Lute por toda Mordor e descubra a verdade sobre o espírito que o impulsiona; conheça as origens dos Anéis do Poder, construa sua lenda e enfrente o mal de Sauron nesta nova crônica da Terra-média.Read full description
Lute por toda Mordor e descubra a verdade sobre o espírito que o impulsiona; conheça as origens dos Anéis do Poder, construa sua lenda e enfrente o mal de Sauron nesta nova crônica da Terra-média.
MIDDLE-EARTH: SHADOW OF MORDOR © 2014 Warner Bros. Entertainment Inc. Developed by Monolith. In association with WingNut Films. © 2014 New Line Productions, Inc. © The Saul Zaentz Company. MIDDLE-EARTH: SHADOW OF MORDOR, THE HOBBIT, and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to Warner Bros. Interactive Entertainment.
MONOLITH LOGO, WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. (s14)
They really did take a great step in the right directory with this installment vs Shadow of Mordor. At the end of the day, its more of the same, but done better. The lootbox fiasco, while disappointing in their inclusion, is overdone. You can complete the game without ever even opening the boxes the game provides you through normal play... let alone buying more. The story missions are nothing to write home about, the meat of this game is just spending your time exploring the world and creating rivalries due to the nemesis system.
I really enjoyed this game and the story overall. The combat system was very much like the Batman games and thus I was very familiar with the play style. The collecting of objectives is a little annoying, but that is what I get when I am a completionist. Overall it is well worth your money and time to play.
When I tried explaining how this game functioned to my friend the first time she tried it on my PC, the best I could come up with was "Assassin's Creed," and she instantly understood how she had to go about playing. The character controls were far more fluid than AC but even more nonsensically inhuman-like (which makes sense, considering your Wraith buddy) but still relied on that AC "last bit of health is valued so much more" feature. I mean that you can save yourself from death numerous times with QTEs and just paying attention to button cues mid-battle. And yeah, if you die, some of your enemies die and some of them get stronger, which might make boss battles harder, but not always. The story was only okay; it could have used more depth and maybe more choice options to vary the outcome (and increase replay value). But by far the best feature of this game is its use of infiltrating and manipulating the Orc army, which they are certainly exploiting and improving in its upcoming sequel, Shadow of War. It's a good game if you want to jump into some open world "sneaky-stabby" and "dominate-some-random-creatures" times, and tickle your LOTR needs. But not if you want something that's going to challenge your strategy skills or make you fight tooth and nail for those battles. It's fun and you can definitely lose time playing it, but it's not always the most engaging.
The game combat system is divided to several types, one is directly and with a sword towards the opponent, another one is kind of a defense system against the attacks of enemies, Next one is attacking with a ghostly bow and arrow! There is also an upgrading abilities system in the game. You can make Talon's abilities and weapons stronger with it. In your fights, enemies sometimes get confused and fall into the ground, at this time, you can get information about their commander by reading their minds with the help of your ghost companion. you will hear too many dialogues in the game which all of them have are good and interesting to listen to. the gameplay is at first so exciting and interesting but it becomes kid of repetitive after a while but there are some really good combos and execution moves which is really awesome and gruesome! the music of the game is good but not the best, they could've done it much better in my opinion. Middle Earth: Shadow of Mordor is definitely a good game, and if you've never experienced it, you have missed one of the best games of your life :)
Because I mention the word "artistic" in the title of this review, because that's what I think this game is just art from the beginning when I started to play I thought it would not be worth it I said to myself "another game of this guy "but then I slowly fell in love with the story, a story that grabs you directly the only thing that made me tedious was the repetitive factor but for everything else this game I love, its graphical section is comparable to many great games , its soundtrack according to each moment and the simply beautiful gameplay was a beautiful experience to enjoy the game.
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