Life is Strange: Before the Storm is a new three part; standalone adventure set three years before the first game in the BAFTA award-winning franchise.
You play as sixteen-year old Chloe Price who forms an unlikely friendship with Rachel Amber, a beautiful and popular girl destined for success.
When Rachel learns a secret about her family that threatens to destroy her world, it is her newfound friendship with Chloe that gives her the strength to carry on.
No longer alone the girls must confront each other's demons and together, find a way to overcome them.
Deluxe Edition contains:
The bonus episode ‘Farewell’ will release after Life is Strange: Before the Storm Episode 3
• Choice and consequence driven narrative adventure
• Multiple endings depending on the choices you make
• ‘Backtalk’ - A risk/reward conversation mode that allows Chloe to use her barbed tongue to provoke or get her way
• Make your mark on the world with witty tags and drawings
• Choose Chloe’s outfit and see how people react to your look
• Distinct Licensed indie soundtrack
Life is Strange: Before The Storm © 2017 Square Enix Ltd. All Rights Reserved. LIFE IS STRANGE and LIFE IS STRANGE: BEFORE THE STORM are registered trademarks or trademarks of Square Enix Ltd.
In Life is Strange: Before the Storm as in the previous game in the series, the choices available to you are one of the most important parts of the gameplay. The choices often come in the form of dialogues but sometimes involving different acts. and considering there's only one episode for the game released right now so i guess it's a bit early to judge how far these choices affect the story of the game. So we have to wait and see the choices we make here, how much effects the future episodes. puzzles are still another important part of the gameplay which of course, varied slightly less in the new season. these new puzzles are designed based on the search and find objects. Of course, we have to wait and see what developers are seeing in the next episodes. The most important new feature added to the game is the system used to persuade different people, this extraordinary feature now adds exploring to the gameplay as a mere tool for narrating the story in the gameplay and is used in an interesting way. Of course, all those who enjoyed the first title would not be unhappy with the new season. What I've learned from this episode is that the game remains loyal to the values and standards of the previous title and it's the best thing about it!
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