategies to outwit the enemies. This collection comes with one new unit, tower and spell for each race.
ⓒ Copyright Paradox Interactive AB
Defenders of Ardania had a potential to be a good game, after all, it is set in the universe of already great game, Majesty. Sadly, it doesn't play like it at all, and instead of nice turn-based strategy game we got incredibly shallow and average tower defense game, where you not only defend, but the main point is to destroy enemy tower. Problem is extremely limited and repetitive gameplay. The worst part is that it had potential, but it's ruined by lack of polish and poor execution. Campaign is incredibly short (around 5 hours), although at least it is funny and self-aware, but it is only playable with one race, human, the other races, elves and orcs, are for available in multiplayer or against AI, but MP is already dead and it's really hard to find someone to play with. As for AI, it is incredibly poor and simple strategy of spamming weak units will drive you straight to win with barely any resistance from the AI. Unit AI is also nothing amazing and it has a lot of trouble with pathfinding. As for DLC, there is nothing to write home about, because it doesn't improve the game in any way, shape or form. Battlemagic only adds 4 spells, 4 new small maps and skirmish mode and that's pretty much it. As for The Conjurer's Tricks, it's only 1 new unit, spell and tower for each race, nothing more. Overall, average game with really insignificant DLC in the package. If only this game would've been more polished, it could've been better. For what it is, it's pretty average and you're better off playing Orcs Must Die, unless you will find other people willing to play it with you, then at least you will use multiplayer.
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