Krater: Co-Op is the newest free expansion pack to the real-time squad based dungeon crawling adventure known as Krater. The game combines fast paced combat, tactical squad management, crafting, and questing all seen from a classic RTS perspective.Read full description
Krater DLC available:
Krater: Co-Op is the newest free expansion pack to the real-time squad based dungeon crawling adventure known as Krater. The game combines fast paced combat, tactical squad management, crafting, and questing all seen from a classic RTS perspective.
While the game’s campaign can be played offline, the Co-Op expansion adds the opportunity to tackle hours of specially designed online Co-Op dungeons and bosses. There have also been tweaks/improvements to just about everything else, from game balance to improved loot/item generation to a reworked HUD and smoother graphical performance.
The game brings you far into the future of a post-apocalyptic Sweden. Once home to IKEA, Vikings, and Minecraft, today its primitive inhabitants scavenge the broken overgrown world for technological artifacts.
At the rim of an impact site known as the Krater, three factions vie for control over the wound opening up into the world below. Consisting of an endless series of caves and tunnels filled with old world treasures and perils, the Underside stretches into the depths of the fallen Swedish civilization. You arrive at the Krater with your team of freelancers to take part in the gold rush where people come back rich or don’t come back at all.
Co-Op Adventure - Loot together through hours of specially designed co-op missions. Conquer tough co-op bosses together and bring your spoils back to the main campaign.
Unlimited Exploration - No matter how deep you crawl, there is always more to explore in Krater’s open world. Packed full of randomized dungeons and events, more than 60 handcrafted original locations, and 200+ quests. Locations range from small settlements to large urban areas like Solside City, a sprawling regional hub where you’ll find all sorts of NPCs and services.
Achievements - Earn over 40 achievements online or offline.
Uniquely Persistent Characters - Watch your team of odd personalities evolve as they level up and gain new abilities, stat increases and equipment, but also...
Face the Consequences - Your characters must cope with the dangers of Krater - if not they will face the threat of gameplay affecting permanent injuries or even death!
Craft Everything - From items, weapons, and gear to the abilities and powers of your characters, you can craft it all with an extensive crafting system.
Unique Graphical Style - Krater makes great use of the new Bitsquid engine, which sports great Direct X11 graphical features and lighting effects to create a one of a kind universe full of sun soaked towns & amazing environments, colourful effects, and complicated characters.
No mandatory connection to an online service - For those who would rather stay clear of online gaming services and login screens, Krater provides the entire Single-Player campaign in ‘offline’ mode.
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Krater... Idea behind this game was brilliant. Execution... A bit less so. Still it is a game worth knowing if you enjoy hack'n'slash games. What makes it unique among other titles of this genre is that Krater is squad based. You control not one but three characters at once. You can have a healer, damage dealer and a tank, someone who can withstand a beating and keep enemies' focus on himself. The game looks pretty, that's the word - pretty. Towns and cities are colorful and teeming with life. Character design in very neat. I must say few good words about the music and sounds in general, as they're in league with graphics. So, the game sounds good so far, right? Yeah, it sounds good but in the end can be a bit disappointing. Having three characters to control limits you to having just six skills at your disposal(plus three more as gadgets, independent of the class). There are four classes, which makes sixteen skills available in total(not counting gadget skills). Yes, sixteen. Because each class has its mutated counterpart with a bit different set of skills. You will not get bored fast, but at some point it will come. You can try different builds, experiment with making your tank a healer(it is possible with an appropriate use of implants and boosters)and so on, and so forth. This will add some fun to your game. So to sum up: Krater is a decent game, not brilliant, not outstanding. Decent. It is way above the average in my personal list of hack'n'slash games. If you have spare time try it. You may like it.
Krater's setting is rather unique and interesting - a post-apocalyptic Sweden, but the poor game design and uninspired gameplay makes it considerably less appealing. While the graphics are nice enough, both detailed and artistic, building up a believable recreation of a post-apocalyptic Sweden, the interiors look too unfinished and repetitive,leading to boredom after a short while. The sound effects are not fantastic - sometimes they fail to launch, other times they come with a delay. The music is fine, but the voice acting, as little as there is any- is absolutely abysmal. The storyline is barely there, NPCs giving you uninteresting info about a number of things like factions and locations. The story never develops, and the unexploited potential the game reeks of is really unfortunate. The gameplay is also unfinished, repetitive, shallow and uninspired. You get to choose 3 character classes to guide through the game at one time, each with 2 distinct abilities and corresponding weapons. Yes, only 2 abilities. You can buff them, as well as their stats, but that doesn't offer variety. The biggest problem is that the characters are level capped. That means that in order to improve one past level 5, you need to either pay a ridiculous amount of money in order to unlock the next 5 levels, or buy cheap, new ones, which start at level 1. That's incredibly stupid and unnecessary, as it makes leveling up seem tedious and rather pointless, with little to be offered. Thus, Krater is a very repetitive and uninspired game, with huge potential which was not exploited at all. Such a pity...
This game actually reminds me a lot of Warhammer 20k: Dawn of War 2. You spend the majority of your time micromanaging the skills and positioning of your characters. There are a few key differences for better or worse though. In Warhammer, you cannot dynamically change your character's loadout and you'll typically fight more weak enemies instead of Krater's smaller groups of stronger enemies. Warhammer also does not have any sort of crafting system and the RPG aspects are handled differently in the game. If you are interested in those, I advise on looking up lets plays for each game respectively. I personally find the extremely stylized portrayal of the post-apocalpytic future in this game to be refreshing. Something about wandering around with a gas mask on and a giant engine block as a weapon seems much more entertaining to me than wandering around in another generic bulky military future suit. The game definitely has its flaws. It could use a little more visual customization for the characters and the missions can feel a little like a series of fetch quests or 'kill 10 rats' quests, but its pretty much unavoidable for the ARPG genre.
Krater is a RPG game that is almost similar to Torchlight. In Krater, you control a group of three people in an adventure to find treasures. The only thing I don't like about the game is that the controls are a little bit messy which takes a while to get used to. The environment in the game is nicely done though the graphics are not that great. If you need a new RPG game, give this a try and who knows, you might like it just like me. Looking forward to any new content for this game in the future!
After all those patches, to fix all those bugs, and all those crashes, the game finally became soooo worth buying. I can honestly say that this is the most charming game I've played in my life, and the gameplay is fantastic as well. A truly engaging story, and fantastic nature to explore. And the extra that makes it a 10/10 is the town designs, and the brilliant music throughout the game. So to sum up, it's really really worth buying, I would easily have spent double the money to get this game.
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