Archaeologist-adventurer Lara Croft embarks on a daring expedition to find a sunken world deep beneath the Arctic Sea. From the crystalline waters of coastal Thailand to the rain-lashed jungles of Mexico and beyond, Lara won’t stop until she has opened its secret gates.Read full description
Explore everything. Stop at nothing.
Archaeologist-adventurer Lara Croft embarks on a daring expedition to find a sunken world deep beneath the Arctic Sea. From the crystalline waters of coastal Thailand to the rain-lashed jungles of Mexico and beyond, Lara won’t stop until she has opened its secret gates.
Her journey pits her against a formidable adversary who is after the same prize, and she will need all her wits, courage and athletic prowess to get to it first. As Lara, players will experience an astonishing level of physical interaction with a beautiful, unpredictable and treacherous world in a platforming game of unparalleled sophistication.
Immerse yourself in Lara’s darkest ever adventure as she confronts ghosts from her past, settles old scores and discovers how far she is willing to go for the truth.
Combine your cunning with Lara’s gymnastic abilities to solve epic, multi-stage puzzles.
Get the hang of Lara’s new motion-captured moves, including wall-jumping, balancing on poles and dynamic free-climbing.
Use Lara’s grapple to swing over chasms, abseil down sheer rock faces and manipulate ancient mechanical devices.
Engage in spectacular combat as you battle tigers, sharks and undead Viking Thralls.
Slow down time with Adrenaline Mode to pull off death-defying maneuvers at crucial moments.
Discover hidden relics to increase Lara’s health, and find treasures to unlock concept art and storyboards.
The following graphics cards are not supported: ATI X1xxx series, Intel GMA series and NVIDIA 7xxx series.
This game is not currently supported on volumes formatted as Mac OS Extended (Case Sensitive).
Tomb Raider: Underworld © Square Enix Ltd. 2008-2012. Developed by Crystal Dynamics Inc. Published for the Mac by Feral Interactive Ltd. Tomb Raider, Tomb Raider: Underworld, Crystal Dynamics, the Crystal Dynamics logo, Eidos, and the Eidos logo are trademarks of Square Enix Ltd. Square Enix and the Square Enix logo are trademarks or registered trademarks of Square Enix Holdings Co. Ltd. Mac and the Mac logo are trademarks of Apple Inc., registered in the U.S. and other countries. Feral and the Feral logo are trademarks of Feral Interactive Limited. All other trademarks are property of their respective owners. All rights reserved.
Tomb Raider Underworld continues the streak of great games in the franchise. It's my second favorite, behind Tomb Raider 2. The visuals in Underworld are top notch and really bring the environments to life in great detail. You will explore the usual tombs and outdoor ruins, but this game also adds massive underwater areas, which thankfully give you scuba gear so you have infinite oxygen and can explore freely. The puzzles throughout the game are very simple and logical. They are nothing like the annoying ones from the originals where you had to seek out switches or press buttons in a specific order to open random doors. You get a motorcycle in this game in some levels which is used in some of the timed puzzles, but you also have the freedom to explore with it too. Lara also has a grappling hook which is used for a few puzzles or traversing large gaps. The level design is excellent. The game gives the feel of an open world because of the sheer size of the levels, but you will still be travelling a linear path to get from one point to another. The extra exploration by going of the "main" path leads to hidden treasures and relics. Finding the relics will increase your health, and finding treasures unlocks various concept art. When you beat the game, you will unlock Treasure Hunt mode, which basically lets you explore any level in the game in search of treasure that you missed during your story playthrough. There are no enemies in this mode, all of the doors will be opened, and all puzzles solved. My only complaint with the game is that like all other Tomb Raiders, Underworld is quite easy. Don't be fooled with the different difficulty options. I maxed out the difficulty on my first playthrough and the game felt very easy throughout. Other than missing the occasional platform jump or accidentally falling off a ledge, I never died in combat throughout the entire game. There's a lot of action and heavy shootouts, but Lara feels like a bullet sponge in this game as long as you don't stand still.
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