Alien Breed™ 2: Assault Developed and Published by Team17 Software © 2010 Team17 Software and Alien Breed 2: Assault are Trademarks or Registered trademarks of Team17 Software limited. All rights reserved. All other trademarks, copyrights and logos are property of their respective owners.
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The game should be played as a whole (I mean, Impact, Assault and descent) but this second part is slightly better than the first one. More varied situations and better graphics that go beyond the standard starship textures we found in the first part. It has more action as you won't have to go through the "scaffolding part" that you ended in the first establishment. It fixes some of the previous mistakes but brings some new ones too. If you liked the first one there is no reason why you wouldn't like this one too.
(I'm resubmitting this review because I never got a confirmation on whether or not my previous one got accepted.) Alien Breed 2 is part of the Alien Breed trilogy of games, and it's, at the moment of writing this review, the only one I've played. Let me begin by saying that this game is really good for what it is: a top-down shooter set in a claustrophobic (and abandoned) space station, filled with aliens. The action is quite good, even when there aren't aliens near you, you'll feel observed, not sure if there's one hiding around the corner. The aliens come in different types, not to mention that there are a few boss battles. The story is presented during cutscenes including some with a comic-book style. There's a good range of weapons to use, and several levels to explore, all well designed. All in all, it's a rather good game, although a bit short, perhaps.
Alien Breed is A decent game. It's alot of fun co-op as any game with it usually is. It's made with the unreal engine but with the view so far out it's hard to really admire the graphics you would normally be enjoying in say A FPS made with the unreal engine. The main problem I think with the game is the view/controls, most of the games now-a-days let you change the view with say A joystick and on the fly. With this game (and the 1st and 3rd games of the series) you have to bring the crosshair/cursor to the edge of the screen to change the view which it's terrible compared to the other ways of doing it. But the alien breed series is something to check out as it's got A decent overall game. The story didn't really do anything for me but the gameplay is what makes it worth the purchase (if you can get use to the camera system that is).
Team 17 made some quite brilliant games on the Commodore Amiga (most notably the original Alien Breed series, also the original Worms). That company is sadly a shadow of its former self and has been focused on releasing tons of Worms games (that honestly peaked with the 1999 release of Worms Armaggedon). And then these new Alien Breed games came along and they were actually quite decent, though I don't feel they are quite as good as the original Alien Breed 2 (unfortunately never released outside of the Amiga in 1993) and Tower assault (1994). With that said they are quite decent in their own right, there is even more story in these then the old games eventhough the story isn't the main draw here. I have only played this one and not number 1 and 3 in the modern trilogy, but I imagine that they are similar in gameplay in that you play from a top down perspective killing monsters, have limited ammo (though there is a weak pistol with infinite ammo IIRC) and items. There are terminals where you can buy more ammo and such just like the amiga games and there are objectives (and a robot lady giving you directions). Game has few levels, but they last quite a while. With that said the game is short overall. Sound effects are ok. Music is kinda forgettable, but at the very least fits the mood for the most part (intensifying in really heavy enemy encounters and so on). The game has Two player support, but have not tested it. From what I could tell it was not local multi like the amiga games, but over internet.
Alien Breed: Assault continues the story where Impact left off, at the cliffhanger of the first episode. The formula haven't changed since the first episode. You fight your way through hordes of aliens, you gather credits, you upgrade your weapons and you shoot, shoot and shoot. My greatest problem with Assault was that it has recycled some levels of the first episode. While the game has five levels, just as the previous episode had, in some of the chapters you have to go back on the levels you've already played in episode Impact, which is good as you already know where to go, but its also bad as its giving a repetative feeling, especially if you play Assault after Impact. The graphic is the same as in the first one, so its decent for a game like Alien Breed: Assault. This episode is rather a transition episode between the first and the third episode, and as in most cases, the transition episode is the weakest of all. This rule applies here as well. I felt this episode as the weakest of all three. But if you've played with Impact, and if you love to learn the origin of the alien ship which crashed into the Leopold, give a try to Assault as it will give you some answers, while it will raise few more for the last episode, Alien Breed: Descent.
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