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Omerta: City of Gangsters





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Omerta: City of Gangsters





"o·mer·ta (-mûrt, mr-tä) A rule or code that prohibits speaking or divulging information about the activities of a criminal organization"

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Game description

Atlantic City in den 20er Jahren: Kriminelle Banden beherrschen die Stadt. Mit illegalen Glücksspielen, hochprozentigen Spirituosen und kriminellen Machenschaften haben es einige wenige bis ganz nach oben geschafft. Als Einwanderer in diesem Schmelztiegel gestrandet, wollen auch Sie einen Teil des Kuchens abhaben und sich Ihren American Dream von niemanden nehmen lassen. Starten Sie Ihre Karriere mit kleinen Gaunereien, arbeiten Sie sich in der Hierarchie nach oben bis Sie Ihre eigenes Syndikat befehligen. Erweitern Sie in rundenbasierten Kämpfen Ihr Einflussgebiet, schalten Sie andere Gangsterbosse aus und werden Sie zum unangefochtenen Patron von Atlantic City.


    Historisch korrekte Darstellung von Atlantic City und seiner Sehenswürdigkeiten
    Strategischer Spielverlauf: Stadtübersicht, Planung, Ausweitung des Einflussbereichs, Beschaffung von Informationen
    Rundenbasierte, taktisch fordernde Kämpfe mit Deckungssystem und Schleicheinlagen
    15 einzigartige Charaktere mit jeweils eigenen Persönlichkeiten und Lebensläufen, die der Spieler anwerben und kontrollieren kann
    Rollenspielsystem mit dem der Spieler seine Charaktere entwickeln und deren Ausrüstung verändern kann
    Kompetitiver und kooperativer Mehrspielermodus mit individuellen Gangs
    15 und mehr Stunden Spielzeit für einen Durchlauf der Solo-Kampagne
    20 einzigartige Karten, welche den verschiedenen Stadtvierteln von Atlantic City Leben einhauchen

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Kalypso Media
Haemimont Games
Strategy, Mac
Donnerstag, 31. Januar 2013
Digital PC Download
Customer notes
Minimum Requirements


  • OS: Windows XP SP3 32-bit, Vista SP2, Windows 7
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Geforce 8800, Radeon HD 2000, Pixel Shader 3.0, 256 MB discrete RAM
  • DirectX®: 9.0c
  • Hard Drive: 5 GB HD space
  • Sound: DirectX compatible


  • OS: Mac OSX 10.7 or higher.
  • Processor: Dual-core or higher
  • Memory: 2 GB
  • Graphics: Intel HD 3000 or higher, NVIDIA 8x00, 9x00, 2x0, 3x0, 4x0, 5x0 and 6x0, and AMD 2x00 or higher.
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Reviews for Omerta: City of Gangsters

{{(r.PositiveVotesCount || 0) | number:0}} {{(r.PositiveVotesCount || 0) === 1 ? person : people}} found this helpful. Was this review helpful to you?
Not bad, just not as good as Gangland


There are not that many isometric strategy games like Commandos or Desperados anymore, especially with gang/mafia setting. What marked as great return of the genre was X-com Enemy Unknown and this game is more or less just like it, only with turf wars and mafia instead of alien invasion. Gameplay, graphics and sound are nothing amazing, it's alright, nothing remarkable. If you're hungry for X-com mix with Gangland and some strategy elements of games like Tropico, it is possible you will enjoy it. Just don't expect greatness of any of those mentioned.

Xcom, enemy untouchable


This game can be pretty fun for a while, and i admit, I even liked it, especially the battles, but i can understand the criticism as well. Your job is to micromanage a crime syndicate, by buying businesses, bribing people, and leading your team of hardened criminals on missions. On paper it's quite nice, and the game itself can be challenging on the battlefield, but the management part is just boring after a short time even. The problem is, as hard as the combat missions are, outside of that it's just to easy, to buy everything, and become the criminal version of Scruge McDuck. Oh, and your people can't die. That really takes of the edge of the action unfortunately.

No rest for the Boss...


Omerta, game from Kalypso. Kalypso means Tropico. And Omerta is a mix of Tropico and XCOM: Enemy Unknown. It takes management, earning money, setting up production and distribution, from Tropico series. And when you send your henchmen to do some dirty work, combat is very similar to XCOM series - turn based, with cover system. It is a bit simplified, but still enjoyable. Graphics in Omerta is fairly good. You can see night and day cycle, weather effects, pretty detailed surroundings. Cars on the streets, people walking about. Animations in combat is appropriate. Could be a bit better. I like how enemies who were near obstacles slump to the ground, sliding, propped against the wall/car/crate. Voce acting - another good job, voices are the quality of those you can hear in Tropico. And the music... First time launching Omerta, I spent five minutes in main menu, just listening to the swing track playing there. Whole soundtrack is amazing, and well worth listening to on its own. To sum up - Omerta is a pretty light economic RTS with turn based combat. If you like Mafia/30's and 40's era, Prohibition, jazz and swing music, add 20 to my rating.

Wish it was great, but still alright.


The idea of this game is awesome to me. The 20's gangster culture has always intrigued me, and it wouldn't be the first time it was done well in a game. The management and tactical gameplay should add unbelievable depth to the experience and make you feel like a criminal mastermind. Instead it's rather tedious and bland. The game kind of just tells you what you should do, and the options you do get give literally no visual reward, you're just told that you did it. It's quite disappointing. It's not bad, but it could have been a lot more.

Nice Setting, But Gets Old Quick


Despite the problems that published reviews pointed out, I gave this game a chance after I read about patches that gave the game a somewhat of an overhaul. The combat is easy to learn but can be a little difficult to master for novices, while gang management is simple yet encourages a little bit of thinking on the part of strategy. It was addicting early on, but after awhile, managing your criminal organization in this title starts to fall a little flat with repetition.

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