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Anno 2205 Orbit DLC

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$11.99

$10.29

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Anno 2205 Orbit DLC

$11.99

$10.29

-{{product.discount}}%

$9.99

Anno 2205: Orbit allows you to conquer space by building, expanding and managing your own modular space station.

Go even further in expanding your conquest and manage Nexus, a powerful AI controlling the newly accessible space station modules.

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Game description

Anno 2205™: Orbit ermöglicht es dir, durch das Bauen, Erweitern und Managen deiner eigenen modularen Raumstation den Weltraum zu erobern.

Erweitere dein erobertes Gebiet und bewältige Nexus, eine mächtige KI, die die neu zugänglichen Raumstation-Module kontrolliert.

Weltraumreisende
Der neue Orbitsektor braucht Astronauten, die eine große Raumstation bauen und bevölkern. Die Spieler müssen die neuen Orbital-Institute in ihren Städten und auch in den Arktis- und Mondsektoren platzieren, um ihre Einwohner auszubilden und sie auf das Weltall vorzubereiten. Die drei Astronautentypen – Biologen, Physiker und Ingenieure – sind wichtig für die individuellen Schwerpunkte der verschiedenen Bereiche der Raumstation.

Modulare Raumerweiterung
Beim Betreten des neuen Orbitsektors steht den Spielern zunächst nur das Hauptmodul der Station zur Verfügung. Mit dem weiteren Fortschritt können bis zu 12 verschiedene Modultypen freigeschaltet werden. Jedes Modul verfügt über verschiedene Voraussetzungen und erfüllt andere Bedürfnisse. Baue Labore wie die Landwirtschaft-Einheiten und unterstütze sie mit Wartungsmodulen wie dem Schwerkraftlabor. Es gibt zahlreiche knifflige Möglichkeiten, die Raumstation zu bauen, und die Spieler müssen erneut ihr Können in Sachen Städteplanung – oder eher Weltraumplanung – unter Beweis stellen.

Den Nexus meistern

Je größer die Raumstation wird, desto mehr Expertise erhält man. Diese kann im Nexus verwendet werden, um neue Bonuseffekte für alle anderen Regionen im Spiel freizuschalten. Es gibt ungefähr 75 Bonuseffekte, die man erforschen kann, und die Spieler können sie nicht alle gleichzeitig anwenden. Die beste Kombination zu finden, ist daher entscheidend, um ein erfolgreicher Stadtplaner zu werden.

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  • Rating
Publisher:
Ubisoft
Developer:
Ubisoft Blue Byte
Genres:
Simulation, Strategy
Source:
Released:
Mittwoch, 20. Juli 2016
Modes:
Languages:
Spanish, Russian, Polish, German, French, English
Format:
Digital PC Download
Headset:
{{vrNames}}
Customer notes
Minimum Requirements

OS: Windows 7 SP1 or Windows 8.1 or Windows 10(64bit versions) 
Processor: Intel Core i5 750 @ 2.6 GHz or AMD Phenom II X4 @ 3.2 GHz 
Memory: 4 GB RAM 
Graphics: nVidia GeForce GTX460 or AMD Radeon HD5870 (1024MB VRAM with Shader Model 5.0) 
Storage: 35 GB available space 
Sound Card: DirectX Compatible Sound Card with latest drivers 

Recommended Requirements

OS: Windows 7 SP1, Windows 8, Windows 10 (64 bit versions only) 
Processor: Intel Core i5 2400s @ 2.5 GHz or AMD FX 4100 @ 3.6 
Memory: 8 GB RAM 
Graphics: nVidia GeForce GTX 680 or AMD Radeon HD7970 or better (2048MB VRAM or more, with Shader Model 5.0) 
Storage: 35 GB available space 
Sound Card: DirectX Compatible Sound Card with latest drivers 

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Reviews for Anno 2205 Orbit DLC

{{(r.PositiveVotesCount || 0) | number:0}} {{(r.PositiveVotesCount || 0) === 1 ? person : people}} found this helpful. Was this review helpful to you?
77
Well worth a look if your into city builders like city skylines and the SimCity franchise.

KillerSama92

Good mechanics and expansion options with the DLC and they all add up to a good fun long lasting user experience that has had me hooked since i got the game. The Season Pass has been paying for itself with all of the content patches. Anno 2205 is great, and just keeps getting better. This most recent addition adds a robust technology tree with game-changing affects. Strap in and let's light this candle!

78
This is the DLC that really completes 2205

Lemb92

This is the DLC that really completes 2205 for me. If you didn't like the game before Orbit, you still won't like it after. If you enjoyed 2205 before Orbit, even if you didn't play a ton, I would reccomend this to you. Orbit adds a new "sector" to the game, the orbital station. Accessing the station requires no credits or a certain corperation level. Instead, you need to aquire a new type of scientist from the three base sectors, trained from your population at a new (large) building. Aquiring all three scientist types requires all three types of sectors. This building reuires only operators to build, but be prepared to invest a large amount of credits. Once you have access to the station, the real meat of the dlc begins. Orbit adds a technology tree with branches in each industry area. By adding modules to your station and shipping certain items up, you can research these technologies. Each technology adds a large effect to your corperation, including options such as increased yields, decreased requirements, mines producting multiple types of good, and items requiring different componets to produce. At the end of the tech trees are items such as android workers and orbital warehouses. There are 75 technologies to research in total, with 11 for each industry and 20 technologies to upgrade your station. Building the station is also part of the challenge. Functioning on a grid, the space station is built out of supports and modules. Modules are mounted on the supports to provide effects (see the screenshots, it makes more sense these). Similar to how service builds operate on the surface, modules on the space station have an effect that decreases over distance. However, the effect of modules is also reduced if the effect passes through another module. Designing your station becomes increasingly difficult as you try to route all the different modules to your research labs.

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