Welcome to the Wild West like you’ve never seen it before. When a tragic turn of events sets one man down a path of supernatural chaos and revenge, he must brutally hunt down all those whom wronged him. Follow Warren on his descent into the darkest recesses of the human soul, and try to survive in a world full of hard choices and even harder consequences. Because in this world, death is a constant presence and the black pacts which you make with forces beyond human comprehension will forever haunt all those around you.
Fight and survive through 8 unique story-based scenarios, and try your hand at 40 individually designed turn-based combat missions. Journey deeper into the world of Hard West and meet a colorful cast of playable characters whose fates are intimately intertwined with yours. Together you will need to make divisive choices to uncover the ultimate plans of the ancient powers at play, as you unravel a deep narrative storyline featuring multiple endings depending on the choices you make during the game.
A Unique “Weird” West World: Explore a world where Western legends meet demons, arcane rituals and satanic cults and where the dead can walk the Earth again. For a price.
Compelling Turn-based Combat: Control 1-4 squad members in thrilling turn-based combat encounters and master a range of powerful western-inspired special abilities, from feats of gunslinging to survivability against all odds, to take out your opponents in a series of original tactical maps with unique story-based objectives.
Collect and Combine Special Abilities: Obtain new special abilities by collecting and equipping unique cards which are earned throughout the game by completing main- and optional objectives, exploration , bartering, treasure hunting and more. These cards can be combined to create even more powerful combos, and provide additional options in combat.
Choice and Fate: Experience a deep story where decisions made during and between combat scenarios will resonate through future events and change the ultimate fates of a divisive group of colorful characters
Luck of the Draw: Use a combat system that goes far beyond pure probability by featuring luck as a unique guardian of engaging and challenging combat
Dynamic Cover: Change the flow of combat thanks to an extensive cover system which allows for the creation of effective cover from objects in the environment, making flanking and maneuvering during battles a truly powerful tactic
Shadow Spotting: Exploit the Blazing western sun to Locate out of sight enemies by the shadows that they cast, along with the sounds they make
Ricochets: Utilize Metal objects to allow master gunslingers to shoot beyond the line of sight for increased tactical combat options, and diversified planning
40 Historically Inspired Weapons: Equip and employ an eclectic collection of deadly shotguns, rifles, pistols and sniper rifles, all based upon real outlandish prototypes, designs and ideas from the era
Despu?s de casi 20 horas jugadas, creo que Hard West es un juego imprescindible para los que les gusten los juegos de estrategia por turnos. Su principal referencia ser?a el X-Com, sobre todo en la parte de los combates: tienes 3 o 4 personajes, varios enemigos, dos puntos de accion por turno, porcentajes de acierto del disparo (mas legales que en su referente, aqu? no veras uno de tus vaqueros fallar un tiro de 95% mientras los enemigos te dan desde el otro lado del mapa).
Great setting, that is likely to remind those familiar with it of Deadlands. Choices made during events can lead to different items, extra characters, bonuses, and penalties gained during the main or optional story segments. Good variety of weapons and abilities that are enjoyable to use. Weapons can have different abilities, ammo values, effective ranges, reload amounts, and passive effects. Characters can be customised by giving each up to five cards, unlocked over time, cards give passive bonuses and abilities to activate, creating poker hands with the equipped cards unlocks bonuses passives increases to stats. Crippling injuries can heal to become amusing bonuses/penalties. A luck system is used to help characters to avoid being hit and to power special abilities. Enemies missing you will reduce your luck while getting hit will increase your luck causing you to attempt to make more tactical decisions when it comes to preparing to use special abilities or when deciding where to position characters.
Hard West is a title playable only in single mode; is a clone of XCOM dedicated to the old west. Between missions and the other, the game gives us the opportunity to explore in fact the map of the area where there is the portion of the story, visiting places that allow the story to move forward but also to us to make decisions that are in some way to influence subsequent events. You can for example choose to take action to weaken an enemy rather than another, or even go around collecting money and then spend it to market, to buy weapons and items to use in battle. The exploration of the map allows to recruit additional allies to take along. The element of greatest distinction presented by Hard West is the concept of luck, according to which a shot fails to hit the target or not. When attacking, the success rate of stroke is compared with the number of points-luck possessed by the enemy. If the difference is positive, the bullet hits, otherwise misses. With each stroke of the opponent escaped, the character loses a shift amount of luck linked to the above comparison, conversely earning points when being hit. Instead of the usual skill tree, Hard West offers a variety of poker cards, each associated with active or passive ability to assign one of the characters, interchangeably between a mission and the other. It 'a good title, enjoyable and well done.
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