From the creators of Surgeon Simulator comes its prequel - an adventure with a hero like no other! 'I am Bread' is the epic story of a slice of bread's journey to become toast. Take the intrepid, crumby adventurer on a journey from his natural confines of the kitchen, through the home of an unsuspecting owner and into the outside world. This bread will be boldly going where no other bread has gone before . . .
As you become attuned to bread's uniquely challenging control system, you'll progress from a fumbling slice of bread to a masterful bread ninja. Traversing your environment is intentionally demanding but reliable, making it possible to master even the most majestic and acrobatic of manoeuvres. Controller Recommended!
GoatBread - Goat Simulator-inspired level called 'RAMpage mode'. You won't believe your eyes.
Team Fortress 2 level...climb Heavy's face, use tumour-inducing teleporters, fire the minigun and traverse a floor filled with sticky mines, all in the name of becoming "'sandvich"'...
Starch Wars - Attack of the Scones! Take out the Empire's Rye Fighters in this level inspired by a certain beloved universe!
I am Bread is basically another part of Goat Simulator, the game that is meant for all the YouTubers who like to make some cash while playing crazy games. This one fits into the genre perfectly but what do you expect from the title where the main protagonist is a slice of toast who interact with various elements and doing silly stuff. If you are looking for something over the top try this one out.
Not a game for everyone, lets just get that out of the way. But I do suspect Dark Souls players, such as myself, are in the right mindset to understand I Am Bread, and enjoy it. Once I got the right idea, it became addictive and, amazingly, rather meditative. In terms of gameplay, it's slow and takes loads precision and patience. If you're expecting run-and-gun instant satisfaction, look elsewhere, this is not a CoD generation experience. Make your way through a level at a snail's pace, enjoying the journey, however, and victory is incredibly rewarding. Yes, the controls take getting used to, but it honestly didn't take as long as I thought to have my bread doing air-flips. One major issue that can't be ignored; the camera is not your friend. All in all, I tip my hat to the developers for originality, incredible detail, and amazing sound design. (The music gets repetitive quick, but the sound of physical objects is outstanding.)
I am Bread is more or less a Goat simulator, only with bread. It is a game about breaking it and finding the fun for yourself with physics and breaking it. This type of game is what you call "streamer heaven" and this is its only purpose, because after hour or two you will see everything this game has to offer and get bored with it. Not bad for a one off, but it is only one hit wonder. Grab it on sale, play it and forget about it, because it is only a nice distraction.
You play as a piece of bread with a singular goal: stop at nothing to become toast! But wait, you must also be edible, so no crawling around on the floor as you complete your quest for a toaster. You can individually control each of the four corners of your slice of bread, and each corner can be used to grab something. The bread flops around with ragdoll physics as you strategically alternate between corners in order to flip your way to a suitable toaster. Controlling the bread is unbelievably difficult, and made worse by poor camera movement, but you do get the hang of it after a few hours of severe frustration. Thankfully, repeatedly failing every level allows you to optionally become invincible and complete the level without worrying about your edibility. If the toaster is broken how do I become toast? Each level has multiple methods that will allow you to become toast. You can turn on the radiator, break the tv, use the iron, light the grill... the list goes on. There are also several possible paths to reach each, so you can play each level several times. The game has quite a bit of humor in it. Story mode allows you to watch as your owner slowly goes insane. Starch Wars mode allows you to fly around in a spaceship made from a slice of bread in order to save a baguette. Team Fortress 2 mode requires you to become a Sandvich. Other modes have you race around as a bagel, break things as a baguette, find cheese as a cracker, etc. My personal favorite is Zero Gravity where you can soar through the house. I think the game is worth a shot, despite the incredibly difficult controls. Just remember, Nobody wants to eat soggy bread.
Decided to pick the game up whilst it was on sale. I had seen a couple of videos and read reviews about it, but even then nothing prepared me for the insanity of this game. The concept is simple, you are a slice of bread wishing to be made into toast, that is your sole purpose in life and nothing will stop you reaching that goal. You will find anything that will turn you into toast, a toaster, a radiator, an iron, anything that will make you toast. The controls are difficult, even with my controller I found myself pushing the wrong buttons in a blind panic as I tried to stop the edibility meter from going down to 0. Once it hits that, it's game over. But saying that I like the fact the controls are difficult as it brings a little something to the game. It's a bit like surgeon simulator in that respect, the controls are hard but there is that challenge which will bring you back. I'd say if you see this game on sale pick it up and have a blast. I would like to say you "knead" this game, but I'd wait for it to go down in price before you splash the "dough" on it
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