Drop in to Olliwood and prepare for finger-flippin’ mayhem in this follow up to cult skateboarding smash OlliOlli. The iconic skater is going all green-screen with a stunning new look, plucking you from the street and dropping you squarely in the middle of the big screen’s most bodacious cinematic locations.Read full description
Drop in to Olliwood and prepare for finger-flippin’ mayhem in this follow up to cult skateboarding smash OlliOlli. The iconic skater is going all green-screen with a stunning new look, plucking you from the street and dropping you squarely in the middle of the big screen’s most bodacious cinematic locations.
Revamped Paths and Combos: The sequel boasts all new ramps and epic hills allowing for monster air and multi-route levels. Further, OlliOlli2’s combo system has been expanded with the joy of manuals, reverts, revert manuals and grind switching giving you more control and expression than ever before.
Expanded Bag of Tricks
The hallowed ‘Tricktionary’ also expands with new specials including 540 Shove-its, Anti-Casper Flips and Darkslides.
New Worlds and Levels
Five new worlds, 50 new Amateur and Pro Levels and 250 new Challenges to tear through, along with the return of the much loved Daily Grind, Spots Mode and RAD Mode.
Local Multiplayer Mode
OlliOlli2 introduces a gnarly new local multiplayer mode – Combo Rush, a split-screen four-player party mode with four unique game modes.
Once again, the crate diggers at Roll7 have scoured the airwaves for a shimmering extended soundtrack, including, Cid Rim, Lone, Faulty DL, Submerse and Mike Slott.
Copyright 2015 Roll7. All Rights Reserved.
Having never played the first OlliOlli, I came to OlliOlli 2 with high expectations. I had watched the first trailer for the first game and is seemed like tons of fun. Then, some time later, I watched the trailer for the second and it seemed even better! What I wasn't expecting, though, was the fact that this game is one of those trial and error games. You know, you go into a level, try it, fail, then try it again, fail a little further, rinse and repeat until you master the level. A lot of games use this technique to make themselves "harder", like Volgarr The Viking. And I hate this. Honestly, I see no point. All I had to do was watch some youtube videos and I could beat the game no problem, because the boring part of learning the level was done. OlliOlli 2 is different, though, because it's fun. I can't quite pinpoint this to one single reason, but it's probably due to skill ceiling and how you get better the more you play. Every time you die is your fault, even if it doesn't seem like it, and it only happens because you're not skilled enough yet. If I would to compare this to another game, I would mention Super Meat Boy, because I feel the same way about it. So, my point is, OlliOlli 2 is surprisingly fun even if you don't like the "hard as nails" genre. Give it a try!
OlliOlli2 Welcome to Olliwood improves on the original by adding an option to do manuals between tricks in order to keep your combos going. This is a game that starts of simple giving you simple levels and easy challenges but getting more difficult as you go and having more difficult versions of maps to unlock. Tricks and grinds are easy to perform, you just move the left stick on a controller and let go or hold in one direction to grind, the challenge comes from needing to land the trick by pressing a button before you hit the ground and the closer you are to hitting the ground the more points you get. You can also do perfect grinds by hitting the stick right before you land on a rail and perfect launches right before you launch off of a ramp. The game isn't for everyone but it's fun and tough to master for those who want to spend the time with it.
This game takes everything from the first and, somehow, greatly improves it all. It's a fantastic sequel and it is loads of fun. There is a lot of content in it for the price and it's not too repetitive either. Spend hours playing through it all, have fun, mess around, and overall have a blast. The game's whole idea is cool and brought back to life. More could've been added, much, much more. But it's still a good old 2-D skateboarding game to have a lot of fun with. Play with friends and try to beat each others high-scores. It can be played for a very long time and you can still have tons of fun with it. Maybe more content would be cool though, but still, I think it's a fantastic game to play and have fun with. And also master the game, get really good at it and just try to keep your previous high-score. Just tons and tons of fun. A very, very cool game.
OlliOllie2 is more or less the same game as OllieOllie; fun, challenging, a blast to play, but not for everybody. As in OllieOllie, you take control of a skateboarder, traveling through linear 2d levels, performing tricks while trying to survive platformer- style challenges. The better tricks you perform, the higher your score, but one wrong move and you start over from the beginning of the level. Oh, and you don't auto grind. OllieOllie2 adds many new levels and new tricks for you to perform, and in many ways the challenge has increased from OllieOllie. Play only if you enjoyed the first one. In fact, only play of you mastered the first one.
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