Michael and Quinn Harker grew up thinking Dracula was nothing more than a fairy tale. But now, after over 100 years, the undead Count has risen from his grave as Vladimir Draco, thirsting for blood and revenge in The Dracula Files. Only the descendants of the Van Helsing and Harker families can stop him and save their friend before he is lost to the darkness forever. Search for cursed artefacts and holy relics, facing werewolves, vampires, and dark spirits in The Dracula Files, a globe-spanning Gothic hidden object adventure!
It should come as no surprise that this is basically just another hidden object game. The basic mechanic is finding a list of items and then moving on to the next screen. The basic variants are all there, like searching with a torch in a dark room and finding ten of a single item, but it hardly breaks new ground. I am not sure this is a bad thing, since it is playing to the target audience, but it doesn't jump out as a prime example of the genre. The arts styles are mixed, with some well-made game-screens for the object-seeking and some fairly typical 'cartoon' art for the characters and their conversations. While it can be a bit of a clash, it doesn't really detract much from the game. The story, curiously for this style of game, is not bad and the individual screens are integrated well into the narrative. It might be a bit of a cash-in on the current taste for vampires, but it is obvious that the game was not just thrown together. As an example of its genre, this is not a bad little game.
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