A shadow of evil has fallen on the kingdom of Ancaria. It is a time for champions - a time to journey into the perilous world of SACRED. Battle blood-thirsty orcs & lumbering ogres... Destroy undead wizards & rotting mummies... Slay hellish demons & legendary dragons. With blazing magic & sharpened steel, prepare to embark on an epic quest of fantasy adventure & heroism.
SACRED GOLD is the complete SACRED collection in one box, containing the full version of SACRED, winner of the 'Best Roleplaying Game 2004' award from PC GAMER, Sacred Plus and Sacred Underworld.
SACRED - The new name in Action-RPGs. SACRED delivers a huge, elaborate world comprising 16 regions beset with heroic quests, battle-hardened warriors and horrific enemies. Ancaria consists of highly detailed landscapes, complete with villages and towns, and also features a day/night cycle with varying weather systems. Regions vary from forests and mountains to deserts, catacombs and ice-covered landmasses. More than three quarters of the world is open to the players from the very start - no unlocks needed.
SACRED Plus - Incorporates all of the feedback from the player community since the first release of SACRED. This includes an optimized interface, and many completely new features: two new regions, two additional main quests, new item sets and weapons, and many new creature types which make adventuring in Ancaria even more dangerous.
SACRED Underworld - Ancaria is facing a threat far greater than ever before. The now familiar world continues to evolve, with existing SACRED players able to import their old characters into the Underworld.
Choose from eight heroic characters: Gladiator, Seraphim, Battlemage, Wood Elf, Vampiress, Daemon, and Dwarf.
Hundreds of unique weapons, armors and set items - collect artifacts and forge all-powerful weapons!
Learn Combat Arts, develop new skills, and customize devastating combo-attacks.
A huge world open to explore from the outset.
An epic RPG and enthralling storyline with over 30 main quests & 200 sub-quests and dynamic quests.
I played this game around the time of its initial release, Sacred came out of nowhere, at the time I was coming off replaying and finishing diablo 2 and just wanted to find a new ARPG to play, had never heard of Ascaron or seen anything about Sacred before its release, just stumbled on it and boy was that some good luck, the game looked amazing for the time, the world was massive and there were a good number of classes to play with, the story felt kinda weak, but that tends to happen when you open up the world for the player to run around, you get lost in the side quests and lose a bit of focus on the main quest, the combat is the common fare for this type of game, however the skill system is where this game makes change, to learn a skill you need to find a rune, dropped by enemies or chests, then more copies of the same rune to upgrade the skill, as well as trading them with special NPCs where you can trade unwanted runes or runes for other classes for new runes, these NPCs can also combine skills into combos that link the skills together.
Sacred - an action RPG that was truly amazing one for its time. First of all this game isn’t random generated, it put you on a huge land called Ancaria. At the time of its release the 2D world looked really cool, pretty detailed pixel art and almost all buildings have interior. Almost 3/4 of the map is accessible from the very start of the game. The game has 8 classes each with unique skill sets. The thing I liked the most about the game was the skill system. Based on combat arts which you can randomly find among loads of loot from all the monsters you battle.
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