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Hearts of Iron III: For the Motherland





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Hearts of Iron III: For the Motherland





It’s time to dust off the field marshal's baton and take command of any nation in World War II; the largest conflict in history.

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Game description

Es ist an der Zeit die Reitgerte des Feldmarschalls zu entstauben und das Kommando über eine Nation im 2. Weltkrieg - dem größten Konflikt der Geschichte - zu übernehmen! Die erste Erweiterung zum von Kritikern gelobten Hearts of Iron III, ermöglicht es Ihnen totale Kontrolle auszuüben - oder aber zu delegieren - auf jeder Ebene, von Divisionen bis zu ganzen Nationen und das durch eine Vielzahl von Szenarien.Führen Sie Ihr Land zu Ruhm und Größe, von 1936 bis 1948 - führen Sie Krieg auf den Schlachtfeldern, in den Fabriken und am Verhandlungstisch, alles im großartigsten 2. Weltkriegs-Strategie-Spiel aller Zeiten.


    Kriegsziele und erzwungener Frieden, jedes Mitglied einer Fraktion kann seinen eigenen Anteil fordern und für sich beanspruchen, wenn es gewonnen wurde.Neues Partisanen-System, bauen Sie eine Untergrund-Widerstandsbewegung auf und bekämpfen Sie nicht nur die Besatzer, sondern auch andere Ideologien, um die Kontrolle im Land zu übernehmen.Sichern Sie strategische Ressourcen um Ihre Kriegsmaschinerie anzutreiben.Eine neue Schauplatz-Übersicht gibt Ihnen bessere strategische InformationenVerbesserte Innenpolitik und ein neues Staatsstreich-SystemDie Rückkehr des Schlacht-Szenario-Systems bringt neue Mini-Kampagnen mit sich

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Strategy, Simulation, Mac
Mittwoch, 29. Juni 2011
Digital PC Download
Customer notes
Requires Hearts of Iron III: Semper Fi (base game) to use this DLC
Minimum Requirements


  • OS: Windows XP/Vista/7
  • Processor: Intel Pentium IV 2.4 GHz or AMD 3500+ (quad core)
  • Memory: 2Gb RAM
  • DirectX®: DirectX 9.0c or better
  • Hard Drive: 2GB HDD space
  • Sound: DirectX-Compatible soundcard
  • Video: GeForce 8800 or ATI Radeon X1900 videocard
  • Controller Support: 3-button mouse, keyboard and speakers


  • OS: OS X 10.5.8 or higher
  • Processor: Any Intel CPU
  • Memory: 128 MB VRAM, 1GB RAM
  • Hard Disk Space: 1.3 GB hard disk space
  • Video Card: GeForce 7300, Radeon HD 2400 (GMA cards not supported)
  • Internet: Broadband connection for Internet play
  • Registration: Internet connection for registration
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Reviews for Hearts of Iron III: For the Motherland

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An absolute must-have for HoI players


For the Motherland is one of the proper expansions for the game, and as such, is absolutely necessary for players. The strategic resources and partisans are definitely the most important features. Strategic resources make taking territory a tactically rewarding part of gameplay. Different parts of the world feature different resources, such as materials and industry. Tungsten, for example, improves armour piercing units of the faction with access to the resource. It also vastly improves diplomacy, as nations aligned with your own faction can share their resources with you. The partisan system is incredibly fun, and allows nations who are quickly "destroyed" to continue to fight. It's truly fantastic to build partisan underground systems in countries you intend to liberate, allowing you to wreak havoc behind enemy lines. Partisans also make it more important to police your conquests, to prevent the above from taking place. Definitely worth buying!

Partizans, grand politics and technical improvement


I recently reviewed the Semper Fi expansion, and now here's something eastern front oriented - an expansion to the Semper Fi expansion. Now we're less focused on naval and aerial combat (although there is some wolfpack-related content here too), moving closer to the ground or even underground, as many changes here address the subject of partizan units and operations. Now you can create whole underground movements and units, and assign them to combat. Moreover (and historically correctly) you can not only battle occupying forces but also ideologies who are aiming to take control over the partizans' country. That was very typical to the eastern front, where many underground organizations fought both against german occupiers and soviet 'liberators'. It also introduces option of overthrowing governments in other countries and installing your own ideology there. Moreover there's a layer of complexity added with the concept of strategic resources which need to be grabbed and controlled in order to keep your forces operational. This is a perfect match for the underground forces concept and a good task for them. Also grand politics gained another enhancement - now countries pursue their war goals, which determine their actions and are reflected in diplomatic actions. And last but not least, the expansion was supposed to improve usage of multicore processors. So if you have one, and most likely you do, your game should run much smoother now.

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