You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…Read full description
“A charming space sandbox that will keep you busy and entertained for hours.”
84/100 – PC Gamer
“The game had a fairly rocky "early access" journey but after spending some time with the final build, but it looks like it has finally become the game we were promised all those years ago.”
4/5 – The Escapist
“I find it difficult to picture the person who wouldn’t enjoy Starbound. Parts, sure, but the whole is this sincere, incredibly ambitious sandbox that’s as full of charm, and space-faring pirate penguins, as it is stuff to build and places to explore.”
-Rock Paper Shotgun
You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…
In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.
Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.
Discover ancient temples and modern metropolises, trees with eyes and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, or an underwater arcade.
Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new races, biomes, dungeons, and quests - the possibilities are limitless.
This is basically the game people were expecting, while the multiplayer isn't quite as good as it could be, it is a shared seed of a huge series of planets to explore. Calling this Terraria in space would be an understatement. If you like Terraria, this is an upgrade, but it is it's own game. Customization is great, the world hopping makes multiple playstyles easily possible, the weapons are always fun to find, and the midi music is probably the best part of any MMO. Find a Trumpet, add a Link to the Past midi to your folder, you will get your money's worth right there.
I adore this game. I've played it throughout the early access, and I have to give Chucklefish props for the unexpected curve ball that they served upon actual release. The final version of the game is (perhaps not surprisingly) utterly different from what I have played during beta. Everything has been adequately fleshed out and it very much feels finalized. If I were going to sum this game up in a single word, it would be "charming." Especially with the new introduction missions / story, it sucks you in from the jump and involves you in the world/universe. I love the characters, especially their designs. Even your own character has a method of expression by way of describing the world they see around them to you in their own words, using the examination tool unlocked via the N key. The music is superb at blending with the different environments you explore. I'm really surprised at how immersive and mood-setting this 2D game is. Honestly, if I were going to complain about anything at all I would only be able to say that the combat AI could use polishing and the game could have been longer and / or had longer dialogue. Also the final boss can go to hell. In summary, this game is fun! It's even more fun if you can round up friends to play with you, and I highly recommend that as well. Don't pass up the fond memories!
Honestly, when I first picked this game up I thought to myself, "Oh great, ANOTHER Terraria, WHAT HAVE I GOTTEN MYSELF INTO." But I was pleasantly surprised that this game was NOT just another Terraria. I got into the game, and immediately it grabbed my attention with the space travel system and the fact that you can literally travel to other planets, farm planet specific resources, make your ship bigger, and then continuously expand your universe to explore! The game is MASSIVE and I've poured MANY hours into this game, just because it's one of those brain-less grinding games that are so addicting! Definitely recommend this game if you enjoy 2D side scrollers and/or crafting games.
Great game, hours of fun, full of adventure and wonder. Escpecially great to play with a friend or two and watch each others back in the tense combat and mining fuelled game. However, it has much more depth with a food system with seemingly hundreds of recipes, plenty of space to explore, and a cool and unique colony system keeps you coming back after completing most of the quests.
My hours logged aren't shown correctly. This is becuase for a long time, the game would not run unless I closed the launcher after launching the game, which also took me out of "in game" status, and thus did not log hours. there was also a time when starbound ran horribly if you tried to run it through steam. My true playtime is probably well in excess of the number you see above. It's come a long way, and changed in direction and scope from what it used to be. It's a decent game all things considered, but there is a time when all the planets start to look exactly the same. When the randomly generated monsters all start to look the same. When you stop seeing new things and upon visiting a planet, decide "there's nothing interesting here." when the billionth apex lab hoves into veiw. It is certainly not a bad game, and it's developers are certainly not bad developers. but after several hundred hours of playtime, I'd think any part of any game would look like any other part of that same game. What I'm saying is that it will take you a long time before you run out of stuff to explore. One downside that stands out the most though, is that chucklefish has a disturbing habit of including new features/mechanics, and then removing those same features and/or mechanics later. Starbound used to have a system for hunger, a system for freezing to death, and a system to burn to death. yes there is some kind of burning/freezing mechanic now, but it's nothing like the old system. in the old system, you had a meter that would slowly decrease depending on what clothes you had and when it ran out, you started to freeze/burn, and in freezing areas, you could mitigate the freezing by standing near warm things. In the new system, you get tech "skins." A sort of unlockable invisable shield that protects you from the environment. If you dont have the right skin equipped, you burn/freeze the moment you beam down to the planet and there is no other way to mitigate it other than equipping the right skin. Another thing, after the most recent update (glad giraffe) is the new prefab creatures. Starbound has (had) randomly generated creatures, and this was one of it's selling points. Now though, the random gen creatures are very rare and most of what you find, spread evenly across all the planets, are the same canned prefabricated monsters that you would find on any other planet. It's a cool game, but the devs need to really nail down EXACTLY what should be kept and what should be changed. Just to be clear, I DO recommend this game.
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