"The incredible artwork and wordless storytelling style invite those who want to experience a unique narrative, but the difficult action gameplay and tedious exploration for capsules actively work to keep players from that experience." - Destructoid.com
"Teslagrad is an exceptional example of non-verbal storytelling, relying on delightfully smooth animation and clever puzzles to see the player through to the end." - Gamingtrend.com
"Rain Games has made a fun twitch-puzzle platformer that both hits the right nostalgic notes while also carving out its own unique identity. There aren't enough games like this these days and despite its moments of extreme frustration, the game's beauty and charm were always enough to keep me playing." - HookedGamers.com
A journey begins... A treacherous tower... Unravel its mysteries!
Teslagrad is a 2D puzzle platformer with action elements, where magnetism and other electromagnetic powers are the key to go throughout the game, and thereby discover the secrets kept in the long abandoned Tesla Tower. Gain new abilities to explore a non-linear world with more than 100 beautiful hand-drawn environments, in a steampunk-inspired vision of old Europe. You play as a young boy who suddenly finds himself embroiled in a long-forgotten conspiracy, involving the despotic king who has ruled the nation with an iron fist for several years. Jump into an outstanding adventure told through voiceless storytelling, writing your own part. Armed with ancient Teslamancer technology and your own ingenuity and creativity, your path lies through the decrepit Tesla Tower and beyond.
Complex puzzles! Put your sense of logic to the test and cleverly manipulate the world around you using electricity and magnetism, the lifeblood of the game. Puzzles will range from “pff, that wasn't so bad” to keyboard-smashing, controller-chewing frustration.
Explore! Make your way through rich 2D hand-drawn surroundings as you journey into — and beyond— Tesla Tower, picking up use amazing new items as you go.
Visual storytelling! Tired of all those words in your video games? Have no fear, Teslagrad features not a single snippet of text or squeak of dialogue. Everything is purely visual, and the entire story is told through what you see (and sometimes what you don't see).
Steampunk powered! Discover a dystopic and mind-blowing rainy-and-brainy setting, presenting a steampunk vision of an old Europe-inspired new world.
Old-school boss fights! Use your skills and wits to overcome the 5 incredible final bosses eager to demagnetize you.
No disruptions! That means no loading screens, no GUI, no cutscenes. Just the game and you.
Mesmerizing soundtrack! Awesome mix of classical orchestra, with a touch of Russian inspiration and a myriad of metal bits and electrical stuff.
Teslagrad is available for Windows, Mac OSX and Linux.
"It's beautiful minimalist storytelling, and it fits really well with the gameplay proper, which is delightful in more ways than one." Jared Rosen, Indiestatik.
Puzzles are based on magnetism and polarity. Most of the puzzles are pretty easy, but a few later puzzles require precise movement and timing, which gets really frustrating. The puzzles aren't very spectacular, rather they feel kind of bland. The boss fights incorporate some interesting platforming and polarity aspects that are moderately enjoyable to figure out, though I do wish there was less trial-and-error. Once you figure out what you need to do, the fights are still extraordinarily difficult to execute. I can't really say I enjoyed the boss fights as they provide no room for error. A single mistake in a boss fight causes instant death and requires you to restart the entire fight. The platforming elements are also a huge pitfall in this game. One wrong jump or dash can put you several minutes back, and with the only save spots occurring at the entrance to a room, this means you are likely to waste anywhere from 1 to 15 minutes of gameplay with every mistake. Sadly, it's far too easy to make these mistakes, so much of your time is spent repeating something you've already accomplished. The final boss can only be accessed after you collect 15 or more of the collectibles hidden throughout the game. This means if you only managed to snag 14 or less (as I did), you now have to re-trek the entire game map looking for more. Considering how awful it is to navigate the map, that is the last thing I wanted to do! Once you manage to reach the final boss, you can quickly discern what you need to do to win, but actually pulling it off is near impossible! If you like to punish yourself with unforgiving gameplay, then maybe you'll enjoy the puzzle aspects of this game. Everyone else, avoid!
Teslagrad is certainly an interesting game. As the title of this review implies, the game is a Puzzle Metroidvania. The game's soundtrack is amazing, and it fits the game's steampunk setting. Graphics are dark, while the character and monster designs are quite cute. Teslagrad's gameplay consists in solving puzzles through the use of different abilities the main character gets through the game, some of which will let the player access parts he previously could not. There are some unkillable enemies, as well as some boss battles that can be a bit frustrating. All in all, Teslagrad is a wonderful game. Buy it if you are interested in puzzle games or Metroidvanias.
A metroidvania style puzzle game with a great art style. The gameplay involves you changing the color of objects to make them repel or attract each other, or to push or pull you away from or towards them. Items can be found that give you new powers, such as the ability to teleport forward. Most of the puzzles are fairly easy to solve which can make sudden increases in difficulty can be frustrating, there is no real gradual increase in difficulty only certain puzzles that are much more challenging than the others either because of the thought needed to get through, the precise controls needed, or just needing the physics of the game to work properly. The story is told without words or dialogue, instead using puppet theaters to explain the backstory of your family and of the people you are fighting against. While finding where to go for the story is easy, the map and having no quick way to get to certain areas can make going back to look for collectibles annoying. The game requires you to find a certain number of hidden collectibles to get to the end and final boss but the amount needed is not too high and many of them aren't that well hidden, which should make things easier for people that just wanted to see the end of the story without spending time hunting down every item. I would have liked exploring the city more than being in the tower the entire time after the opening of the game had such a beautiful background and how enjoyable it was running along the rooftops.
Teslagrad is a very enjoyable and well crafted game. The puzzles are fun, and never too complex. The platforming has its moments of difficulty, but through clever use of the items that are given to you are never insurmountable. The game is centered around the core mechanic of finding and using a gauntlet and cloak that allow you to control polarity of magnets. There are other things throughout the world that you can interact with using these two items that allow you to be pushed or pulled toward things. I feel this is a great mechanic and a very genuine one for this platformer. The environment that you are placed in is fantastic. The different rooms that you go through all feel very distinct and have their own problems to solve or things to get through. Even though you are wandering through a castle, I never felt like I was looking at the same bricks over and over again. The story is told through what you can glean through puppet shows within the castle, through collectibles that show you a quick picture, or a scrawling on the walls behind you. It's a very intriguing one, one that I think is made all the more interesting because you have to discover it and put the pieces together yourself. I highly recommend this game, if only for the environment and the subtle story. The creative puzzles is what really tips the game over for me, however, into a memorable one.
Teslarad is an indie game where puzzles meet platforming. The whole gameplay of the game is based on your character ability to control magnetic fields thanks to his special gloves. Using this gimmick you can use the polarity to reach new location and solve puzzles. The various puzzles are clever and well-made, keeping the progression entertaining. The story is a nice tale about the danger of Science and the narration is quite subtle which is a good thing. The 2D graphics are gorgeous and the music are good. The game structure is really close to Metroid (By getting new items/powers you make new areas available for you to explore). Nothing original but the game does the job well. However, the game is a bit tough at times (Ex: during the boss fights) but it’s still’s still a good game. I recommend you to use a controller to play this game.
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