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“Back in the earliest days, there was no sun and the world was dark. The heavens opened up and stars fell like beacons into the pitch black world, and they were known as “Embers”. Powerful and wise druids of a primordial race, “the Lightbringers," roamed the land searching for this luminous matter. They performed a ritual of awakening to call the “Embers” out of their deep sleep. Suddenly the world became bright, and the veil of darkness was lifted. The Embers were the embodiment of magical flame, light, and life, but as word spread about the sheer power of the Embers, they came to be hunted and captured…and so the War for Ember began…”

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Über Ember.„In den frühsten der Tage gab es keine Sonne und die Welt war in Dunkelheit gehüllt. Der Himmel öffnete sich und die Sterne fielen wie Leuchtfeuer in diese düstere Welt – man nannte sie die „Embers“. Mächtige und weise Druiden der Urvölker, die „Lightbringers“, durchstreiften die Kugel auf der Suche nach diesen leuchtenden Dingen. Sie führten ein Ritual des Erwachens durch, um die „Embers“ aus ihrem tiefen Schlaf zu erwecken. Plötzlich wurde die Welt leuchtendhell und der Schleier der Dunkelheit hob sich. Die Embers waren die Verkörperung der magischen Flamme, des Lichts und des Lebens, doch als sich ihre schiere Kraft herumsprach, wurden sie gejagt und eingesperrt … und so begann der Krieg um Ember …“

Aus dem Band „Wiederherstellung der Lightbringer“
Überblick über das Gameplay.Ember ist ein Projekt aus Leidenschaft, das über einen Zeitraum von 10 Jahren entwickelt wurde, und eine Homage an die klassischen Rollenspiele ist. Ember hat eine tiefverzweigte Geschichte, unendliche Erkundungsmöglichkeiten durch dynamische und lebendige Umgebungen, und einen soliden Skill-Baum sowie ein umfassendes Herstellungssystem. In Ember werden Spieler als „Lightbringer“ wiedererweckt und zum Schutz der sterbenden Embers beschworen, da die Welt kurz vor ihrem Untergang steht. Spieler starten in den Deep Barrows, reisen durch weitläufige Gegenden, die sich in ober- und unterirdischen Reiche aufteilen – von grünen Wäldern, trockenen Wüsten bis hin in dunkle Abgründe – um die Stadt des Lichts zu erreichen. Die Geschichte entfaltet sich durch Begegnungen mit Fremden, und die Spieler müssen wichtige Entscheidungen treffen, die über ihr eigenes Schicksal bestimmen.Haupt-Features.
    Im Stil eines klassischen Rollenspiels mit mehr als 20 Stunden epischer Abenteuer.
    Episches Storytelling mit faszinierenden Charakteren, Sagen, Abenteuern und Humor.
    Mehr als 70 Quests mit unterschiedlichem Gameplay, so dass Spieler ihren eigenen Weg wählen können.
    Spannendes Echtzeit-Gruppenkampfsystem mit taktischen Pausen.
    Mehr als 65 Kampfskills, mit denen die Spieler ihre eigene Kampfgruppenstrategie zusammenstellen können.
    Begegne Hunderten von NSCs, die alle ihre eigene Geschichte haben.
    Ein umfangreiches Herstellungssystem, angefangen vom Brotbacken bis hin zum Schmieden magischer Waffen.
    Mehr als 20 liebevoll designte Umgebungen und düstere Dungeons.
    Begegne verschiedenen Gefährten, die Quests zu ihren eigenen Hintergrundgeschichten haben.
    Erlebe ein System mit dynamischem Wetter und Tageszeiten.

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  • Rating
505 Games
N-Fusion Interactive
505 Games
Freitag, 9. September 2016
Digital PC Download
Customer notes
Minimum Requirements
  • OS: Windows 7 
  • Processor: Core 2 Duo 2.5 GHz or equivalent 
  • Memory: 2 GB RAM 
  • Graphics: ATI Radeon HD 2000 series or NVIDIA 8000 series 
  • DirectX: Version 9.0c 
  • Storage: 4 GB available space 
  • Sound Card: No accelerated sound hardware required 
Recommended Requirements

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Reviews for Ember

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The land of Dumos was a place full of peace, until that event occurred!!


in terms of design and music, we have a very good title. The game's graphics for a stand-alone title look good and uses the Dynamic Lighting System, which means you can see the difference between day and night during your adventures. Although there is no other option to adjust the graphics except for the resolution settings, the Anti-Aliasing and the V-sync, but, unfortunately, the game is graphically lightweight and is likely to be implemented on weak systems as well. Game music, although there are not so many but has worked well and you can't take on them any problem. But in the sounding section, although the character's sounding is done properly, sometimes we can be witness for a series of bizarre dialogues that do not match their character. Although Ember is not as great as other Divinity games: Original Sin, it's a good experience with its price. If you're looking for a rendering game that's not too complicated and fun at the same time, the new N-Fusion studio will be the best option.

Sadly the game gets boring easily.


The difficulty in reviewing of Ember is that the game is uneven. On the one hand, graphics and animations are very nice, and on the other hand, the game is obviously missing something. The genre of the game is also difficult to determine. This is not a hack & slash nor is it a full fledged RPG. Sadly it will never be much changed and I got bored quickly and probably you will too.

Very solid isometric RPG for a low price


Ember is an isometric fantasy rpg, similar in style to older titles like Icewind Dale or Baldurs Gate or to newer titles like Pillars of Eternity with the similar real time with pause combat. With the low price and an iOS release planned for the future the graphics and art style are surprisingly good, not only does the game itself look decent but there is some good attention to detail in the different areas the game takes you to. Standard attacks aren't too interesting but that is normal for the genre and there are some good effects for special moves. Sounds of combat, music, and voice acting are also good and much better quality than you would expect from a game of this price. There is a good variety of abilities to learn and crafting system that is more in depth than you would expect. As you explore the world you can find some interesting and well written books to expand on the game's lore. The story itself isn't the most original but the writing is good and the main quest is enjoyable, side quests often fit in nicely by being on the way and requiring you to be of the same strength as the main story so you won't find yourself running back and forth completing filler tasks. Some minor complains include not having as wide of variety of choices as you might want, which due to the low budget is somewhat hard to complain about, the limited Bioware style party size, and some genre problems that recent entries such as Pillars of Eternity have improved on such as an inventory system that doesn't always work well and the ability to frequently sleep even with enemies right in front of you. Ember is a solid entry into the genre for a very low price that is worth a look.

Unique Rpg


This is certainly a gorgeous RPG both in visuals as music. The storyline is intriguing and kept me wanting to keep playing to find out more about the Ember universe. It's fully open, which means you're not restricted by the game of where you can go on the map. This takes a bit getting used to as you might run into enemies you're certainly not ready to fight yet. Overall, the story is rich, simple, and fun. There is crafting from the get go as well and there a ton of new mechanics along the way. The exploration leaves nothing to be desired because of all the random quests, monsters, and more. Dont judge Ember by its cover because it?s not a bad game at all. It?s truly a hidden RPG gem.

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